Player Matchup

Izanami
Izanami
GameMasterPro
Izanami
Level 28
God Stats
4W - 4L
1,505 SR
Queue Stats
104W - 112L
1,526 Elo+
Solo
Fenrir
Fenrir
KyonaGaming
Fenrir
Level 16
God Stats
4W - 2L
1,602 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 1
Bakasura
Bakasura
bossman360quicks
Bakasura
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 15L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
premiumcupid709
Sun Wukong
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
7W - 6L
1,436 Elo+
Party 1
Hades
Hades
shimosmusic
Hades
Level 26
God Stats
51W - 27L
1,506 SR
Queue Stats
100W - 89L
1,411 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,435 Elo+

VS

Team Averages
Level 18
1,439 SR
1,334 Elo+
Bastet
Bastet
AythorKratox
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 132L
1,468 Elo+
Solo
Sol
Sol
Colton3996
Sol
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 2
Ares
Ares
PouYornDotCom
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 2
Hou Yi
Hou Yi
QuebecMan1
Hou Yi
Level 26
God Stats
1W - 7L
1,185 SR
Queue Stats
5W - 11L
1,364 Elo+
Party 2
Nemesis
Nemesis
fastslowzip
Nemesis
Level 11
God Stats
87W - 51L
1,709 SR
Queue Stats
181W - 144L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 2 / 5
8,467
529
7,894
8,553
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
5 / 2 / 1
8,551
534
5,535
8,051
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
8,463
529
2,822
8,482
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
premiumcupid709
Sun Wukong
13
5 / 1 / 4
8,320
520
6,808
10,122
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 2 / 2
9,273
580
8,823
10,673
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
4
1 / 1 / 0
5,130
321
1,118
1,801
350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 1
7,806
488
7,067
8,914
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 4
6,888
431
3,496
13,265
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
QuebecMan1
Hou Yi
14
5 / 4 / 0
8,105
507
8,422
10,472
4,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
fastslowzip
Nemesis
11
0 / 1 / 3
6,687
418
2,012
8,148
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
9
9
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
1
0
1
L
3
5
1
0.7
W
Izanami
1
2
5
1.75
W
Fenrir
5
2
1
2.75
L
0
3
4
0.67
L
Hou Yi
QuebecMan1
Hou Yi
5
4
0
1.25
W
1
2
3
1.25
L
Nemesis
fastslowzip
Nemesis
0
1
3
1.5
W
Sun Wukong
premiumcupid709
Sun Wukong
5
1
4
7
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
22,115
45,881
Taken
42,600
21,931
Mitigated
23,221
16,688
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,118
534
0
509
1,801
350
0
0
1,801
0
5,346
L
7,067
1,474
0
1,031
8,914
3,647
870
3,286
5,628
36,460
1,770
W
Izanami
7,894
5,242
0
3,714
8,553
2,782
1,666
1,218
7,335
0
57,099
W
Fenrir
5,535
780
0
900
8,051
3,809
1,775
942
7,109
0
36,123
L
3,496
403
0
755
13,265
12,386
162
2,841
10,424
13,136
0
L
Hou Yi
QuebecMan1
Hou Yi
8,422
4,203
0
1,451
10,472
4,218
1,118
1,721
8,751
0
48,916
W
2,822
2,224
0
2,499
8,482
4,456
3,081
1,786
6,696
0
32,084
L
Nemesis
fastslowzip
Nemesis
2,012
592
0
3,217
8,148
2,620
28
975
7,112
0
21,668
W
Sun Wukong
premiumcupid709
Sun Wukong
6,808
1,812
0
4,236
10,122
4,634
921
2,138
7,984
0
34,035
W
8,823
715
21
5,318
10,673
6,250
2,762
4,348
6,325
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
34,616
407
Minions Killed
236
0
Camps Cleared
0
1,532,292
Distance Traveled
1,152,861
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,130
321
9
1
0
61,366
1
L
Sol
7,806
488
80
5
0
244,454
0
W
Izanami
8,467
529
104
7
0
257,803
1
W
Fenrir
8,551
534
61
4
0
333,167
0
L
Ares
6,888
431
16
1
0
283,900
1
L
Hou Yi
8,105
507
79
5
0
251,812
0
W
Bakasura
8,463
529
96
6
0
332,177
0
L
Nemesis
6,687
418
52
3
0
311,329
0
W
Sun Wukong
8,320
520
48
3
0
358,243
4
W
Hades
9,273
580
98
6
0
250,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role