Player Matchup

Tyr
Tyr
DJMarsheezy
Tyr
Level 108
God Stats
23W - 24L
1,485 SR
Queue Stats
196W - 227L
1,404 Elo+
Party 2
Bacchus
Bacchus
PTLs_Brunao
Bacchus
Level 85
God Stats
3W - 2L
1,182 SR
Queue Stats
151W - 167L
1,425 Elo+
Solo
Eset
Eset
PoiesisLeCreator
Eset
Level 122
God Stats
4W - 4L
1,212 SR
Queue Stats
293W - 326L
1,385 Elo+
Party 2
Set
Set
XxSLICKYNICKIExX
Set
Level 88
God Stats
18W - 10L
1,818 SR
Queue Stats
491W - 435L
1,416 Elo+
Party 1
Freya
Freya
coldice098
Freya
Level 85
God Stats
28W - 27L
1,457 SR
Queue Stats
620W - 562L
1,396 Elo+
Party 1
Team Averages
Level 98
1,431 SR
1,405 Elo+

VS

Team Averages
Level 102
1,554 SR
1,458 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DoublDMangoess
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,464 Elo+
Solo
Mulan
Mulan
Il-PL-lI
Mulan
Level 98
God Stats
1W - 1L
1,738 SR
Queue Stats
35W - 40L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
XBasementPeepXx
Baron Samedi
Level 97
God Stats
10W - 8L
1,548 SR
Queue Stats
65W - 67L
1,438 Elo+
Solo
Loki
Loki
xOtsutsukix
Loki
Level 87
God Stats
27W - 32L
1,486 SR
Queue Stats
280W - 328L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,820
637
393
3,354
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PTLs_Brunao
Bacchus
6
0 / 0 / 1
3,825
638
704
3,330
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 0 / 1
4,387
731
2,616
2,063
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,522
754
492
4,057
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
6
1 / 0 / 0
3,749
625
1,082
2,424
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 0
3,596
599
1,456
1,024
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,265
544
1,386
3,659
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Il-PL-lI
Mulan
7
0 / 0 / 0
4,066
678
2,001
2,541
1,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
XBasementPeepXx
Baron Samedi
4
0 / 2 / 0
3,184
531
693
2,088
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
2,944
491
39
414
67
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
Mulan
Il-PL-lI
Mulan
0
0
0
0
W
Bacchus
PTLs_Brunao
Bacchus
0
0
1
0.5
W
1
0
1
1.5
L
Baron Samedi
XBasementPeepXx
Baron Samedi
0
2
0
0
W
1
0
0
1
W
Freya
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,287
Damage
5,575
15,228
Taken
9,726
5,748
Mitigated
3,943
7,393
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,456
406
0
538
1,024
203
0
147
877
0
15,020
W
393
21
0
1,136
3,354
1,643
0
0
3,204
0
12,753
L
1,386
0
77
274
3,659
2,075
0
2,686
851
7,775
0
L
Mulan
Il-PL-lI
Mulan
2,001
115
0
265
2,541
1,066
0
0
2,466
0
18,477
W
Bacchus
PTLs_Brunao
Bacchus
704
0
222
1,851
3,330
1,862
0
310
2,951
6,629
0
W
2,616
90
0
1,206
2,063
569
0
732
1,281
17,964
0
L
Baron Samedi
XBasementPeepXx
Baron Samedi
693
40
0
731
2,088
532
0
1,132
720
6,704
0
W
492
258
0
2,344
4,057
1,127
0
314
3,718
0
20,673
W
Freya
1,082
435
0
634
2,424
547
62
504
1,845
15,633
0
L
39
0
0
146
414
67
0
45
335
0
2,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
17,055
175
Minions Killed
100
0
Camps Cleared
0
579,258
Distance Traveled
432,133
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,596
599
27
5
0
108,372
0
W
Tyr
3,820
637
31
5
0
105,664
2
L
Cthulhu
3,265
544
12
2
0
119,070
3
L
Mulan
4,066
678
43
7
0
117,712
1
W
Bacchus
3,825
638
13
2
0
133,182
2
W
Eset
4,387
731
38
6
0
115,255
1
L
Baron Samedi
3,184
531
10
2
0
49,158
1
W
Set
4,522
754
61
10
0
111,535
0
W
Freya
3,749
625
32
5
0
113,622
1
L
Loki
2,944
491
8
1
0
37,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role