Player Matchup

Chernobog
Chernobog
Armani658
Chernobog
Level 29
God Stats
13W - 11L
1,449 SR
Queue Stats
192W - 182L
1,502 Elo+
Party 1
Janus
Janus
SnurdlyEight
Janus
Level 10
God Stats
5W - 5L
1,499 SR
Queue Stats
19W - 16L
1,592 Elo+
Solo
Ymir
Ymir
Zeusegipcio
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,639 Elo+
Solo
Da Ji
Da Ji
ungodlyLegacy
Da Ji
Level 28
God Stats
11W - 8L
1,592 SR
Queue Stats
91W - 83L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
xXNoxisXx
Ao Kuang
Level 18
God Stats
32W - 22L
1,651 SR
Queue Stats
40W - 34L
1,575 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,556 Elo+

VS

Team Averages
Level 22
1,502 SR
1,508 Elo+
Hercules
Hercules
Fleptezy
Hercules
Level 28
God Stats
52W - 27L
1,554 SR
Queue Stats
344W - 198L
1,685 Elo+
Solo
Skadi
Skadi
FoundKakashi
Skadi
Level 19
God Stats
1W - 2L
1,379 SR
Queue Stats
36W - 48L
1,329 Elo+
Solo
Da Ji
Da Ji
MIMYKYU
Da Ji
Level 15
God Stats
0W - 1L
1,773 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
RafonPC
Izanami
Level 30
God Stats
8W - 10L
1,300 SR
Queue Stats
285W - 309L
1,517 Elo+
Solo
Bellona
Bellona
lucasp2p
Bellona
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
42W - 46L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Armani658
Chernobog
11
1 / 4 / 6
6,696
446
3,263
8,163
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 0 / 5
10,215
681
8,609
3,993
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 3
6,997
466
1,108
6,393
5,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 5
6,592
439
4,584
7,547
3,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
xXNoxisXx
Ao Kuang
13
5 / 2 / 4
8,213
548
6,532
12,638
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fleptezy
Hercules
13
4 / 1 / 2
8,616
574
8,575
8,570
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 2
7,550
503
2,667
6,828
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
MIMYKYU
Da Ji
11
4 / 7 / 2
7,389
493
6,809
12,565
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RafonPC
Izanami
13
3 / 2 / 2
8,199
547
2,188
6,612
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
lucasp2p
Bellona
10
0 / 5 / 2
6,483
432
1,028
9,560
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
11
11
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Armani658
Chernobog
1
4
6
1
L
Hercules
Fleptezy
Hercules
4
1
2
5
L
0
4
2
0.25
L
Da Ji
MIMYKYU
Da Ji
4
7
2
0.71
L
Izanami
RafonPC
Izanami
3
2
2
2
W
10
0
5
12.5
W
1
2
3
1.25
L
Bellona
lucasp2p
Bellona
0
5
2
0.2
W
2
3
5
1.5
W
Ao Kuang
xXNoxisXx
Ao Kuang
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
21,267
38,734
Taken
44,135
16,645
Mitigated
19,356
12,363
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Armani658
Chernobog
3,263
2,147
0
2,291
8,163
2,104
402
0
8,163
0
30,462
L
Hercules
Fleptezy
Hercules
8,575
3,230
0
2,371
8,570
5,151
0
3,205
5,237
0
39,852
L
2,667
812
0
1,098
6,828
2,739
2,653
3,230
3,524
0
30,938
L
Da Ji
MIMYKYU
Da Ji
6,809
1,654
0
2,460
12,565
4,599
363
3,826
8,663
0
37,787
L
Izanami
RafonPC
Izanami
2,188
1,575
0
2,443
6,612
2,272
2,055
2,017
4,477
0
50,443
W
8,609
717
167
2,235
3,993
1,120
0
0
3,993
68,197
0
W
1,108
567
99
1,120
6,393
5,645
236
0
6,393
24,999
0
L
Bellona
lucasp2p
Bellona
1,028
392
0
140
9,560
4,595
367
3,448
5,985
0
19,412
W
4,584
971
0
800
7,547
3,378
0
0
7,547
0
21,900
W
Ao Kuang
xXNoxisXx
Ao Kuang
6,532
1,321
251
5,400
12,638
4,398
0
0
12,638
52,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
38,237
381
Minions Killed
357
0
Camps Cleared
0
1,485,571
Distance Traveled
1,402,195
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,696
446
59
4
0
279,759
0
L
Hercules
8,616
574
83
6
0
266,121
3
L
Skadi
7,550
503
63
4
0
264,881
2
L
Da Ji
7,389
493
56
4
0
283,574
3
L
Izanami
8,199
547
116
8
0
254,078
0
W
Janus
10,215
681
148
10
0
361,451
7
W
Ymir
6,997
466
61
4
0
246,164
0
L
Bellona
6,483
432
39
3
0
333,541
3
W
Da Ji
6,592
439
35
2
0
291,163
0
W
Ao Kuang
8,213
548
78
5
0
307,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role