Player Matchup

Izanami
Izanami
El Bicho689987
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,601 Elo+
Solo
King Arthur
King Arthur
JahWasTaken
King Arthur
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
387W - 240L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
Shikanorii
Cthulhu
Level 29
God Stats
45W - 31L
1,666 SR
Queue Stats
485W - 366L
1,650 Elo+
Party 2
Thanatos
Thanatos
SoL-scOLE
Thanatos
Level 20
God Stats
2W - 2L
1,464 SR
Queue Stats
32W - 28L
1,530 Elo+
Solo
Artemis
Artemis
remixmoon
Artemis
Level 24
God Stats
3W - 2L
1,668 SR
Queue Stats
339W - 351L
1,594 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,611 Elo+

VS

Team Averages
Level 17
1,659 SR
1,661 Elo+
Nemesis
Nemesis
Haruno4172
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,801 Elo+
Party 1
Sun Wukong
Sun Wukong
LeoGali9979
Sun Wukong
Level 18
God Stats
2W - 1L
1,826 SR
Queue Stats
41W - 23L
1,719 Elo+
Solo
Ra
Ra
LilFellar
Ra
Level 14
God Stats
2W - 3L
1,848 SR
Queue Stats
21W - 24L
1,650 Elo+
Solo
Ares
Ares
Rattlesnake2090
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 78L
1,511 Elo+
Party 1
Apollo
Apollo
necroscope918
Apollo
Level 18
God Stats
47W - 44L
1,619 SR
Queue Stats
176W - 169L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,089
609
6,619
5,383
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
JahWasTaken
King Arthur
12
0 / 2 / 1
6,309
631
5,005
9,886
4,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Shikanorii
Cthulhu
10
2 / 0 / 3
6,520
652
3,488
6,021
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SoL-scOLE
Thanatos
10
5 / 2 / 3
6,496
650
3,153
6,004
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
remixmoon
Artemis
12
6 / 0 / 2
7,227
723
5,637
6,383
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haruno4172
Nemesis
5
0 / 5 / 0
4,160
416
603
5,075
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
LeoGali9979
Sun Wukong
11
3 / 1 / 0
6,518
652
6,859
8,639
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 0
4,619
462
2,220
6,313
1,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,851
485
1,748
6,109
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 0
5,503
550
6,396
10,826
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
5
5
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Nemesis
Haruno4172
Nemesis
0
5
0
0
W
King Arthur
JahWasTaken
King Arthur
0
2
1
0.25
L
Sun Wukong
LeoGali9979
Sun Wukong
3
1
0
3
L
0
5
0
0
L
0
0
1
0.5
W
Cthulhu
Shikanorii
Cthulhu
2
0
3
3.5
W
Thanatos
SoL-scOLE
Thanatos
5
2
3
3.25
L
2
2
0
1
W
Artemis
remixmoon
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
17,826
33,677
Taken
36,962
12,333
Mitigated
12,723
15,595
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,619
4,975
0
1,573
5,383
1,254
818
1,287
4,096
0
45,527
L
Nemesis
Haruno4172
Nemesis
603
227
0
962
5,075
1,004
0
222
4,853
0
12,258
W
King Arthur
JahWasTaken
King Arthur
5,005
552
0
2,872
9,886
4,766
0
0
9,886
0
38,814
L
Sun Wukong
LeoGali9979
Sun Wukong
6,859
1,785
0
3,226
8,639
4,010
0
89
8,550
0
38,554
L
2,220
298
0
729
6,313
1,621
217
0
6,313
18,316
0
L
1,748
30
0
2,329
6,109
3,235
0
1,024
5,085
9,459
0
W
Cthulhu
Shikanorii
Cthulhu
3,488
400
276
2,479
6,021
2,361
0
840
5,181
18,362
0
W
Thanatos
SoL-scOLE
Thanatos
3,153
795
0
4,326
6,004
1,676
0
196
5,808
0
27,525
L
6,396
4,162
0
6,871
10,826
2,853
0
2,153
8,673
0
37,017
W
Artemis
remixmoon
Artemis
5,637
3,430
0
4,069
6,383
2,276
2,258
1,645
4,738
0
45,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
25,651
362
Minions Killed
217
0
Camps Cleared
0
961,353
Distance Traveled
976,985
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,089
609
87
9
0
168,416
1
L
Nemesis
4,160
416
20
2
0
245,211
0
W
King Arthur
6,309
631
92
9
0
203,620
2
L
Sun Wukong
6,518
652
80
8
0
210,280
5
L
Ra
4,619
462
34
3
0
163,740
0
L
Ares
4,851
485
16
2
0
188,146
1
W
Cthulhu
6,520
652
34
3
0
213,939
2
W
Thanatos
6,496
650
57
6
0
225,602
2
L
Apollo
5,503
550
67
7
0
169,608
0
W
Artemis
7,227
723
92
9
0
149,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role