Player Matchup

Susano
Susano
Mr7seen
Susano
Level 124
God Stats
57W - 12L
1,672 SR
Queue Stats
232W - 104L
1,736 Elo+
Party 2
Ymir
Ymir
T-ALi-37530
Ymir
Level 98
God Stats
16W - 7L
1,483 SR
Queue Stats
164W - 79L
1,614 Elo+
Party 2
Janus
Janus
manual_hair04
Janus
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 0L
1,783 Elo+
Party 2
Team Averages
Level 80
1,626 SR
1,711 Elo+

VS

Team Averages
Level 59
1,693 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
Emxima76
Kumbhakarna
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 208L
1,465 Elo+
Party 1
Mercury
Mercury
Fufu 124
Mercury
Level 67
God Stats
3W - 2L
1,870 SR
Queue Stats
99W - 104L
1,491 Elo+
Solo
Tiamat
Tiamat
Xeno_Shiners
Tiamat
Level 29
God Stats
5W - 5L
1,709 SR
Queue Stats
110W - 138L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mr7seen
Susano
12
6 / 2 / 10
9,093
827
15,039
10,196
4,826
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 11
9,642
877
6,776
11,180
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
12 / 3 / 9
10,156
923
13,797
6,873
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Emxima76
Kumbhakarna
10
1 / 6 / 4
7,117
647
2,882
16,115
8,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Fufu 124
Mercury
10
3 / 10 / 0
7,291
663
8,545
12,204
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
10
1 / 7 / 5
7,596
691
4,166
11,367
6,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
5
6
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Emxima76
Kumbhakarna
1
6
4
0.5
L
Mercury
Fufu 124
Mercury
3
10
0
0.3
W
Susano
Mr7seen
Susano
6
2
10
5.5
W
5
1
11
10.5
L
Tiamat
1
7
5
0.5
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
15,593
28,249
Taken
39,686
13,799
Mitigated
19,707
6,161
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Emxima76
Kumbhakarna
2,882
792
0
1,617
16,115
8,356
0
9,109
7,006
13,380
0
L
Mercury
Fufu 124
Mercury
8,545
4,557
0
0
12,204
4,493
0
5,737
6,467
0
19,102
W
Susano
Mr7seen
Susano
15,039
5,026
0
2,794
10,196
4,826
748
2,048
8,148
0
34,164
W
6,776
1,309
0
2,481
11,180
6,574
80
2,119
9,061
27,475
0
L
Tiamat
4,166
486
0
1,800
11,367
6,858
0
5,769
5,598
16,343
0
W
13,797
1,026
0
886
6,873
2,399
249
2,936
3,937
40,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
22,004
131
Minions Killed
50
0
Camps Cleared
0
620,545
Distance Traveled
560,988
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,117
647
15
1
0
181,197
0
L
Mercury
7,291
663
19
2
0
198,632
0
W
Susano
9,093
827
25
2
0
213,180
3
W
Ymir
9,642
877
39
4
0
197,094
0
L
Tiamat
7,596
691
16
1
0
181,159
0
W
Janus
10,156
923
67
6
0
210,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role