Player Matchup

Fenrir
Fenrir
AbelSkunk
Fenrir
Level 28
God Stats
28W - 27L
1,456 SR
Queue Stats
98W - 118L
1,304 Elo+
Solo
Zeus
Zeus
ECT_26
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,350 Elo+
Solo
Osiris
Osiris
Gandalf_dawizard
Osiris
Level 28
God Stats
4W - 7L
1,474 SR
Queue Stats
77W - 152L
1,181 Elo+
Party 2
King Arthur
King Arthur
JSnooks_
King Arthur
Level 28
God Stats
42W - 38L
1,472 SR
Queue Stats
129W - 126L
1,416 Elo+
Solo
Nike
Nike
SeasonedCabbages
Nike
Level 24
God Stats
5W - 11L
1,322 SR
Queue Stats
103W - 162L
1,259 Elo+
Party 2
Team Averages
Level 27
1,445 SR
1,302 Elo+

VS

Team Averages
Level 27
1,560 SR
1,379 Elo+
Susano
Susano
CoochyMagnet69
Susano
Level 27
God Stats
4W - 1L
1,456 SR
Queue Stats
122W - 147L
1,293 Elo+
Party 3
Cthulhu
Cthulhu
Disafi
Cthulhu
Level 27
God Stats
26W - 19L
1,484 SR
Queue Stats
115W - 107L
1,474 Elo+
Party 1
Achilles
Achilles
DiscoBizcuits
Achilles
Level 28
God Stats
8W - 3L
1,842 SR
Queue Stats
32W - 44L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
SGTST1GL1TZ3785
Kukulkan
Level 29
God Stats
5W - 6L
1,432 SR
Queue Stats
109W - 139L
1,354 Elo+
Solo
Anubis
Anubis
SmokeDank4200
Anubis
Level 26
God Stats
50W - 42L
1,586 SR
Queue Stats
99W - 141L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbelSkunk
Fenrir
16
8 / 4 / 6
10,692
486
14,214
18,110
13,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
ECT_26
Zeus
18
8 / 4 / 5
11,756
534
21,328
16,732
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 7
10,810
491
6,508
13,441
8,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JSnooks_
King Arthur
16
1 / 3 / 5
10,246
466
14,838
24,910
20,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 9 / 7
9,380
426
12,748
16,926
6,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 6
10,419
474
9,810
16,920
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Disafi
Cthulhu
14
4 / 6 / 6
9,752
443
11,395
21,310
13,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
DiscoBizcuits
Achilles
17
7 / 1 / 1
10,475
476
16,549
19,771
24,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
16
3 / 6 / 4
9,808
446
14,580
11,956
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 9 / 6
9,261
421
9,567
15,572
8,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
28
Kills
22
23
Deaths
28
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AbelSkunk
Fenrir
8
4
6
2.75
W
5
6
6
1.33
W
Cthulhu
Disafi
Cthulhu
4
6
6
1.17
W
Achilles
DiscoBizcuits
Achilles
7
1
1
7.5
L
Zeus
ECT_26
Zeus
8
4
5
2.63
L
7
3
7
3.5
L
King Arthur
JSnooks_
King Arthur
1
3
5
1.17
W
Kukulkan
3
6
4
0.83
L
4
9
7
0.83
W
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,636
Damage
61,901
90,119
Taken
85,529
54,572
Mitigated
57,590
25,477
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AbelSkunk
Fenrir
14,214
1,479
243
6,589
18,110
13,003
738
5,704
12,331
0
59,805
W
9,810
1,615
0
2,385
16,920
6,707
277
3,569
13,005
0
51,225
W
Cthulhu
Disafi
Cthulhu
11,395
274
651
2,276
21,310
13,048
751
4,506
16,274
36,511
0
W
Achilles
DiscoBizcuits
Achilles
16,549
4,674
0
3,660
19,771
24,927
0
3,571
15,672
0
52,304
L
Zeus
ECT_26
Zeus
21,328
3,929
253
6,757
16,732
6,512
304
8,473
8,184
71,715
0
L
6,508
1,706
0
0
13,441
8,818
860
5,179
8,237
0
34,262
L
King Arthur
JSnooks_
King Arthur
14,838
1,292
0
9,377
24,910
20,219
86
8,745
16,068
0
66,426
W
Kukulkan
14,580
703
681
1,459
11,956
4,900
664
3,614
8,116
56,123
0
L
12,748
3,700
1,018
1,240
16,926
6,020
289
7,441
9,435
0
43,610
W
9,567
465
0
4,422
15,572
8,008
1,394
4,874
10,546
40,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
49,715
438
Minions Killed
391
0
Camps Cleared
0
2,107,137
Distance Traveled
1,914,053
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,692
486
67
3
0
451,355
0
W
Susano
10,419
474
78
4
0
441,794
0
W
Cthulhu
9,752
443
52
2
0
404,346
3
W
Achilles
10,475
476
99
5
0
403,055
3
L
Zeus
11,756
534
134
6
0
366,719
0
L
Osiris
10,810
491
48
2
0
437,235
1
L
King Arthur
10,246
466
131
6
0
438,887
5
W
Kukulkan
9,808
446
86
4
0
375,777
0
L
Nike
9,380
426
58
3
0
412,941
2
W
Anubis
9,261
421
76
3
0
289,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role