Player Matchup

King Arthur
King Arthur
Dragoneye905
King Arthur
Level 124
God Stats
10W - 7L
1,418 SR
Queue Stats
185W - 178L
1,503 Elo+
Party 1
Discordia
Discordia
EnviousAngel-
Discordia
Level 118
God Stats
7W - 3L
1,488 SR
Queue Stats
260W - 265L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Noah_Dewitt
Cthulhu
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
TTV-Franddly
Ne Zha
Level 55
God Stats
1W - 1L
1,281 SR
Queue Stats
231W - 216L
1,528 Elo+
Party 1
Medusa
Medusa
lBOTlDeal
Medusa
Level 23
God Stats
3W - 5L
1,458 SR
Queue Stats
147W - 177L
1,443 Elo+
Party 1
Team Averages
Level 68
1,429 SR
1,499 Elo+

VS

Team Averages
Level 58
1,564 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DarkLordZegrath
Chronos
Level 37
God Stats
1W - 2L
1,249 SR
Queue Stats
65W - 68L
1,471 Elo+
Solo
Set
Set
SnipezIz
Set
Level 96
God Stats
1W - 4L
1,796 SR
Queue Stats
99W - 81L
1,569 Elo+
Party 2
Izanami
Izanami
XxPancakePalxX
Izanami
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 10L
1,557 Elo+
Party 2
Fenrir
Fenrir
surveyor2A5
Fenrir
Level 18
God Stats
3W - 2L
1,775 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragoneye905
King Arthur
12
4 / 1 / 1
6,880
573
8,665
8,586
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
EnviousAngel-
Discordia
13
3 / 1 / 1
7,545
629
6,489
3,935
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Noah_Dewitt
Cthulhu
9
0 / 2 / 2
5,666
472
1,129
3,889
2,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
2 / 0 / 3
6,444
537
2,972
8,148
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
lBOTlDeal
Medusa
9
0 / 3 / 0
5,344
445
2,491
5,487
1,488
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 0
6,506
542
6,219
13,470
6,662
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 1
6,155
513
477
7,113
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
5,743
479
2,798
6,816
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 4
5,470
456
1,218
3,955
939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
11
5 / 0 / 1
7,145
595
3,458
3,928
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
L
0
2
1
0.25
W
King Arthur
Dragoneye905
King Arthur
4
1
1
4.5
W
Discordia
EnviousAngel-
Discordia
3
1
1
3.5
W
Cthulhu
Noah_Dewitt
Cthulhu
0
2
2
0.5
L
1
3
1
0.5
W
Ne Zha
2
0
3
3.5
L
0
0
4
2
W
Medusa
lBOTlDeal
Medusa
0
3
0
0
L
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
14,170
30,045
Taken
35,282
13,336
Mitigated
14,005
8,629
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,219
1,585
0
5,372
13,470
6,662
0
794
12,178
0
39,664
L
477
185
0
579
7,113
2,056
356
4,829
1,978
32,170
0
W
King Arthur
Dragoneye905
King Arthur
8,665
1,142
0
3,762
8,586
5,964
0
0
8,586
0
39,116
W
Discordia
EnviousAngel-
Discordia
6,489
971
0
1,066
3,935
1,316
0
477
3,458
51,701
0
W
Cthulhu
Noah_Dewitt
Cthulhu
1,129
177
0
180
3,889
2,290
0
0
3,889
9,621
0
L
2,798
1,381
0
1,108
6,816
2,526
0
599
6,114
0
27,483
W
Ne Zha
2,972
1,607
0
2,143
8,148
2,278
0
0
8,148
0
41,244
L
1,218
780
0
576
3,955
939
482
412
3,543
0
31,482
W
Medusa
lBOTlDeal
Medusa
2,491
865
0
1,478
5,487
1,488
0
0
5,487
0
32,698
L
Fenrir
3,458
344
0
1,402
3,928
1,822
82
540
3,376
0
20,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
31,019
320
Minions Killed
322
0
Camps Cleared
0
1,107,358
Distance Traveled
1,014,364
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,506
542
87
7
0
169,054
1
L
Chronos
6,155
513
70
6
0
200,898
3
W
King Arthur
6,880
573
67
6
0
239,952
0
W
Discordia
7,545
629
96
8
0
212,214
3
W
Cthulhu
5,666
472
22
2
0
206,651
0
L
Set
5,743
479
55
5
0
170,553
2
W
Ne Zha
6,444
537
77
6
0
258,227
2
L
Izanami
5,470
456
57
5
0
229,207
1
W
Medusa
5,344
445
58
5
0
190,314
0
L
Fenrir
7,145
595
53
4
0
244,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role