Player Matchup

Arachne
Arachne
L9Alliege
Arachne
Level 29
God Stats
0W - 1L
1,210 SR
Queue Stats
8W - 21L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
LighFy
Tsukuyomi
Level 5
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Set
Set
TomerLoPo
Set
Level 6
God Stats
1W - 4L
1,531 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Xx-adilevi-xX
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
mizrachiliam1234
Tiamat
Level 7
God Stats
2W - 2L
1,531 SR
Queue Stats
134W - 143L
1,400 Elo+
Party 2
Team Averages
Level 10
1,389 SR
1,400 Elo+

VS

Team Averages
Level 27
1,590 SR
1,352 Elo+
Ullr
Ullr
CoinStingray230
Ullr
Level 28
God Stats
35W - 64L
1,314 SR
Queue Stats
165W - 235L
1,228 Elo+
Solo
Thanatos
Thanatos
Etron22
Thanatos
Level 29
God Stats
14W - 7L
1,602 SR
Queue Stats
194W - 198L
1,382 Elo+
Party 1
Anubis
Anubis
SumTingWong1010
Anubis
Level 29
God Stats
24W - 14L
1,518 SR
Queue Stats
162W - 189L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
Trap floe
Zhong Kui
Level 27
God Stats
12W - 6L
1,760 SR
Queue Stats
402W - 459L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
irisaile
Aphrodite
Level 24
God Stats
4W - 3L
1,757 SR
Queue Stats
77W - 87L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L9Alliege
Arachne
8
4 / 8 / 0
5,860
451
5,967
9,365
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LighFy
Tsukuyomi
6
0 / 12 / 1
4,817
371
3,298
10,952
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 9 / 0
5,135
395
2,654
8,956
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
8
0 / 10 / 0
5,198
400
3,737
11,944
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 2
5,364
413
4,047
4,751
2,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 12
7,296
561
5,059
6,210
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Etron22
Thanatos
12
9 / 1 / 3
7,559
581
7,116
7,728
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
18 / 0 / 3
9,155
704
10,774
6,158
2,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Trap floe
Zhong Kui
12
10 / 1 / 1
7,921
609
7,216
7,343
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
irisaile
Aphrodite
12
1 / 2 / 4
7,573
583
2,026
5,144
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
6
Kills
41
41
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Thanatos
Etron22
Thanatos
9
1
3
10.5
L
Arachne
L9Alliege
Arachne
4
8
0
0.5
L
Tsukuyomi
LighFy
Tsukuyomi
0
12
1
0.04
W
18
0
3
19.5
L
2
9
0
0.22
W
Zhong Kui
Trap floe
Zhong Kui
10
1
1
10.5
L
Cthulhu
0
10
0
0
W
Aphrodite
irisaile
Aphrodite
1
2
4
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
32,191
45,968
Taken
32,583
15,311
Mitigated
14,292
2,665
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,059
4,122
0
1,613
6,210
1,858
1,912
1,501
4,559
0
20,548
W
Thanatos
Etron22
Thanatos
7,116
2,802
0
6,330
7,728
2,480
686
2,476
5,252
0
25,806
L
Arachne
L9Alliege
Arachne
5,967
4,930
0
841
9,365
2,844
0
6,062
3,303
0
13,123
L
Tsukuyomi
LighFy
Tsukuyomi
3,298
1,155
0
331
10,952
2,340
73
4,421
6,531
0
16,582
W
10,774
1,602
87
4,056
6,158
2,391
687
1,886
4,072
38,879
0
L
2,654
1,726
0
45
8,956
3,199
289
1,393
7,563
0
14,605
W
Zhong Kui
Trap floe
Zhong Kui
7,216
1,832
6
1,249
7,343
4,416
2,850
602
6,741
34,543
0
L
Cthulhu
3,737
795
0
604
11,944
4,195
0
7,435
4,509
16,599
0
W
Aphrodite
irisaile
Aphrodite
2,026
578
1,445
2,696
5,144
3,147
1,110
969
4,175
31,332
0
L
4,047
690
0
844
4,751
2,733
581
705
4,046
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
39,504
124
Minions Killed
275
0
Camps Cleared
0
1,210,314
Distance Traveled
1,092,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,296
561
29
2
0
237,368
0
W
Thanatos
7,559
581
53
4
0
238,648
1
L
Arachne
5,860
451
9
1
0
226,332
2
L
Tsukuyomi
4,817
371
28
2
0
260,111
0
W
Anubis
9,155
704
67
5
0
189,650
0
L
Set
5,135
395
25
2
0
251,232
1
W
Zhong Kui
7,921
609
67
5
0
248,909
3
L
Cthulhu
5,198
400
32
2
0
241,241
0
W
Aphrodite
7,573
583
59
5
0
177,843
0
L
Tiamat
5,364
413
30
2
0
231,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role