Player Matchup

Tyr
Tyr
Hedlesbezeker29
Tyr
Level 102
God Stats
89W - 69L
1,642 SR
Queue Stats
466W - 411L
1,599 Elo+
Solo
Discordia
Discordia
Z ANGEL 216
Discordia
Level 119
God Stats
129W - 124L
1,522 SR
Queue Stats
793W - 886L
1,435 Elo+
Party 1
Thor
Thor
xXxcanguroxXx
Thor
Level 126
God Stats
11W - 15L
1,572 SR
Queue Stats
468W - 546L
1,439 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,491 Elo+

VS

Team Averages
Level 117
1,525 SR
1,505 Elo+
Odin
Odin
Farmboy969
Odin
Level 155
God Stats
33W - 29L
1,625 SR
Queue Stats
525W - 544L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
SPAD NEPTUNE
Zhong Kui
Level 129
God Stats
3W - 11L
1,438 SR
Queue Stats
337W - 395L
1,479 Elo+
Solo
Da Ji
Da Ji
TheRealOrmani
Da Ji
Level 67
God Stats
2W - 3L
1,513 SR
Queue Stats
85W - 77L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
13,537
615
15,319
28,238
36,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Z ANGEL 216
Discordia
16
4 / 8 / 9
13,544
616
13,218
13,956
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 7
15,011
682
14,019
17,112
12,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
12,849
584
9,843
17,270
20,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SPAD NEPTUNE
Zhong Kui
16
3 / 2 / 4
13,089
595
14,108
18,625
13,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 10 / 4
13,367
608
18,880
20,191
8,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
11
11
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
4
1
9
8.5
L
Zhong Kui
SPAD NEPTUNE
Zhong Kui
3
2
4
2.5
L
6
10
4
0.8
W
Discordia
Z ANGEL 216
Discordia
4
8
9
1.06
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
42,831
59,306
Taken
56,086
54,171
Mitigated
42,102
15,184
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,843
815
0
896
17,270
20,114
502
3,812
12,908
0
42,887
W
15,319
5,158
628
9,550
28,238
36,796
1,307
8,859
18,761
0
47,309
L
Zhong Kui
SPAD NEPTUNE
Zhong Kui
14,108
1,335
238
11,798
18,625
13,979
362
3,321
14,798
59,304
0
L
18,880
5,294
0
0
20,191
8,009
0
4,804
15,003
0
57,740
W
Discordia
Z ANGEL 216
Discordia
13,218
397
0
665
13,956
5,151
310
1,898
12,058
54,973
0
W
14,019
2,472
0
4,341
17,112
12,224
1,404
3,454
13,658
0
69,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
39,305
219
Minions Killed
186
0
Camps Cleared
0
1,213,935
Distance Traveled
989,368
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,849
584
50
2
0
365,073
5
W
Tyr
13,537
615
48
2
0
470,817
6
L
Zhong Kui
13,089
595
87
4
0
308,818
1
L
Da Ji
13,367
608
49
2
0
315,477
1
W
Discordia
13,544
616
79
4
0
344,512
8
W
Thor
15,011
682
92
4
0
398,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role