Player Matchup

Anubis
Anubis
LeonerdSZ
Anubis
Level 9
God Stats
3W - 3L
1,418 SR
Queue Stats
6W - 8L
1,340 Elo+
Solo
Cerberus
Cerberus
OjeteDeColores
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,622 Elo+
Solo
Ares
Ares
Souaries
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
fannezinha
Bellona
Level 16
God Stats
2W - 2L
1,524 SR
Queue Stats
340W - 387L
1,085 Elo+
Solo
Danzaburou
Danzaburou
matiasflrs
Danzaburou
Level 28
God Stats
5W - 6L
1,029 SR
Queue Stats
67W - 63L
1,360 Elo+
Solo
Team Averages
Level 15
1,394 SR
1,381 Elo+

VS

Team Averages
Level 22
1,498 SR
1,353 Elo+
Hel
Hel
Dlaww
Hel
Level 18
God Stats
11W - 10L
1,624 SR
Queue Stats
64W - 70L
1,510 Elo+
Solo
Thor
Thor
EdgarNick
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,054 Elo+
Solo
Erlang Shen
Erlang Shen
Pusero2004
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 106L
1,249 Elo+
Solo
Izanami
Izanami
kurosakiYTbr
Izanami
Level 25
God Stats
4W - 10L
1,235 SR
Queue Stats
187W - 237L
1,316 Elo+
Solo
Sobek
Sobek
tobiasxrd
Sobek
Level 17
God Stats
1W - 2L
1,629 SR
Queue Stats
8W - 8L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeonerdSZ
Anubis
14
4 / 9 / 3
9,394
494
7,796
12,936
5,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
20
17 / 0 / 3
12,770
672
23,841
19,907
9,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
11
0 / 6 / 4
7,602
400
3,180
13,128
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
fannezinha
Bellona
15
4 / 4 / 5
9,346
492
6,610
11,523
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
matiasflrs
Danzaburou
14
3 / 5 / 6
8,650
455
7,058
9,252
2,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dlaww
Hel
16
7 / 6 / 1
9,999
526
8,789
13,948
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
3 / 5 / 5
8,242
434
4,830
13,671
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Pusero2004
Erlang Shen
14
3 / 10 / 3
8,762
461
6,516
12,586
5,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kurosakiYTbr
Izanami
18
10 / 2 / 1
11,720
617
13,662
12,855
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
tobiasxrd
Sobek
14
1 / 5 / 9
9,246
487
7,504
20,197
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
28
Kills
24
24
Deaths
28
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
Dlaww
Hel
7
6
1
1.25
L
Thor
3
5
5
1.1
W
Anubis
LeonerdSZ
Anubis
4
9
3
0.61
W
Cerberus
17
0
3
18.5
L
Erlang Shen
Pusero2004
Erlang Shen
3
10
3
0.45
W
Ares
0
6
4
0.33
W
Bellona
fannezinha
Bellona
4
4
5
1.63
L
Izanami
kurosakiYTbr
Izanami
10
2
1
5.25
W
Danzaburou
matiasflrs
Danzaburou
3
5
6
1.2
L
Sobek
tobiasxrd
Sobek
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
41,301
66,746
Taken
73,257
35,581
Mitigated
36,794
16,183
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Dlaww
Hel
8,789
1,301
1,094
3,531
13,948
3,503
732
10,391
3,557
58,461
0
L
Thor
4,830
1,912
0
3,357
13,671
3,686
0
6,002
7,669
0
29,306
W
Anubis
LeonerdSZ
Anubis
7,796
764
0
2,619
12,936
5,524
660
7,693
4,713
39,050
0
W
Cerberus
23,841
2,202
0
9,516
19,907
9,817
0
4,508
15,237
110,617
0
L
Erlang Shen
Pusero2004
Erlang Shen
6,516
4,607
0
121
12,586
5,759
224
4,831
7,755
0
28,449
W
Ares
3,180
653
0
884
13,128
9,484
576
708
12,420
10,219
0
W
Bellona
fannezinha
Bellona
6,610
3,313
0
1,098
11,523
8,134
84
1,022
10,260
0
40,023
L
Izanami
kurosakiYTbr
Izanami
13,662
10,327
0
5,248
12,855
4,038
316
6,070
6,785
0
96,516
W
Danzaburou
matiasflrs
Danzaburou
7,058
3,622
0
2,066
9,252
2,622
1,498
1,746
7,504
0
44,216
L
Sobek
tobiasxrd
Sobek
7,504
1,111
0
8,033
20,197
19,808
894
7,523
12,674
41,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
47,969
458
Minions Killed
452
0
Camps Cleared
0
1,703,080
Distance Traveled
1,698,820
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,999
526
121
6
0
317,299
7
L
Thor
8,242
434
45
2
0
360,636
5
W
Anubis
9,394
494
77
4
0
274,159
0
W
Cerberus
12,770
672
232
12
0
406,647
1
L
Erlang Shen
8,762
461
51
3
0
345,726
1
W
Ares
7,602
400
10
1
0
323,665
3
W
Bellona
9,346
492
62
3
0
378,471
0
L
Izanami
11,720
617
172
9
0
341,368
0
W
Danzaburou
8,650
455
77
4
0
320,138
1
L
Sobek
9,246
487
63
3
0
333,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role