Player Matchup

Bellona
Bellona
FervantFire1
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Garido
Neith
Level 5
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,182 Elo+
Solo
Hun Batz
Hun Batz
MrsDawg
Hun Batz
Level 13
God Stats
10W - 6L
1,818 SR
Queue Stats
190W - 130L
1,682 Elo+
Solo
Sol
Sol
TOXIC_DeathBlack
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 130L
1,432 Elo+
Solo
Yemoja
Yemoja
Zedaralho
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Team Averages
Level 11
1,570 SR
1,433 Elo+

VS

Team Averages
Level 20
1,462 SR
1,396 Elo+
Achilles
Achilles
AleisterCrowler
Achilles
Level 28
God Stats
4W - 7L
1,436 SR
Queue Stats
61W - 70L
1,383 Elo+
Party 1
Nox
Nox
AtreuDemaciano
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,655 Elo+
Solo
Fenrir
Fenrir
Dugrap
Fenrir
Level 29
God Stats
34W - 33L
1,520 SR
Queue Stats
457W - 498L
1,371 Elo+
Party 1
Ratatoskr
Ratatoskr
sanfab1207
Ratatoskr
Level 11
God Stats
2W - 3L
1,503 SR
Queue Stats
8W - 14L
1,268 Elo+
Solo
Neith
Neith
thiegocarvalho
Neith
Level 15
God Stats
126W - 138L
1,350 SR
Queue Stats
194W - 229L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FervantFire1
Bellona
16
1 / 3 / 1
10,164
535
6,296
11,516
8,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Garido
Neith
15
5 / 5 / 7
10,117
532
10,712
11,309
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MrsDawg
Hun Batz
18
13 / 1 / 6
12,220
643
14,373
20,971
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 9
10,744
565
8,982
8,136
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Zedaralho
Yemoja
13
4 / 3 / 2
9,255
487
6,036
12,245
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 3 / 5
8,438
444
10,312
15,540
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
8,573
451
6,128
11,873
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dugrap
Fenrir
12
2 / 6 / 3
7,710
406
7,707
14,954
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
sanfab1207
Ratatoskr
9
1 / 11 / 3
6,836
360
3,377
10,923
3,300
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 6
8,839
465
10,703
11,425
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
27
Kills
11
12
Deaths
28
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
3
5
2.17
L
2
5
3
0.7
L
Fenrir
Dugrap
Fenrir
2
6
3
0.58
W
Bellona
FervantFire1
Bellona
1
3
1
0.5
W
Neith
Garido
Neith
5
5
7
1.7
W
Hun Batz
MrsDawg
Hun Batz
13
1
6
16
W
4
0
9
8.5
W
Yemoja
Zedaralho
Yemoja
4
3
2
1.67
L
Ratatoskr
sanfab1207
Ratatoskr
1
11
3
0.23
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,399
Damage
38,227
64,177
Taken
64,715
34,998
Mitigated
30,260
25,822
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,312
3,686
0
3,344
15,540
12,690
0
2,699
12,841
0
33,686
L
6,128
644
809
3,071
11,873
4,262
1,177
4,854
7,019
42,920
0
L
Fenrir
Dugrap
Fenrir
7,707
2,202
0
4,674
14,954
5,506
0
2,764
12,190
52
37,064
W
Bellona
FervantFire1
Bellona
6,296
1,078
0
2,101
11,516
8,740
1,768
551
10,889
270
57,214
W
Neith
Garido
Neith
10,712
6,101
0
2,580
11,309
3,879
2,185
818
10,313
0
46,792
W
Hun Batz
MrsDawg
Hun Batz
14,373
7,782
0
14,560
20,971
8,436
224
1,078
19,687
0
98,256
W
8,982
1,818
0
4,029
8,136
3,298
1,446
2,614
5,175
50,693
1,342
W
Yemoja
Zedaralho
Yemoja
6,036
881
1,623
929
12,245
10,645
1,499
589
11,445
28,927
0
L
Ratatoskr
sanfab1207
Ratatoskr
3,377
495
0
137
10,923
3,300
28
2,279
8,644
0
15,910
L
10,703
5,205
0
1,396
11,425
4,502
808
2,516
8,909
0
49,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
40,396
463
Minions Killed
301
0
Camps Cleared
0
1,716,074
Distance Traveled
1,671,925
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,438
444
44
2
0
331,014
2
L
Nox
8,573
451
86
5
0
330,625
2
L
Fenrir
7,710
406
60
3
0
377,306
3
W
Bellona
10,164
535
117
6
0
337,920
0
W
Neith
10,117
532
81
4
0
307,122
1
W
Hun Batz
12,220
643
124
7
0
353,211
0
W
Sol
10,744
565
96
5
0
384,082
0
W
Yemoja
9,255
487
45
2
0
333,739
2
L
Ratatoskr
6,836
360
29
2
0
314,058
0
L
Neith
8,839
465
82
4
0
318,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role