Player Matchup

Apollo
Apollo
ALBERT201315
Apollo
Level 18
God Stats
8W - 5L
1,533 SR
Queue Stats
274W - 323L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Ishiku5029
Danzaburou
Level 6
God Stats
6W - 7L
1,007 SR
Queue Stats
8W - 11L
1,057 Elo+
Party 3
Nemesis
Nemesis
Sergeant Bean
Nemesis
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Bacchus
Bacchus
Sorama
Bacchus
Level 18
God Stats
19W - 2L
1,824 SR
Queue Stats
55W - 32L
1,641 Elo+
Solo
Hades
Hades
雪原七夜
Hades
Level 18
God Stats
32W - 21L
1,510 SR
Queue Stats
72W - 78L
1,326 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,373 Elo+

VS

Team Averages
Level 13
1,445 SR
1,276 Elo+
Thor
Thor
AbdallahXMan
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 2
Medusa
Medusa
DoReNo
Medusa
Level 14
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2
Hun Batz
Hun Batz
Fel1xmann
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,240 Elo+
Party 1
Heimdallr
Heimdallr
Makkinlli
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,344 Elo+
Solo
Neith
Neith
TheHyBrider
Neith
Level 9
God Stats
4W - 12L
1,224 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 6 / 31
13,217
1,202
17,674
15,198
8,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Ishiku5029
Danzaburou
18
6 / 5 / 22
11,995
1,090
17,295
14,322
7,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
18
3 / 6 / 20
11,598
1,054
7,071
11,107
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Sorama
Bacchus
20
15 / 1 / 30
14,612
1,328
19,170
14,036
22,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
18 / 4 / 29
15,602
1,418
37,979
18,366
13,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 13
11,343
1,031
7,133
18,616
6,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
DoReNo
Medusa
17
4 / 11 / 12
11,778
1,071
14,493
23,202
7,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Fel1xmann
Hun Batz
18
7 / 10 / 11
12,117
1,102
11,268
19,815
7,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Makkinlli
Heimdallr
19
3 / 10 / 15
12,169
1,106
19,122
21,517
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 8 / 12
12,063
1,097
15,002
20,392
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
85
51
Kills
22
22
Deaths
51
132
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
6
31
4.08
L
4
12
13
0.88
L
Medusa
DoReNo
Medusa
4
11
12
0.91
L
Hun Batz
Fel1xmann
Hun Batz
7
10
11
1.25
W
Danzaburou
Ishiku5029
Danzaburou
6
5
22
3.4
L
Heimdallr
Makkinlli
Heimdallr
3
10
15
1.05
W
Nemesis
3
6
20
2.17
W
Bacchus
Sorama
Bacchus
15
1
30
30
L
4
8
12
1.25
W
18
4
29
8.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,189
Damage
67,018
73,029
Taken
103,542
57,558
Mitigated
36,621
9,971
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,674
10,211
0
1,159
15,198
8,029
0
0
15,198
0
33,308
L
7,133
2,131
0
0
18,616
6,409
0
11,049
7,567
0
12,906
L
Medusa
DoReNo
Medusa
14,493
5,871
0
662
23,202
7,856
0
13,732
9,470
0
22,397
L
Hun Batz
Fel1xmann
Hun Batz
11,268
2,687
0
0
19,815
7,960
0
7,912
11,903
0
19,094
W
Danzaburou
Ishiku5029
Danzaburou
17,295
8,771
0
953
14,322
7,735
0
0
14,322
0
36,685
L
Heimdallr
Makkinlli
Heimdallr
19,122
8,331
0
1,654
21,517
7,468
0
12,468
9,049
0
42,775
W
Nemesis
7,071
1,577
0
1,637
11,107
5,750
0
0
11,107
0
24,250
W
Bacchus
Sorama
Bacchus
19,170
1,795
0
274
14,036
22,297
0
0
14,036
30,284
0
L
15,002
7,148
140
1,573
20,392
6,928
0
11,988
8,404
0
54,509
W
37,979
2,372
381
5,567
18,366
13,747
0
0
18,366
63,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,024
Gold Earned
59,470
180
Minions Killed
192
9
Camps Cleared
5
1,073,219
Distance Traveled
959,664
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,217
1,202
30
3
1
222,478
4
L
Thor
11,343
1,031
18
2
1
182,609
1
L
Medusa
11,778
1,071
17
2
1
211,484
1
L
Hun Batz
12,117
1,102
25
2
0
207,094
0
W
Danzaburou
11,995
1,090
32
3
1
154,698
2
L
Heimdallr
12,169
1,106
56
5
3
179,662
2
W
Nemesis
11,598
1,054
29
3
6
226,498
2
W
Bacchus
14,612
1,328
22
2
0
286,601
0
L
Neith
12,063
1,097
76
7
0
178,815
3
W
Hades
15,602
1,418
67
6
1
182,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role