Player Matchup

Tyr
Tyr
Bruhklic
Tyr
Level 25
God Stats
18W - 10L
1,630 SR
Queue Stats
78W - 70L
1,535 Elo+
Solo
Terra
Terra
JustPlayArthur
Terra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 16L
1,284 Elo+
Party 2
Nox
Nox
Loli-Hunt
Nox
Level 17
God Stats
3W - 3L
1,470 SR
Queue Stats
67W - 45L
1,476 Elo+
Party 2
Izanami
Izanami
NTC-CRAZZY
Izanami
Level 16
God Stats
1W - 5L
1,347 SR
Queue Stats
24W - 25L
1,474 Elo+
Solo
The Morrigan
The Morrigan
Ninguem7
The Morrigan
Level 20
God Stats
34W - 36L
1,458 SR
Queue Stats
487W - 518L
1,402 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,434 Elo+

VS

Team Averages
Level 17
1,546 SR
1,492 Elo+
Scylla
Scylla
AndzaTK
Scylla
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 40L
1,284 Elo+
Party 3
Thanatos
Thanatos
AnngnolioSom
Thanatos
Level 12
God Stats
11W - 6L
1,550 SR
Queue Stats
142W - 109L
1,424 Elo+
Party 3
Amaterasu
Amaterasu
BysaasukeGamet
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chupado157
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Izanami
Izanami
FZU Joker
Izanami
Level 25
God Stats
2W - 1L
1,681 SR
Queue Stats
71W - 56L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
7,675
384
4,183
8,031
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 7
10,599
530
11,091
21,169
21,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 4
11,868
593
14,934
11,206
4,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
NTC-CRAZZY
Izanami
18
5 / 8 / 2
11,453
573
10,396
15,286
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Ninguem7
The Morrigan
15
3 / 5 / 7
9,658
483
6,895
12,408
4,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndzaTK
Scylla
19
5 / 5 / 2
11,881
594
10,703
13,178
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
AnngnolioSom
Thanatos
17
7 / 5 / 1
11,129
556
8,121
15,145
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
BysaasukeGamet
Amaterasu
16
3 / 5 / 7
10,613
531
11,961
17,854
11,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 8
8,600
430
2,346
12,119
6,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
FZU Joker
Izanami
19
11 / 2 / 2
12,047
602
16,360
12,666
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
23
Kills
26
26
Deaths
23
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
AndzaTK
Scylla
5
5
2
1.2
W
Thanatos
AnngnolioSom
Thanatos
7
5
1
1.5
L
2
3
2
1
W
Amaterasu
BysaasukeGamet
Amaterasu
3
5
7
1.3
W
0
6
8
0.67
W
Izanami
FZU Joker
Izanami
11
2
2
6
L
3
6
7
1.08
L
10
4
4
3
L
Izanami
NTC-CRAZZY
Izanami
5
8
2
0.75
L
The Morrigan
Ninguem7
The Morrigan
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,499
Damage
49,491
68,100
Taken
70,962
39,549
Mitigated
36,221
15,115
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AndzaTK
Scylla
10,703
987
252
4,089
13,178
4,668
30
5,319
7,859
79,639
0
W
Thanatos
AnngnolioSom
Thanatos
8,121
4,445
0
10,666
15,145
7,615
0
6,165
8,768
0
72,400
L
4,183
564
0
2,391
8,031
4,274
0
3,190
4,745
0
16,306
W
Amaterasu
BysaasukeGamet
Amaterasu
11,961
6,121
0
5,452
17,854
11,818
605
10,658
6,688
0
51,987
W
2,346
369
0
252
12,119
6,755
346
6,133
5,936
13,253
0
W
Izanami
FZU Joker
Izanami
16,360
10,360
0
5,122
12,666
5,365
2,174
3,471
9,179
0
92,400
L
11,091
2,367
583
7,679
21,169
21,892
0
3,374
17,697
54,307
0
L
14,934
1,284
0
523
11,206
4,763
574
2,053
9,049
70,904
0
L
Izanami
NTC-CRAZZY
Izanami
10,396
5,659
0
1,891
15,286
4,019
2,138
2,412
12,814
0
78,010
L
The Morrigan
Ninguem7
The Morrigan
6,895
1,375
933
1,115
12,408
4,601
0
1,556
10,746
46,012
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
54,270
516
Minions Killed
539
0
Camps Cleared
0
1,673,984
Distance Traveled
1,797,941
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,881
594
138
7
0
349,898
2
W
Thanatos
11,129
556
128
6
0
330,910
4
L
Tyr
7,675
384
28
1
0
208,355
1
W
Amaterasu
10,613
531
95
5
0
338,023
0
W
Ymir
8,600
430
29
1
0
407,706
3
W
Izanami
12,047
602
149
7
0
371,404
2
L
Terra
10,599
530
117
6
0
380,378
1
L
Nox
11,868
593
140
7
0
389,699
4
L
Izanami
11,453
573
147
7
0
319,640
4
L
The Morrigan
9,658
483
84
4
0
375,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role