Player Matchup

Anubis
Anubis
DerArxchbohrer
Anubis
Level 22
God Stats
38W - 26L
1,672 SR
Queue Stats
65W - 64L
1,339 Elo+
Party 2
Ganesha
Ganesha
JenBima
Ganesha
Level 3
God Stats
10W - 4L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Sol
Sol
Mithraxin
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,247 Elo+
Party 1
Hercules
Hercules
peaky_order8
Hercules
Level 18
God Stats
7W - 5L
1,309 SR
Queue Stats
76W - 80L
1,228 Elo+
Party 1
Fenrir
Fenrir
wowmuchcreative
Fenrir
Level 27
God Stats
13W - 14L
1,388 SR
Queue Stats
56W - 62L
1,315 Elo+
Party 2
Team Averages
Level 17
1,474 SR
1,326 Elo+

VS

Team Averages
Level 26
1,501 SR
1,270 Elo+
Ra
Ra
Apsimastes
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,041 Elo+
Party 3
Khepri
Khepri
Pruha
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,041 Elo+
Party 3
Chiron
Chiron
nickqer
Chiron
Level 21
God Stats
4W - 2L
1,651 SR
Queue Stats
53W - 42L
1,433 Elo+
Solo
Set
Set
petsata
Set
Level 38
God Stats
7W - 12L
1,500 SR
Queue Stats
92W - 91L
1,366 Elo+
Party 4
Bellona
Bellona
stambata03
Bellona
Level 16
God Stats
25W - 37L
1,353 SR
Queue Stats
48W - 62L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 8 / 11
12,690
508
24,126
18,363
8,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
JenBima
Ganesha
18
1 / 6 / 22
11,700
468
5,518
21,620
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 5 / 10
12,206
488
14,693
19,447
7,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
peaky_order8
Hercules
17
3 / 11 / 8
11,591
464
12,364
26,507
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
20 / 4 / 13
14,432
577
25,341
20,650
23,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 7
11,832
473
22,618
14,751
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Pruha
Khepri
16
2 / 10 / 13
10,029
401
7,650
20,922
17,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
nickqer
Chiron
16
10 / 8 / 5
11,793
472
14,389
17,211
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
16
4 / 13 / 10
10,940
438
11,781
26,306
10,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
stambata03
Bellona
17
10 / 5 / 6
11,901
476
13,695
20,155
17,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
43
Kills
32
34
Deaths
43
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
14
8
11
2.44
W
Ganesha
JenBima
Ganesha
1
6
22
2
W
5
5
10
2
L
Khepri
Pruha
Khepri
2
10
13
0.85
L
Chiron
nickqer
Chiron
10
8
5
1.56
W
Hercules
peaky_order8
Hercules
3
11
8
0.64
L
Set
4
13
10
0.69
L
Bellona
stambata03
Bellona
10
5
6
2.6
W
20
4
13
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,042
Damage
70,133
106,587
Taken
99,345
72,941
Mitigated
58,852
29,552
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,618
1,646
1,555
2,806
14,751
5,888
848
7,654
7,097
79,491
0
W
24,126
1,227
0
8,698
18,363
8,160
152
5,866
12,497
53,910
0
W
Ganesha
JenBima
Ganesha
5,518
564
0
968
21,620
19,011
551
5,681
15,939
57,530
0
W
14,693
4,858
0
10,043
19,447
7,677
1,430
7,870
11,577
87,503
0
L
Khepri
Pruha
Khepri
7,650
563
0
450
20,922
17,906
683
13,973
6,949
26,367
0
L
Chiron
nickqer
Chiron
14,389
8,570
555
3,177
17,211
6,839
1,951
8,682
8,449
0
52,649
W
Hercules
peaky_order8
Hercules
12,364
3,456
0
5,395
26,507
14,853
1,472
4,916
21,591
0
63,258
L
Set
11,781
5,387
0
5,516
26,306
10,452
593
9,133
17,173
0
60,617
L
Bellona
stambata03
Bellona
13,695
4,177
0
2,485
20,155
17,767
405
4,815
15,340
0
43,390
W
25,341
9,858
984
3,464
20,650
23,240
818
5,935
14,715
0
69,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
56,495
437
Minions Killed
412
0
Camps Cleared
0
2,057,242
Distance Traveled
2,045,038
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,832
473
133
5
0
455,648
4
W
Anubis
12,690
508
69
3
0
401,165
2
W
Ganesha
11,700
468
49
2
0
387,624
0
W
Sol
12,206
488
128
5
0
377,904
0
L
Khepri
10,029
401
27
1
0
382,182
0
L
Chiron
11,793
472
79
3
0
377,422
1
W
Hercules
11,591
464
105
4
0
422,995
0
L
Set
10,940
438
88
4
0
391,913
0
L
Bellona
11,901
476
85
3
0
437,873
0
W
Fenrir
14,432
577
86
3
0
467,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role