Player Matchup

Janus
Janus
FireDolphinOG
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,618 Elo+
Solo
Ares
Ares
KevinHMpro
Ares
Level 29
God Stats
3W - 2L
1,660 SR
Queue Stats
108W - 103L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
SolrStorm7
Ne Zha
Level 28
God Stats
31W - 34L
1,526 SR
Queue Stats
745W - 734L
1,534 Elo+
Solo
Hel
Hel
THECHICHARO
Hel
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
87W - 81L
1,567 Elo+
Party 1
Sol
Sol
goddessofvines
Sol
Level 7
God Stats
27W - 17L
1,765 SR
Queue Stats
79W - 73L
1,740 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,607 Elo+

VS

Team Averages
Level 16
1,712 SR
1,659 Elo+
Ra
Ra
ItsDeJay
Ra
Level 18
God Stats
6W - 0L
1,931 SR
Queue Stats
19W - 6L
1,882 Elo+
Party 2
Ares
Ares
OneRhythm
Ares
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
bigdaddytime
Athena
Level 16
God Stats
13W - 8L
1,768 SR
Queue Stats
113W - 123L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
cantusekeyboard
Guan Yu
Level 17
God Stats
2W - 1L
1,603 SR
Queue Stats
30W - 8L
1,908 Elo+
Party 2
Artemis
Artemis
theghostoftime95
Artemis
Level 19
God Stats
4W - 3L
1,760 SR
Queue Stats
137W - 140L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,974
543
2,044
4,165
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
5,048
459
2,660
9,811
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SolrStorm7
Ne Zha
9
1 / 5 / 1
5,519
502
2,757
6,843
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 4 / 0
6,407
582
6,655
8,115
3,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 5 / 0
6,630
603
6,103
8,378
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,378
671
4,714
4,904
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
11
0 / 2 / 3
5,712
519
3,240
8,522
5,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
10
2 / 2 / 7
6,079
553
3,654
6,871
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 1 / 1
6,923
629
5,983
8,859
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 2 / 2
6,681
607
8,996
7,454
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
21
21
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
1
2
5
L
0
5
1
0.1
W
Ares
0
2
3
0.75
L
Ne Zha
SolrStorm7
Ne Zha
1
5
1
0.3
L
3
4
0
0.75
W
Athena
2
2
7
2.75
W
7
1
1
7.5
L
4
5
0
0.8
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
26,587
37,312
Taken
36,610
13,189
Mitigated
17,362
7,685
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,044
274
0
0
4,165
1,277
0
2,441
1,724
30,829
0
W
4,714
952
394
1,963
4,904
1,589
0
1,188
3,620
56,722
0
L
2,660
417
0
334
9,811
4,793
0
2,569
7,242
11,869
0
W
Ares
3,240
348
0
250
8,522
5,579
474
5,798
2,724
22,544
0
L
Ne Zha
SolrStorm7
Ne Zha
2,757
798
0
1,230
6,843
2,096
0
1,927
4,916
0
22,086
L
6,655
283
490
3,061
8,115
3,135
0
2,754
5,361
34,196
0
W
Athena
3,654
692
0
1,356
6,871
3,490
85
3,990
2,881
13,532
0
W
5,983
1,354
194
3,138
8,859
4,212
0
1,991
6,784
0
35,000
L
6,103
1,686
0
2,570
8,378
1,888
0
1,917
6,461
31,447
0
W
8,996
5,531
0
2,534
7,454
2,492
849
4,315
3,139
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
32,773
245
Minions Killed
312
0
Camps Cleared
0
1,008,025
Distance Traveled
1,046,075
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,974
543
81
7
0
192,706
1
W
Ra
7,378
671
110
10
0
213,329
1
L
Ares
5,048
459
10
1
0
201,203
0
W
Ares
5,712
519
42
4
0
187,802
1
L
Ne Zha
5,519
502
31
3
0
222,163
3
L
Hel
6,407
582
64
6
0
206,480
3
W
Athena
6,079
553
23
2
0
208,114
0
W
Guan Yu
6,923
629
73
7
0
252,314
5
L
Sol
6,630
603
59
5
0
185,473
0
W
Artemis
6,681
607
64
6
0
184,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role