Player Matchup

Fenrir
Fenrir
Gold IV
Jhoww
Fenrir
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
MatiasWEDD
Apollo
Gold III
Level 127
God Stats
12W - 9L
1,588 SR
Queue Stats
248W - 256L
1,477 MMR
Solo
Thanatos
Thanatos
Gold IV
PokerLemonZ
Thanatos
Gold IV
Level 147
God Stats
3W - 1L
1,613 SR
Queue Stats
324W - 332L
1,423 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SebaCABJ
Nu Wa
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
Serbeyk17
Cthulhu
Silver III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,540 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,577 SR
1,487 MMR
Nemesis
Nemesis
Gold V
Gableuh
Nemesis
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Juniortx01
Hera
Gold V
Level 139
God Stats
9W - 10L
1,824 SR
Queue Stats
293W - 287L
1,442 MMR
Solo
Bellona
Bellona
Gold IV
LostNido
Bellona
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
asdghjafdsgiwud
Athena
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
broly2019
Skadi
Bronze III
Level 79
God Stats
1W - 5L
1,564 SR
Queue Stats
8W - 16L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jhoww
Fenrir
12
7 / 3 / 5
7,611
585
9,237
12,602
6,516
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MatiasWEDD
Apollo
12
0 / 3 / 3
7,095
546
3,673
12,054
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
PokerLemonZ
Thanatos
11
2 / 2 / 5
6,866
528
2,957
9,612
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SebaCABJ
Nu Wa
13
6 / 2 / 4
8,058
620
8,498
5,595
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Serbeyk17
Cthulhu
10
1 / 2 / 9
6,709
516
6,096
10,272
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetDanzaburouTiamatJanusTsukuyomi

VS

Bans
TyrAphroditeAresKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gableuh
Nemesis
10
0 / 5 / 6
6,115
470
5,389
9,801
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 1
6,592
507
7,584
7,306
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LostNido
Bellona
11
2 / 3 / 1
6,791
522
7,341
10,387
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 5
6,378
491
7,164
10,211
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
broly2019
Skadi
12
5 / 3 / 2
7,586
584
7,687
9,289
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
11
12
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gableuh
Nemesis
0
5
6
0.6
W
Fenrir
Jhoww
Fenrir
7
3
5
3.17
L
4
3
1
1.5
L
Bellona
LostNido
Bellona
2
3
1
0.83
W
Apollo
MatiasWEDD
Apollo
0
3
3
0.5
W
Thanatos
PokerLemonZ
Thanatos
2
2
5
2.25
W
Nu Wa
SebaCABJ
Nu Wa
6
2
4
4
W
Cthulhu
Serbeyk17
Cthulhu
1
2
9
2.75
L
0
3
5
0.83
L
Skadi
broly2019
Skadi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
35,165
50,135
Taken
46,994
19,446
Mitigated
19,116
21,898
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gableuh
Nemesis
5,389
2,145
0
3,332
9,801
2,985
203
1,931
7,690
0
31,714
W
Fenrir
Jhoww
Fenrir
9,237
2,490
0
2,754
12,602
6,516
970
2,277
10,325
0
30,279
L
7,584
2,183
142
2,420
7,306
2,250
0
2,414
4,724
40,857
0
L
Bellona
LostNido
Bellona
7,341
2,861
0
2,606
10,387
6,522
0
1,774
8,519
0
37,553
W
Apollo
MatiasWEDD
Apollo
3,673
2,851
0
5,452
12,054
3,513
1,148
3,122
8,932
0
47,737
W
Thanatos
PokerLemonZ
Thanatos
2,957
83
0
8,812
9,612
2,814
0
2,321
7,291
0
33,362
W
Nu Wa
SebaCABJ
Nu Wa
8,498
1,265
0
663
5,595
1,643
499
2,583
3,012
42,929
0
W
Cthulhu
Serbeyk17
Cthulhu
6,096
650
187
4,030
10,272
4,960
30
4,445
5,827
15,016
0
L
7,164
2,824
0
2,359
10,211
4,563
0
4,057
5,978
21,306
0
L
Skadi
broly2019
Skadi
7,687
2,732
0
3,387
9,289
2,796
418
3,562
5,489
0
40,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
33,462
323
Minions Killed
322
0
Camps Cleared
0
1,305,223
Distance Traveled
1,346,505
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,115
470
58
4
0
276,477
2
W
Fenrir
7,611
585
45
3
0
220,768
3
L
Hera
6,592
507
68
5
0
251,878
6
L
Bellona
6,791
522
85
7
0
260,456
4
W
Apollo
7,095
546
96
7
0
242,399
3
W
Thanatos
6,866
528
78
6
0
299,973
8
W
Nu Wa
8,058
620
83
6
0
255,251
6
W
Cthulhu
6,709
516
21
2
0
286,832
5
L
Athena
6,378
491
37
3
0
295,241
1
L
Skadi
7,586
584
74
6
0
262,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role