Player Matchup

Izanami
Izanami
Akiro_Besuto
Izanami
Level 16
God Stats
22W - 33L
1,139 SR
Queue Stats
135W - 223L
1,257 Elo+
Solo
Ares
Ares
Ketsuy7
Ares
Level 24
God Stats
2W - 1L
1,791 SR
Queue Stats
64W - 49L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Neto_RomanBR
Cthulhu
Level 14
God Stats
2W - 4L
1,291 SR
Queue Stats
4W - 14L
1,154 Elo+
Party 1
Guan Yu
Guan Yu
ST_Sicky
Guan Yu
Level 8
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Ravana
Ravana
butcher80
Ravana
Level 26
God Stats
9W - 8L
1,647 SR
Queue Stats
95W - 102L
1,417 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,291 Elo+

VS

Team Averages
Level 22
1,499 SR
1,393 Elo+
Medusa
Medusa
Diguent
Medusa
Level 27
God Stats
11W - 10L
1,472 SR
Queue Stats
93W - 79L
1,507 Elo+
Solo
Merlin
Merlin
JuniorKaline
Merlin
Level 16
God Stats
16W - 28L
1,421 SR
Queue Stats
117W - 142L
1,372 Elo+
Solo
Jormungandr
Jormungandr
SCEPMPEA
Jormungandr
Level 15
God Stats
2W - 0L
1,681 SR
Queue Stats
11W - 15L
1,320 Elo+
Solo
Bakasura
Bakasura
Thoruck01
Bakasura
Level 28
God Stats
5W - 6L
1,333 SR
Queue Stats
85W - 98L
1,374 Elo+
Solo
Agni
Agni
willaasss96
Agni
Level 24
God Stats
10W - 8L
1,588 SR
Queue Stats
106W - 113L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akiro_Besuto
Izanami
19
4 / 10 / 0
12,348
475
13,400
18,034
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Ketsuy7
Ares
14
1 / 12 / 1
8,845
340
7,764
25,058
21,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Neto_RomanBR
Cthulhu
16
0 / 13 / 1
9,740
375
10,397
35,965
23,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
ST_Sicky
Guan Yu
11
0 / 15 / 0
7,576
291
5,424
23,473
9,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
butcher80
Ravana
16
6 / 12 / 0
10,879
418
14,464
23,057
16,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diguent
Medusa
20
10 / 0 / 10
16,698
642
18,898
16,308
7,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
11 / 4 / 17
13,922
535
26,077
11,568
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SCEPMPEA
Jormungandr
20
15 / 2 / 27
14,419
555
27,212
20,300
20,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Thoruck01
Bakasura
19
19 / 1 / 10
14,346
552
19,555
20,139
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 5 / 10
13,294
511
10,842
19,705
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
136
11
Kills
62
62
Deaths
12
2
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akiro_Besuto
Izanami
4
10
0
0.4
W
Medusa
Diguent
Medusa
10
0
10
15
W
Merlin
11
4
17
4.88
L
Ares
Ketsuy7
Ares
1
12
1
0.13
L
Cthulhu
Neto_RomanBR
Cthulhu
0
13
1
0.04
W
Jormungandr
SCEPMPEA
Jormungandr
15
2
27
14.25
L
Guan Yu
ST_Sicky
Guan Yu
0
15
0
0
W
Bakasura
Thoruck01
Bakasura
19
1
10
24
L
Ravana
butcher80
Ravana
6
12
0
0.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
102,584
125,587
Taken
88,020
79,578
Mitigated
49,784
10,408
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akiro_Besuto
Izanami
13,400
6,353
0
1,810
18,034
8,875
0
6,363
11,349
0
83,613
W
Medusa
Diguent
Medusa
18,898
8,747
0
9,156
16,308
7,325
11,769
1,557
14,701
0
168,027
W
Merlin
26,077
2,243
117
1,775
11,568
4,400
1,659
3,910
7,633
76,177
0
L
Ares
Ketsuy7
Ares
7,764
338
0
727
25,058
21,583
0
15,189
9,237
22,891
0
L
Cthulhu
Neto_RomanBR
Cthulhu
10,397
1,226
145
2,688
35,965
23,120
140
16,119
17,296
60,962
0
W
Jormungandr
SCEPMPEA
Jormungandr
27,212
7,060
715
6,168
20,300
20,475
1,110
5,845
13,954
59,953
0
L
Guan Yu
ST_Sicky
Guan Yu
5,424
1,081
432
1,092
23,473
9,997
0
15,622
7,080
0
23,622
W
Bakasura
Thoruck01
Bakasura
19,555
13,071
0
5,062
20,139
10,623
134
5,360
14,656
0
78,318
L
Ravana
butcher80
Ravana
14,464
3,359
0
3,514
23,057
16,003
159
8,405
13,749
0
61,883
W
10,842
493
192
3,758
19,705
6,961
988
2,144
17,561
76,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
72,679
400
Minions Killed
635
0
Camps Cleared
0
2,073,874
Distance Traveled
2,319,131
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,348
475
161
6
0
405,091
0
W
Medusa
16,698
642
235
9
0
450,196
7
W
Merlin
13,922
535
114
4
0
471,469
1
L
Ares
8,845
340
22
1
0
400,730
1
L
Cthulhu
9,740
375
81
3
0
382,549
2
W
Jormungandr
14,419
555
80
3
0
472,060
2
L
Guan Yu
7,576
291
39
2
0
488,682
1
W
Bakasura
14,346
552
99
4
0
547,635
0
L
Ravana
10,879
418
97
4
0
396,822
0
W
Agni
13,294
511
107
4
0
377,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role