Player Matchup

Sun Wukong
Sun Wukong
Diamond III
AnkisStar
Sun Wukong
Diamond III
Level 128
God Stats
9W - 6L
1,672 SR
Queue Stats
110W - 108L
2,251 MMR
Solo
Sylvanus
Sylvanus
Diamond II
AroufGangstaa
Sylvanus
Diamond II
Level 49
God Stats
2W - 1L
1,779 SR
Queue Stats
378W - 367L
2,228 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Fleafii
Baba Yaga
Diamond IV
Level 159
God Stats
16W - 9L
1,716 SR
Queue Stats
429W - 421L
2,224 MMR
Solo
Mercury
Mercury
Diamond V
SKAND3RB3G
Mercury
Diamond V
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
115W - 112L
1,847 MMR
Solo
Anhur
Anhur
Diamond III
kando
Anhur
Diamond III
Level 155
God Stats
18W - 15L
1,597 SR
Queue Stats
152W - 137L
2,268 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,653 SR
2,164 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,585 SR
1,825 MMR
Ravana
Ravana
Diamond V
CIocksmith
Ravana
Diamond V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
Fire3agl3
Janus
Diamond II
Level 146
God Stats
14W - 11L
1,619 SR
Queue Stats
164W - 108L
2,412 MMR
Solo
Hou Yi
Hou Yi
Masters
Flarezi
Hou Yi
Masters
Level 154
God Stats
7W - 9L
1,806 SR
Queue Stats
98W - 83L
2,211 MMR
Solo
Tyr
Tyr
Diamond III
Kusø
Tyr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond V
SpongyAlexPants
Terra
Diamond V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnkisStar
Sun Wukong
20
5 / 4 / 8
14,425
577
21,346
29,719
26,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
AroufGangstaa
Sylvanus
19
3 / 4 / 11
13,541
542
12,327
17,910
24,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Fleafii
Baba Yaga
20
6 / 2 / 9
14,818
593
23,599
14,749
8,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
SKAND3RB3G
Mercury
20
7 / 3 / 10
14,194
568
15,993
22,090
11,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
kando
Anhur
19
2 / 7 / 5
13,262
530
10,835
22,889
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatTsukuyomiAthenaApollo

VS

Bans
Ao KuangScyllaSobekChang'eYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CIocksmith
Ravana
20
8 / 7 / 7
12,964
519
18,955
21,705
11,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Fire3agl3
Janus
20
2 / 5 / 7
12,898
516
11,381
17,227
8,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Flarezi
Hou Yi
20
1 / 6 / 6
12,261
490
11,476
20,375
8,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tyr
Kusø
Tyr
20
8 / 3 / 1
13,685
547
18,923
29,868
33,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 2 / 16
12,591
504
9,741
19,274
26,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
23
Kills
20
20
Deaths
23
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnkisStar
Sun Wukong
5
4
8
2.25
W
Sylvanus
AroufGangstaa
Sylvanus
3
4
11
2.13
L
Ravana
CIocksmith
Ravana
8
7
7
1.64
L
Janus
Fire3agl3
Janus
2
5
7
1.1
L
Hou Yi
Flarezi
Hou Yi
1
6
6
0.67
W
Baba Yaga
Fleafii
Baba Yaga
6
2
9
5.25
L
Tyr
Kusø
Tyr
8
3
1
2.83
W
Mercury
SKAND3RB3G
Mercury
7
3
10
4
L
1
2
16
4.5
W
Anhur
kando
Anhur
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,100
Damage
70,476
107,357
Taken
108,449
79,956
Mitigated
87,619
40,988
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnkisStar
Sun Wukong
21,346
4,904
0
12,773
29,719
26,956
0
4,536
25,183
0
105,486
W
Sylvanus
AroufGangstaa
Sylvanus
12,327
1,926
4,048
8,499
17,910
24,864
836
5,911
11,999
50,328
0
L
Ravana
CIocksmith
Ravana
18,955
6,304
0
3,083
21,705
11,177
156
10,004
11,319
0
101,703
L
Janus
Fire3agl3
Janus
11,381
1,111
130
2,737
17,227
8,229
0
5,175
11,878
112,299
0
L
Hou Yi
Flarezi
Hou Yi
11,476
6,013
0
7,003
20,375
8,206
738
5,838
14,420
0
104,167
W
Baba Yaga
Fleafii
Baba Yaga
23,599
1,084
0
6,381
14,749
8,032
3,058
3,584
11,165
115,405
0
L
Tyr
Kusø
Tyr
18,923
3,655
0
12,577
29,868
33,525
174
7,485
22,195
0
99,392
W
Mercury
SKAND3RB3G
Mercury
15,993
7,972
0
1,280
22,090
11,551
2,409
6,406
15,684
0
111,833
L
9,741
691
5,093
3,683
19,274
26,482
0
7,755
11,343
28,480
0
W
Anhur
kando
Anhur
10,835
4,140
0
8,007
22,889
8,553
2,023
2,451
20,438
0
105,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,240
Gold Earned
64,399
706
Minions Killed
763
0
Camps Cleared
0
2,329,682
Distance Traveled
2,484,389
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,425
577
161
6
0
468,603
3
W
Sylvanus
13,541
542
59
2
0
440,333
7
L
Ravana
12,964
519
154
6
0
487,791
2
L
Janus
12,898
516
221
9
0
497,079
10
L
Hou Yi
12,261
490
184
7
0
396,548
8
W
Baba Yaga
14,818
593
177
7
0
497,673
8
L
Tyr
13,685
547
168
7
0
569,756
2
W
Mercury
14,194
568
150
6
0
545,693
0
L
Terra
12,591
504
36
1
0
533,215
9
W
Anhur
13,262
530
159
6
0
377,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role