Player Matchup

Geb
Geb
GrapicChalice
Geb
Level 29
God Stats
31W - 14L
1,565 SR
Queue Stats
223W - 235L
1,366 Elo+
Solo
Izanami
Izanami
LittleItaly1019
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 17L
1,388 Elo+
Solo
Cerberus
Cerberus
STAYDABBINx808
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Swolenopoly
Cu Chulainn
Level 7
God Stats
3W - 6L
1,209 SR
Queue Stats
9W - 15L
1,103 Elo+
Solo
Pele
Pele
steely-gust0
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,371 Elo+

VS

Team Averages
Level 18
1,344 SR
1,072 Elo+
Nemesis
Nemesis
BlackMagicDrew75
Nemesis
Level 17
God Stats
6W - 2L
1,333 SR
Queue Stats
9W - 22L
934 Elo+
Party 1
Scylla
Scylla
Dandeemandee89
Scylla
Level 12
God Stats
1W - 0L
1,227 SR
Queue Stats
5W - 12L
1,037 Elo+
Party 1
Cerberus
Cerberus
HulkBuster770
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,006 Elo+
Party 2
Jing Wei
Jing Wei
Ratc00n
Jing Wei
Level 12
God Stats
1W - 2L
1,138 SR
Queue Stats
3W - 7L
1,041 Elo+
Party 2
Awilix
Awilix
VirgoLove
Awilix
Level 21
God Stats
6W - 5L
1,522 SR
Queue Stats
35W - 38L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,379
586
7,925
10,864
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 8 / 0
6,123
383
2,278
7,558
1,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
2 / 6 / 2
6,444
403
3,289
10,279
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Swolenopoly
Cu Chulainn
7
0 / 4 / 1
5,545
347
1,418
4,634
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 5
6,813
426
7,196
9,235
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,584
474
4,015
8,649
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 1
8,064
504
4,939
6,849
2,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HulkBuster770
Cerberus
11
3 / 6 / 3
7,909
494
5,537
12,307
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Ratc00n
Jing Wei
11
3 / 1 / 1
7,249
453
4,557
6,679
2,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
VirgoLove
Awilix
14
11 / 1 / 4
9,100
569
7,637
9,006
3,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
24
24
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
3
2
1
1.75
L
6
3
4
2.67
W
Cerberus
HulkBuster770
Cerberus
3
6
3
0.75
L
0
8
0
0
W
Jing Wei
Ratc00n
Jing Wei
3
1
1
3.5
L
Cerberus
2
6
2
0.5
L
Cu Chulainn
Swolenopoly
Cu Chulainn
0
4
1
0.13
W
Awilix
VirgoLove
Awilix
11
1
4
13
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
26,685
42,570
Taken
43,490
18,169
Mitigated
15,605
4,714
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,015
1,400
0
236
8,649
2,934
75
2,652
5,997
0
18,803
W
4,939
1,255
0
1,378
6,849
2,091
1,617
2,982
3,867
35,358
0
L
7,925
859
0
1,796
10,864
6,304
217
3,563
7,301
38,772
0
W
Cerberus
HulkBuster770
Cerberus
5,537
388
0
3,242
12,307
5,105
245
2,064
10,243
23,279
0
L
2,278
1,786
0
99
7,558
1,819
850
0
7,558
0
22,880
W
Jing Wei
Ratc00n
Jing Wei
4,557
3,053
0
899
6,679
2,025
1,159
2,838
3,841
0
27,770
L
Cerberus
3,289
709
0
1,293
10,279
5,004
0
3,410
6,869
9,722
0
L
Cu Chulainn
Swolenopoly
Cu Chulainn
1,418
407
0
99
4,634
1,895
325
645
3,989
0
12,515
W
Awilix
VirgoLove
Awilix
7,637
2,788
0
84
9,006
3,450
2,555
678
8,328
0
45,287
L
7,196
1,190
0
1,427
9,235
3,147
0
2,858
6,377
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
39,906
167
Minions Killed
265
0
Camps Cleared
0
1,247,268
Distance Traveled
1,406,349
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,584
474
38
2
0
325,592
0
W
Scylla
8,064
504
56
4
0
219,254
2
L
Geb
9,379
586
59
4
0
329,500
4
W
Cerberus
7,909
494
58
4
0
262,955
2
L
Izanami
6,123
383
50
3
0
196,698
0
W
Jing Wei
7,249
453
36
2
0
289,771
0
L
Cerberus
6,444
403
9
1
0
269,426
0
L
Cu Chulainn
5,545
347
23
1
0
166,723
0
W
Awilix
9,100
569
77
5
0
308,777
0
L
Pele
6,813
426
26
2
0
284,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role