Player Matchup

Aphrodite
Aphrodite
Ac2cA
Aphrodite
Level 28
God Stats
3W - 3L
1,455 SR
Queue Stats
60W - 51L
1,633 Elo+
Solo
Arachne
Arachne
Elektronapas
Arachne
Level 8
God Stats
14W - 15L
1,654 SR
Queue Stats
106W - 119L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
LoverOfLife
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Melleven
Zhong Kui
Level 96
God Stats
6W - 7L
1,531 SR
Queue Stats
407W - 387L
1,535 Elo+
Party 2
Ymir
Ymir
Okkaa
Ymir
Level 27
God Stats
1W - 3L
1,175 SR
Queue Stats
85W - 54L
1,637 Elo+
Solo
Team Averages
Level 37
1,463 SR
1,581 Elo+

VS

Team Averages
Level 24
1,410 SR
1,588 Elo+
Thor
Thor
GhostRydzer
Thor
Level 38
God Stats
0W - 2L
1,326 SR
Queue Stats
48W - 46L
1,544 Elo+
Party 1
Ullr
Ullr
SmurfMachine
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,630 Elo+
Solo
Tiamat
Tiamat
SorryICan
Tiamat
Level 29
God Stats
9W - 11L
1,504 SR
Queue Stats
119W - 110L
1,542 Elo+
Solo
Pele
Pele
xEgotrip
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
СẪсайКудасай
Cabrakan
Level 9
God Stats
0W - 4L
1,222 SR
Queue Stats
36W - 37L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ac2cA
Aphrodite
11
1 / 1 / 0
6,189
619
3,313
6,089
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Elektronapas
Arachne
9
2 / 0 / 1
5,386
539
2,415
4,789
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
LoverOfLife
Danzaburou
9
2 / 0 / 2
5,614
561
5,133
3,695
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Melleven
Zhong Kui
10
0 / 0 / 1
5,838
584
2,352
2,696
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Okkaa
Ymir
8
2 / 1 / 2
5,475
548
2,259
5,333
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,553
455
979
3,812
1,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 0
4,921
492
1,704
5,723
1,642
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SorryICan
Tiamat
10
2 / 1 / 0
5,519
552
3,885
4,778
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
7
0 / 4 / 0
4,402
440
850
5,319
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,716
472
2,071
7,306
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ac2cA
Aphrodite
1
1
0
1
W
Arachne
Elektronapas
Arachne
2
0
1
2.5
L
0
0
0
0
W
Danzaburou
LoverOfLife
Danzaburou
2
0
2
3
W
Zhong Kui
Melleven
Zhong Kui
0
0
1
0.5
W
Ymir
Okkaa
Ymir
2
1
2
3
L
0
0
0
0
L
Tiamat
SorryICan
Tiamat
2
1
0
2
L
Pele
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,472
Damage
9,489
22,602
Taken
26,938
9,517
Mitigated
11,100
12,898
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ac2cA
Aphrodite
3,313
779
0
4,091
6,089
2,067
0
2,730
3,359
33,662
0
W
Arachne
Elektronapas
Arachne
2,415
1,635
0
3,386
4,789
1,282
0
518
4,271
0
21,703
L
979
285
0
250
3,812
1,665
0
1,862
1,675
3,934
13,700
W
Danzaburou
LoverOfLife
Danzaburou
5,133
3,449
0
1,744
3,695
1,052
1,027
1,453
2,242
0
25,533
W
Zhong Kui
Melleven
Zhong Kui
2,352
624
0
2,303
2,696
1,896
0
87
2,609
29,437
0
W
Ymir
Okkaa
Ymir
2,259
906
0
1,374
5,333
3,220
0
1,375
3,958
14,690
0
L
1,704
868
0
2,897
5,723
1,642
0
1,267
4,391
0
32,392
L
Tiamat
SorryICan
Tiamat
3,885
638
0
1,876
4,778
2,711
0
3,079
1,506
28,168
0
L
Pele
850
153
0
1,306
5,319
1,309
0
281
5,013
0
16,420
L
2,071
282
0
1,246
7,306
3,773
0
877
6,429
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
24,111
292
Minions Killed
251
0
Camps Cleared
0
895,078
Distance Traveled
814,871
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,189
619
106
11
0
167,099
4
W
Arachne
5,386
539
54
5
0
203,588
3
L
Thor
4,553
455
42
4
0
151,793
3
W
Danzaburou
5,614
561
52
5
0
157,323
1
W
Zhong Kui
5,838
584
62
6
0
185,652
1
W
Ymir
5,475
548
18
2
0
181,416
2
L
Ullr
4,921
492
73
7
0
173,075
3
L
Tiamat
5,519
552
58
6
0
170,246
1
L
Pele
4,402
440
46
5
0
158,170
1
L
Cabrakan
4,716
472
32
3
0
161,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role