Player Matchup

Guan Yu
Guan Yu
MooBaDaBz
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 81L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
PortugaRS
Amaterasu
Level 24
God Stats
19W - 19L
1,394 SR
Queue Stats
50W - 53L
1,381 Elo+
Party 1
Medusa
Medusa
YT_NarutoPt
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
barochi-kun
Kukulkan
Level 14
God Stats
6W - 0L
1,806 SR
Queue Stats
105W - 81L
1,655 Elo+
Solo
Cerberus
Cerberus
zBaDaBooM
Cerberus
Level 15
God Stats
3W - 3L
1,790 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 3
Team Averages
Level 17
1,598 SR
1,517 Elo+

VS

Team Averages
Level 38
1,432 SR
1,430 Elo+
Cthulhu
Cthulhu
GendorHUN
Cthulhu
Level 38
God Stats
2W - 5L
1,421 SR
Queue Stats
29W - 34L
1,412 Elo+
Party 2
Loki
Loki
Slamkinghun
Loki
Level 27
God Stats
12W - 15L
1,456 SR
Queue Stats
69W - 72L
1,401 Elo+
Party 2
Sol
Sol
SolonLegacy
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 2
Tyr
Tyr
X_THE_BIG_DAVE_X
Tyr
Level 25
God Stats
8W - 7L
1,396 SR
Queue Stats
66W - 66L
1,369 Elo+
Party 2
Izanami
Izanami
timcicc_
Izanami
Level 85
God Stats
22W - 23L
1,388 SR
Queue Stats
249W - 271L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MooBaDaBz
Guan Yu
13
0 / 2 / 4
8,507
448
3,846
9,236
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
PortugaRS
Amaterasu
17
6 / 1 / 7
10,597
558
6,999
14,468
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
18
8 / 2 / 9
10,598
558
15,574
13,609
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
barochi-kun
Kukulkan
20
16 / 1 / 3
13,283
699
15,793
7,669
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
zBaDaBooM
Cerberus
15
1 / 3 / 17
9,585
504
7,562
10,002
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GendorHUN
Cthulhu
12
2 / 6 / 3
7,682
404
8,330
15,180
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 3
8,730
459
5,485
12,473
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 1
8,698
458
8,360
9,781
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 2
8,785
462
6,795
12,394
12,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
timcicc_
Izanami
13
1 / 9 / 3
8,398
442
4,593
15,834
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
31
Kills
9
9
Deaths
31
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GendorHUN
Cthulhu
2
6
3
0.58
W
Guan Yu
MooBaDaBz
Guan Yu
0
2
4
1
W
Amaterasu
PortugaRS
Amaterasu
6
1
7
9.5
L
1
6
3
0.42
L
3
6
1
0.58
L
2
4
2
0.75
W
Medusa
8
2
9
6.25
W
Kukulkan
barochi-kun
Kukulkan
16
1
3
17.5
L
Izanami
timcicc_
Izanami
1
9
3
0.28
W
Cerberus
zBaDaBooM
Cerberus
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,774
Damage
33,563
54,984
Taken
65,662
31,261
Mitigated
37,061
19,045
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GendorHUN
Cthulhu
8,330
614
493
2,630
15,180
11,448
182
5,591
9,527
29,190
0
W
Guan Yu
MooBaDaBz
Guan Yu
3,846
511
129
1,345
9,236
6,629
446
125
9,111
0
34,558
W
Amaterasu
PortugaRS
Amaterasu
6,999
3,480
0
5,851
14,468
8,640
0
2,009
12,434
0
83,020
L
5,485
1,233
0
2,856
12,473
5,063
0
4,683
7,691
0
50,989
L
8,360
2,171
0
1,454
9,781
3,591
428
6,544
3,027
44,426
2,298
L
6,795
1,690
0
3,401
12,394
12,779
756
2,056
9,937
0
45,287
W
Medusa
15,574
7,488
0
7,821
13,609
4,791
2,340
5,707
7,602
0
85,248
W
Kukulkan
barochi-kun
Kukulkan
15,793
1,816
0
1,037
7,669
3,656
0
2,989
4,680
101,666
0
L
Izanami
timcicc_
Izanami
4,593
2,431
582
3,378
15,834
4,180
284
4,060
11,750
0
54,185
W
Cerberus
zBaDaBooM
Cerberus
7,562
678
0
2,862
10,002
7,545
662
5,152
4,675
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,570
Gold Earned
42,293
573
Minions Killed
440
0
Camps Cleared
0
1,910,189
Distance Traveled
1,775,912
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,682
404
49
3
0
357,533
3
W
Guan Yu
8,507
448
73
4
0
361,868
1
W
Amaterasu
10,597
558
116
6
0
438,658
3
L
Loki
8,730
459
92
5
0
426,498
2
L
Sol
8,698
458
99
5
0
340,331
0
L
Tyr
8,785
462
89
5
0
364,834
0
W
Medusa
10,598
558
138
7
0
315,641
4
W
Kukulkan
13,283
699
195
10
0
407,644
7
L
Izanami
8,398
442
111
6
0
286,716
2
W
Cerberus
9,585
504
51
3
0
386,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role