Player Matchup

Kukulkan
Kukulkan
BULLET2TOOTH
Kukulkan
Level 48
God Stats
8W - 14L
1,384 SR
Queue Stats
217W - 232L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
ByPure6283
Danzaburou
Level 42
God Stats
58W - 40L
1,649 SR
Queue Stats
353W - 321L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
GIGI FR
Hun Batz
Level 158
God Stats
2W - 3L
1,549 SR
Queue Stats
1,036W - 990L
1,501 Elo+
Party 3
Khepri
Khepri
SurvivalDino
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
607W - 584L
1,497 Elo+
Party 3
Hades
Hades
lespagnol55
Hades
Level 107
God Stats
8W - 7L
1,496 SR
Queue Stats
231W - 283L
1,392 Elo+
Party 2
Team Averages
Level 93
1,516 SR
1,458 Elo+

VS

Team Averages
Level 102
1,553 SR
1,493 Elo+
Skadi
Skadi
Cosmos942
Skadi
Level 147
God Stats
7W - 5L
1,592 SR
Queue Stats
212W - 205L
1,573 Elo+
Party 1
Ymir
Ymir
Majin-rye
Ymir
Level 124
God Stats
5W - 5L
1,465 SR
Queue Stats
153W - 153L
1,575 Elo+
Party 1
Thanatos
Thanatos
Mordred_i
Thanatos
Level 146
God Stats
7W - 6L
1,419 SR
Queue Stats
524W - 526L
1,426 Elo+
Solo
Bellona
Bellona
UltraPredetor
Bellona
Level 7
God Stats
4W - 2L
1,695 SR
Queue Stats
10W - 8L
1,514 Elo+
Party 1
Merlin
Merlin
o---Meliodas---o
Merlin
Level 87
God Stats
5W - 5L
1,597 SR
Queue Stats
36W - 50L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BULLET2TOOTH
Kukulkan
13
1 / 1 / 5
7,915
528
3,034
5,210
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ByPure6283
Danzaburou
10
0 / 6 / 0
5,920
395
2,451
7,413
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
GIGI FR
Hun Batz
16
6 / 2 / 1
9,159
611
6,191
11,231
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
1 / 4 / 1
6,337
422
2,111
11,096
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 1
7,584
506
8,886
10,591
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cosmos942
Skadi
16
7 / 1 / 2
9,922
661
9,724
7,321
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
5 / 0 / 5
8,719
581
8,474
9,426
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Mordred_i
Thanatos
13
2 / 4 / 4
8,124
542
4,504
9,601
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
3 / 1 / 0
8,784
586
8,927
14,026
10,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 3
8,316
554
3,710
5,481
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
17
17
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BULLET2TOOTH
Kukulkan
1
1
5
3.5
L
Danzaburou
ByPure6283
Danzaburou
0
6
0
0
W
Skadi
Cosmos942
Skadi
7
1
2
8
L
Hun Batz
GIGI FR
Hun Batz
6
2
1
3.25
W
Ymir
5
0
5
7.5
W
Thanatos
Mordred_i
Thanatos
2
4
4
1
L
Khepri
1
4
1
0.38
W
Bellona
3
1
0
3
L
2
4
1
0.63
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
35,339
45,541
Taken
45,855
18,672
Mitigated
27,666
10,985
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BULLET2TOOTH
Kukulkan
3,034
368
0
821
5,210
1,678
396
2,240
2,792
40,530
0
L
Danzaburou
ByPure6283
Danzaburou
2,451
765
0
817
7,413
1,826
0
3,297
4,116
0
26,578
W
Skadi
Cosmos942
Skadi
9,724
5,772
0
2,581
7,321
2,746
2,194
1,691
5,572
0
80,409
L
Hun Batz
GIGI FR
Hun Batz
6,191
2,479
0
4,048
11,231
3,916
0
2,020
9,125
0
56,574
W
Ymir
8,474
2,856
0
2,162
9,426
8,877
117
1,430
7,952
29,174
0
W
Thanatos
Mordred_i
Thanatos
4,504
1,409
0
8,260
9,601
3,615
0
2,536
6,979
0
44,790
L
Khepri
2,111
231
0
1,182
11,096
5,920
0
4,287
6,733
16,192
0
W
Bellona
8,927
3,869
0
6,552
14,026
10,826
0
5,961
7,639
0
56,132
L
8,886
926
0
4,117
10,591
5,332
0
0
10,591
40,123
0
W
3,710
412
231
745
5,481
1,602
293
1,627
3,682
49,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
43,865
374
Minions Killed
493
0
Camps Cleared
0
1,373,154
Distance Traveled
1,371,574
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,915
528
105
7
0
277,702
0
L
Danzaburou
5,920
395
41
3
0
250,746
2
W
Skadi
9,922
661
152
10
0
268,695
0
L
Hun Batz
9,159
611
106
7
0
302,797
2
W
Ymir
8,719
581
35
2
0
281,099
3
W
Thanatos
8,124
542
88
6
0
272,723
3
L
Khepri
6,337
422
26
2
0
294,352
3
W
Bellona
8,784
586
116
8
0
277,536
1
L
Hades
7,584
506
96
6
0
247,557
0
W
Merlin
8,316
554
102
7
0
271,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role