Player Matchup

Janus
Janus
DrSpudLarson
Janus
Level 124
God Stats
2W - 1L
1,755 SR
Queue Stats
28W - 13L
1,582 Elo+
Party 1
Horus
Horus
JACKSPARAGETTY
Horus
Level 12
God Stats
3W - 0L
1,842 SR
Queue Stats
15W - 12L
1,578 Elo+
Solo
Chiron
Chiron
NoisyBoy17
Chiron
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,607 Elo+
Solo
Terra
Terra
Oilyknockers
Terra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 153L
1,542 Elo+
Solo
Neith
Neith
aerame
Neith
Level 7
God Stats
5W - 3L
1,663 SR
Queue Stats
23W - 19L
1,401 Elo+
Party 1
Team Averages
Level 38
1,652 SR
1,542 Elo+

VS

Team Averages
Level 17
1,424 SR
1,350 Elo+
Danzaburou
Danzaburou
DragonLotis
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 151L
1,594 Elo+
Solo
Cabrakan
Cabrakan
NinjaCapo
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,384 Elo+
Solo
Ra
Ra
Virista
Ra
Level 7
God Stats
0W - 4L
1,069 SR
Queue Stats
93W - 79L
938 Elo+
Solo
Ymir
Ymir
Wisephant0m
Ymir
Level 8
God Stats
3W - 6L
1,464 SR
Queue Stats
72W - 79L
1,244 Elo+
Solo
Tiamat
Tiamat
Zagbok1
Tiamat
Level 28
God Stats
98W - 97L
1,586 SR
Queue Stats
214W - 173L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 21
13,584
1,045
22,774
14,197
6,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 0 / 25
12,701
977
8,714
20,422
30,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
NoisyBoy17
Chiron
20
14 / 2 / 18
14,219
1,094
28,311
16,126
7,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 27
13,315
1,024
21,225
23,067
25,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
aerame
Neith
20
5 / 2 / 23
13,276
1,021
13,688
9,120
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonLotis
Danzaburou
18
3 / 7 / 3
12,918
994
25,897
23,466
8,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
NinjaCapo
Cabrakan
15
0 / 1 / 1
9,909
762
770
1,890
1,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 8 / 3
11,106
854
7,416
14,238
8,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 10 / 4
11,575
890
10,707
31,864
33,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Zagbok1
Tiamat
18
4 / 11 / 2
12,959
997
31,365
28,988
26,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
20
37
Kills
7
7
Deaths
37
114
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
21
17.5
L
Danzaburou
DragonLotis
Danzaburou
3
7
3
0.64
W
5
0
25
17.5
L
Cabrakan
NinjaCapo
Cabrakan
0
1
1
0.5
W
Chiron
NoisyBoy17
Chiron
14
2
18
11.5
W
6
2
27
9.75
L
0
8
3
0.19
L
0
10
4
0.2
L
Tiamat
Zagbok1
Tiamat
4
11
2
0.45
W
Neith
aerame
Neith
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,712
Damage
76,155
82,932
Taken
100,446
74,793
Mitigated
77,949
32,393
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,774
3,383
0
2,121
14,197
6,575
0
10,664
3,533
56,634
0
L
Danzaburou
DragonLotis
Danzaburou
25,897
9,389
0
3,250
23,466
8,627
0
11,039
12,427
0
61,047
W
8,714
4,247
7,078
7,172
20,422
30,708
0
9,175
11,247
0
16,879
L
Cabrakan
NinjaCapo
Cabrakan
770
34
0
0
1,890
1,023
0
1,082
808
2,907
0
W
Chiron
NoisyBoy17
Chiron
28,311
14,638
1,740
2,913
16,126
7,801
0
10,182
5,944
0
53,343
W
21,225
4,225
5,505
4,314
23,067
25,470
0
12,711
10,356
35,214
0
L
7,416
554
1,035
1,138
14,238
8,071
0
7,745
6,493
28,318
0
L
10,707
1,647
0
0
31,864
33,541
0
13,363
18,501
36,697
0
L
Tiamat
Zagbok1
Tiamat
31,365
1,351
116
4,726
28,988
26,687
0
10,770
18,218
52,741
0
W
Neith
aerame
Neith
13,688
8,682
0
1,550
9,120
4,239
0
7,526
1,594
0
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,095
Gold Earned
58,467
272
Minions Killed
247
4
Camps Cleared
5
1,269,200
Distance Traveled
889,872
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,584
1,045
103
8
2
238,097
0
L
Danzaburou
12,918
994
87
7
0
223,220
0
W
Horus
12,701
977
9
1
2
324,587
0
L
Cabrakan
9,909
762
7
1
1
32,432
0
W
Chiron
14,219
1,094
67
5
0
258,621
0
W
Terra
13,315
1,024
24
2
0
265,511
0
L
Ra
11,106
854
46
4
0
171,554
5
L
Ymir
11,575
890
52
4
1
213,318
0
L
Tiamat
12,959
997
55
4
3
249,348
2
W
Neith
13,276
1,021
69
5
0
182,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role