Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChilledSoup
Danzaburou
Level 6
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Chaac
Chaac
Elegiez
Chaac
Level 26
God Stats
11W - 15L
1,611 SR
Queue Stats
78W - 75L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
GT605
Tsukuyomi
Level 90
God Stats
11W - 11L
1,495 SR
Queue Stats
405W - 373L
1,528 Elo+
Party 2
Thoth
Thoth
colonelsanders64
Thoth
Level 29
God Stats
2W - 6L
1,508 SR
Queue Stats
98W - 96L
1,592 Elo+
Solo
Team Averages
Level 36
1,548 SR
1,534 Elo+

VS

Team Averages
Level 20
1,383 SR
1,498 Elo+
Cabrakan
Cabrakan
AdvanceBalogna
Cabrakan
Level 28
God Stats
29W - 26L
1,235 SR
Queue Stats
453W - 439L
1,621 Elo+
Solo
Anubis
Anubis
Agentmoon1
Anubis
Level 29
God Stats
8W - 11L
1,510 SR
Queue Stats
53W - 72L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Imnotzepovop
Heimdallr
Level 16
God Stats
4W - 4L
1,172 SR
Queue Stats
31W - 31L
1,556 Elo+
Solo
Yemoja
Yemoja
Patios
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,234 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zaqare
Cu Chulainn
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 8 / 2
7,452
373
5,070
12,694
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ChilledSoup
Danzaburou
12
0 / 12 / 2
7,585
379
5,648
16,797
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Elegiez
Chaac
15
5 / 6 / 3
9,247
462
14,427
20,661
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
GT605
Tsukuyomi
13
1 / 7 / 7
8,687
434
9,458
16,068
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 5 / 1
11,268
563
12,248
11,320
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
11 / 3 / 4
12,466
623
19,684
18,908
15,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Agentmoon1
Anubis
18
6 / 3 / 5
11,493
575
10,270
11,669
7,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Imnotzepovop
Heimdallr
19
17 / 2 / 2
12,790
640
18,319
19,214
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Patios
Yemoja
16
3 / 0 / 19
11,637
582
5,680
8,282
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Zaqare
Cu Chulainn
15
1 / 4 / 8
9,752
488
6,496
17,897
11,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
38
38
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
2
0.13
W
Cabrakan
11
3
4
4.33
W
Anubis
Agentmoon1
Anubis
6
3
5
2.83
L
Danzaburou
ChilledSoup
Danzaburou
0
12
2
0.08
L
Chaac
Elegiez
Chaac
5
6
3
1.08
L
Tsukuyomi
GT605
Tsukuyomi
1
7
7
0.64
W
Heimdallr
Imnotzepovop
Heimdallr
17
2
2
9
W
Yemoja
Patios
Yemoja
3
0
19
12.5
W
Cu Chulainn
Zaqare
Cu Chulainn
1
4
8
1.25
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
60,449
77,540
Taken
75,970
37,587
Mitigated
50,747
17,131
Healing
30,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,070
2,013
0
1,321
12,694
3,444
0
4,475
8,216
0
37,433
W
Cabrakan
19,684
1,520
0
7,546
18,908
15,381
1,167
2,732
15,628
70,353
0
W
Anubis
Agentmoon1
Anubis
10,270
534
253
5,465
11,669
7,550
672
1,404
9,985
75,001
0
L
Danzaburou
ChilledSoup
Danzaburou
5,648
3,026
0
2,441
16,797
5,303
315
4,316
12,479
0
29,199
L
Chaac
Elegiez
Chaac
14,427
4,508
0
7,453
20,661
19,264
0
15,184
5,477
0
52,762
L
Tsukuyomi
GT605
Tsukuyomi
9,458
2,506
0
3,728
16,068
5,677
0
7,160
8,908
0
49,010
W
Heimdallr
Imnotzepovop
Heimdallr
18,319
9,831
0
9,662
19,214
9,260
4,038
2,886
16,091
0
95,790
W
Yemoja
Patios
Yemoja
5,680
1,428
2,415
1,493
8,282
7,492
1,455
1,183
6,940
27,005
0
W
Cu Chulainn
Zaqare
Cu Chulainn
6,496
2,116
0
3,243
17,897
11,064
2,383
3,225
14,391
0
65,495
L
12,248
873
0
2,188
11,320
3,899
0
4,499
6,821
73,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
58,138
433
Minions Killed
536
0
Camps Cleared
0
1,753,213
Distance Traveled
1,766,743
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,452
373
63
3
0
344,037
1
W
Cabrakan
12,466
623
124
6
0
337,484
3
W
Anubis
11,493
575
132
7
0
341,011
8
L
Danzaburou
7,585
379
57
3
0
346,296
1
L
Chaac
9,247
462
96
5
0
314,774
1
L
Tsukuyomi
8,687
434
90
5
0
400,859
3
W
Heimdallr
12,790
640
140
7
0
329,251
6
W
Yemoja
11,637
582
41
2
0
401,253
0
W
Cu Chulainn
9,752
488
99
5
0
357,744
3
L
Thoth
11,268
563
127
6
0
347,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role