Player Matchup

Tiamat
Tiamat
IDisnotallowed__
Tiamat
Level 87
God Stats
83W - 73L
1,581 SR
Queue Stats
208W - 218L
1,484 Elo+
Party 2
Hercules
Hercules
McBizzle5150
Hercules
Level 109
God Stats
13W - 24L
1,409 SR
Queue Stats
519W - 509L
1,419 Elo+
Party 2
Athena
Athena
badblake16
Athena
Level 123
God Stats
11W - 13L
1,408 SR
Queue Stats
852W - 808L
1,469 Elo+
Party 2
Izanami
Izanami
frenzziyttt
Izanami
Level 89
God Stats
8W - 6L
1,915 SR
Queue Stats
145W - 162L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
itchycolt675607
Cabrakan
Level 86
God Stats
4W - 2L
1,743 SR
Queue Stats
209W - 227L
1,474 Elo+
Party 2
Team Averages
Level 99
1,611 SR
1,463 Elo+

VS

Team Averages
Level 82
1,567 SR
1,438 Elo+
Chiron
Chiron
 
Chiron
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Baggins Bildo T
Hun Batz
Level 128
God Stats
3W - 3L
1,776 SR
Queue Stats
58W - 55L
1,465 Elo+
Solo
Merlin
Merlin
COOLsTORYbRO36
Merlin
Level 66
God Stats
23W - 18L
1,558 SR
Queue Stats
404W - 438L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
E-N-D_Gon
Cu Chulainn
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 348L
1,385 Elo+
Party 1
Ares
Ares
Ti_YoYo97232
Ares
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 414L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,932
584
12,484
11,205
9,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
McBizzle5150
Hercules
14
4 / 4 / 9
8,694
511
7,736
13,761
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
badblake16
Athena
15
14 / 1 / 5
10,697
629
12,170
16,281
15,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
frenzziyttt
Izanami
15
4 / 3 / 9
9,376
552
12,451
9,413
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
5 / 3 / 8
9,099
535
8,992
11,417
9,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 8 / 2
8,636
508
6,965
15,446
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
13
3 / 7 / 1
8,069
475
5,326
13,835
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 4
7,446
438
9,072
9,773
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
E-N-D_Gon
Cu Chulainn
12
1 / 6 / 2
7,558
445
5,946
14,629
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 8 / 3
8,030
472
5,216
17,237
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
33
Kills
11
11
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
8
2
0.63
L
Hun Batz
3
7
1
0.5
L
0
4
4
0.5
L
Cu Chulainn
E-N-D_Gon
Cu Chulainn
1
6
2
0.33
W
6
0
5
8.5
W
Hercules
McBizzle5150
Hercules
4
4
9
2.13
L
3
8
3
0.56
W
Athena
badblake16
Athena
14
1
5
16.5
W
Izanami
frenzziyttt
Izanami
4
3
9
2.83
W
Cabrakan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
32,525
62,077
Taken
70,920
50,733
Mitigated
36,943
17,153
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,965
2,494
603
4,045
15,446
5,588
44
5,891
9,480
0
42,582
L
Hun Batz
5,326
2,287
0
1,469
13,835
4,831
0
6,158
7,602
0
35,198
L
9,072
332
0
1,756
9,773
3,715
0
5,626
4,097
43,366
0
L
Cu Chulainn
E-N-D_Gon
Cu Chulainn
5,946
1,255
0
2,440
14,629
7,937
0
7,594
6,760
4,118
31,904
W
12,484
1,810
255
8,115
11,205
9,426
2,257
4,583
6,622
60,623
0
W
Hercules
McBizzle5150
Hercules
7,736
2,538
0
2,881
13,761
12,190
672
2,557
11,204
0
33,508
L
5,216
177
0
1,672
17,237
14,872
0
8,377
8,835
14,214
0
W
Athena
badblake16
Athena
12,170
2,958
290
2,094
16,281
15,795
195
4,520
11,761
40,033
0
W
Izanami
frenzziyttt
Izanami
12,451
8,900
0
443
9,413
4,223
198
1,952
7,461
0
59,962
W
Cabrakan
8,992
826
0
3,075
11,417
9,099
0
2,300
9,117
56,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
39,739
395
Minions Killed
324
0
Camps Cleared
0
1,653,603
Distance Traveled
1,444,730
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,636
508
65
4
0
272,054
0
L
Hun Batz
8,069
475
78
5
0
288,284
1
L
Merlin
7,446
438
97
6
0
289,227
2
L
Cu Chulainn
7,558
445
76
4
0
304,891
1
W
Tiamat
9,932
584
116
7
0
318,842
3
W
Hercules
8,694
511
57
3
0
295,455
2
L
Ares
8,030
472
8
0
0
290,274
0
W
Athena
10,697
629
39
2
0
419,663
3
W
Izanami
9,376
552
94
6
0
306,949
1
W
Cabrakan
9,099
535
89
5
0
312,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role