Player Matchup

Hercules
Hercules
Glopflare
Hercules
Level 77
God Stats
0W - 2L
1,270 SR
Queue Stats
143W - 127L
1,539 Elo+
Party 1
Discordia
Discordia
Mikuka
Discordia
Level 45
God Stats
12W - 6L
1,643 SR
Queue Stats
111W - 99L
1,541 Elo+
Party 1
Janus
Janus
RetardedJoker
Janus
Level 129
God Stats
5W - 13L
1,491 SR
Queue Stats
117W - 108L
1,570 Elo+
Party 3
Thanatos
Thanatos
Sumit17
Thanatos
Level 142
God Stats
4W - 5L
1,305 SR
Queue Stats
112W - 106L
1,544 Elo+
Party 3
Bacchus
Bacchus
hussainzohar
Bacchus
Level 17
God Stats
1W - 3L
1,606 SR
Queue Stats
34W - 31L
1,512 Elo+
Party 3
Team Averages
Level 82
1,463 SR
1,541 Elo+

VS

Team Averages
Level 61
1,665 SR
1,681 Elo+
Nemesis
Nemesis
B0bbl
Nemesis
Level 16
God Stats
11W - 5L
1,831 SR
Queue Stats
247W - 76L
1,826 Elo+
Party 2
Danzaburou
Danzaburou
MIK0MG
Danzaburou
Level 27
God Stats
23W - 6L
1,755 SR
Queue Stats
51W - 22L
1,681 Elo+
Party 2
Ah Puch
Ah Puch
PikachuTraineri
Ah Puch
Level 119
God Stats
14W - 3L
1,704 SR
Queue Stats
602W - 265L
1,765 Elo+
Party 2
Bellona
Bellona
StievieXD
Bellona
Level 101
God Stats
5W - 0L
1,500 SR
Queue Stats
83W - 66L
1,467 Elo+
Solo
Fafnir
Fafnir
zimixi
Fafnir
Level 44
God Stats
4W - 5L
1,534 SR
Queue Stats
141W - 66L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Glopflare
Hercules
16
2 / 3 / 5
9,753
975
10,482
19,171
16,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Mikuka
Discordia
15
0 / 3 / 5
8,970
897
12,173
7,833
2,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 1
10,334
1,033
15,801
11,781
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Sumit17
Thanatos
15
1 / 4 / 5
9,403
940
7,751
10,960
6,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
hussainzohar
Bacchus
15
0 / 6 / 5
8,692
869
5,555
15,359
18,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

193

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0bbl
Nemesis
16
4 / 1 / 9
10,077
1,008
6,243
8,901
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
MIK0MG
Danzaburou
15
1 / 3 / 11
9,249
925
8,256
10,426
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 14
10,911
1,091
26,627
7,739
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StievieXD
Bellona
17
6 / 2 / 13
10,900
1,090
10,468
14,453
13,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
zimixi
Fafnir
17
5 / 1 / 15
11,854
1,185
8,196
16,223
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
7
Kills
20
20
Deaths
7
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B0bbl
Nemesis
4
1
9
8.5
L
Hercules
Glopflare
Hercules
2
3
5
1.5
W
Danzaburou
MIK0MG
Danzaburou
1
3
11
2.17
L
Discordia
Mikuka
Discordia
0
3
5
0.83
W
4
0
14
11
L
4
4
1
1.13
W
Bellona
StievieXD
Bellona
6
2
13
6.25
L
Thanatos
Sumit17
Thanatos
1
4
5
0.88
L
Bacchus
hussainzohar
Bacchus
0
6
5
0.42
W
Fafnir
zimixi
Fafnir
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
59,790
65,104
Taken
57,742
48,470
Mitigated
42,604
9,036
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B0bbl
Nemesis
6,243
2,544
0
1,311
8,901
3,749
0
4,069
4,732
0
12,243
L
Hercules
Glopflare
Hercules
10,482
2,423
0
5,319
19,171
16,321
0
9,583
9,146
0
17,203
W
Danzaburou
MIK0MG
Danzaburou
8,256
4,289
0
1,429
10,426
4,192
0
6,313
4,063
0
22,580
L
Discordia
Mikuka
Discordia
12,173
864
0
0
7,833
2,876
0
3,816
3,945
31,733
0
W
26,627
1,562
0
1,328
7,739
2,901
0
5,462
2,252
62,752
0
L
15,801
372
0
389
11,781
4,771
0
7,005
4,604
47,128
0
W
Bellona
StievieXD
Bellona
10,468
3,094
990
2,030
14,453
13,990
0
7,538
6,665
0
19,355
L
Thanatos
Sumit17
Thanatos
7,751
902
0
3,328
10,960
6,476
0
5,909
4,805
0
25,064
L
Bacchus
hussainzohar
Bacchus
5,555
325
0
0
15,359
18,026
0
7,256
7,781
7,803
0
W
Fafnir
zimixi
Fafnir
8,196
2,144
0
7,014
16,223
17,772
0
10,147
5,851
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
52,991
196
Minions Killed
176
7
Camps Cleared
4
1,025,331
Distance Traveled
1,054,830
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,077
1,008
13
1
1
227,222
0
L
Hercules
9,753
975
9
1
3
224,893
0
W
Danzaburou
9,249
925
29
3
0
190,440
0
L
Discordia
8,970
897
54
5
0
169,003
3
W
Ah Puch
10,911
1,091
106
11
1
214,664
0
L
Janus
10,334
1,033
78
8
3
204,646
3
W
Bellona
10,900
1,090
12
1
1
221,333
1
L
Thanatos
9,403
940
48
5
1
230,035
1
L
Bacchus
8,692
869
7
1
0
196,754
0
W
Fafnir
11,854
1,185
16
2
1
201,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role