Player Matchup

Heimdallr
Heimdallr
FreneticSky8442
Heimdallr
Level 29
God Stats
4W - 7L
1,246 SR
Queue Stats
496W - 505L
1,529 Elo+
Solo
Mercury
Mercury
Simbxhhh
Mercury
Level 109
God Stats
4W - 2L
1,312 SR
Queue Stats
28W - 16L
1,690 Elo+
Party 2
Kukulkan
Kukulkan
diamondsBaybee
Kukulkan
Level 29
God Stats
46W - 53L
1,561 SR
Queue Stats
228W - 205L
1,618 Elo+
Solo
Ares
Ares
ogpanda_65
Ares
Level 7
God Stats
3W - 4L
1,493 SR
Queue Stats
49W - 54L
1,378 Elo+
Party 2
Cerberus
Cerberus
qCLoudVII
Cerberus
Level 27
God Stats
149W - 102L
1,672 SR
Queue Stats
187W - 159L
1,593 Elo+
Solo
Team Averages
Level 40
1,457 SR
1,562 Elo+

VS

Team Averages
Level 19
1,516 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JuanTravisLoki
Kukulkan
Level 8
God Stats
60W - 70L
1,384 SR
Queue Stats
64W - 77L
1,308 Elo+
Party 1
Thor
Thor
Kamoui
Thor
Level 5
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 12L
1,680 Elo+
Solo
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 34
God Stats
49W - 60L
1,532 SR
Queue Stats
241W - 260L
1,510 Elo+
Party 1
Agni
Agni
worms64110
Agni
Level 19
God Stats
5W - 9L
1,433 SR
Queue Stats
40W - 71L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreneticSky8442
Heimdallr
19
13 / 2 / 19
12,152
1,105
28,006
10,077
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Simbxhhh
Mercury
18
10 / 1 / 11
12,176
1,107
14,573
9,620
4,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
18
7 / 0 / 23
11,635
1,058
31,582
4,772
2,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 15
10,083
917
1,900
10,256
6,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
qCLoudVII
Cerberus
18
8 / 1 / 18
11,330
1,030
14,660
11,094
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

257

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 2 / 2
10,672
970
6,530
8,682
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
16
2 / 6 / 3
10,529
957
12,033
22,869
10,956
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Kamoui
Thor
15
1 / 12 / 4
9,339
849
6,521
19,878
8,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
0 / 7 / 4
9,644
877
7,208
26,376
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 13 / 5
8,991
817
2,378
17,814
6,152
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
40
Kills
6
6
Deaths
40
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
2
2
2
W
Heimdallr
FreneticSky8442
Heimdallr
13
2
19
11.25
L
Kukulkan
2
6
3
0.58
L
Thor
Kamoui
Thor
1
12
4
0.25
W
Mercury
Simbxhhh
Mercury
10
1
11
15.5
W
Kukulkan
7
0
23
18.5
L
Chang'e
0
7
4
0.29
W
2
2
15
4.75
W
Cerberus
qCLoudVII
Cerberus
8
1
18
17
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,721
Damage
34,670
45,819
Taken
95,619
33,204
Mitigated
48,699
8,084
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,530
323
4,678
2,826
8,682
7,332
0
3,299
5,283
25,638
0
W
Heimdallr
FreneticSky8442
Heimdallr
28,006
15,194
654
2,634
10,077
5,295
0
6,162
3,915
0
43,475
L
Kukulkan
12,033
1,232
331
2,172
22,869
10,956
0
10,846
11,948
55,302
0
L
Thor
Kamoui
Thor
6,521
1,155
0
0
19,878
8,812
0
8,170
11,608
0
11,969
W
Mercury
Simbxhhh
Mercury
14,573
8,543
0
115
9,620
4,800
0
5,937
3,683
0
32,816
W
Kukulkan
31,582
2,024
0
745
4,772
2,772
0
3,214
1,558
56,561
0
L
Chang'e
7,208
154
1,579
3,154
26,376
15,447
0
16,684
9,542
19,722
0
W
1,900
203
0
100
10,256
6,958
0
8,272
1,984
8,288
0
W
Cerberus
qCLoudVII
Cerberus
14,660
526
0
3,836
11,094
13,379
0
4,564
5,448
30,103
0
L
2,378
92
0
20
17,814
6,152
0
8,518
9,096
14,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
49,175
203
Minions Killed
200
6
Camps Cleared
3
1,006,840
Distance Traveled
895,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,672
970
44
4
2
161,443
0
W
Heimdallr
12,152
1,105
25
2
2
175,917
0
L
Kukulkan
10,529
957
100
9
0
215,984
0
L
Thor
9,339
849
15
1
1
170,469
0
W
Mercury
12,176
1,107
43
4
3
237,065
0
W
Kukulkan
11,635
1,058
64
6
0
201,541
0
L
Chang'e
9,644
877
25
2
0
197,892
0
W
Ares
10,083
917
14
1
0
176,702
0
W
Cerberus
11,330
1,030
57
5
1
215,615
2
L
Agni
8,991
817
16
1
0
149,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role