Player Matchup

Sylvanus
Sylvanus
G0Ds Minion
Sylvanus
Level 28
God Stats
5W - 7L
1,753 SR
Queue Stats
196W - 167L
1,488 Elo+
Party 2
Chaac
Chaac
I KIRIT0 KUN
Chaac
Level 24
God Stats
9W - 7L
1,655 SR
Queue Stats
19W - 13L
1,589 Elo+
Solo
Heimdallr
Heimdallr
IllUmbrella6458
Heimdallr
Level 27
God Stats
6W - 4L
1,788 SR
Queue Stats
28W - 19L
1,622 Elo+
Party 2
Artio
Artio
Montae4425
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 170L
1,333 Elo+
Solo
Tiamat
Tiamat
NRGSmurfsRus
Tiamat
Level 26
God Stats
1W - 4L
1,215 SR
Queue Stats
40W - 47L
1,444 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,495 Elo+

VS

Team Averages
Level 24
1,495 SR
1,453 Elo+
Danzaburou
Danzaburou
Durandal-Tycho
Danzaburou
Level 29
God Stats
9W - 9L
1,444 SR
Queue Stats
100W - 104L
1,414 Elo+
Solo
Set
Set
K2daC1819
Set
Level 29
God Stats
14W - 9L
1,548 SR
Queue Stats
84W - 89L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
Muggs16
Cabrakan
Level 8
God Stats
1W - 0L
1,331 SR
Queue Stats
10W - 15L
1,524 Elo+
Solo
Kukulkan
Kukulkan
WabiSabi404
Kukulkan
Level 25
God Stats
15W - 10L
1,573 SR
Queue Stats
46W - 49L
1,394 Elo+
Party 1
Medusa
Medusa
XylothD
Medusa
Level 31
God Stats
27W - 23L
1,581 SR
Queue Stats
94W - 94L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G0Ds Minion
Sylvanus
19
3 / 10 / 14
12,375
458
14,486
28,254
36,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 8 / 8
11,591
429
14,327
23,331
17,287
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
IllUmbrella6458
Heimdallr
20
17 / 7 / 2
14,817
549
31,088
21,634
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
5
0 / 2 / 0
7,031
260
214
3,003
1,067
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
15
4 / 7 / 4
10,223
379
7,756
14,369
8,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Durandal-Tycho
Danzaburou
20
12 / 4 / 7
16,455
609
23,466
28,444
16,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 4 / 4
13,150
487
4,830
21,240
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Muggs16
Cabrakan
17
3 / 8 / 12
12,144
450
7,945
20,525
27,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WabiSabi404
Kukulkan
20
5 / 6 / 8
14,436
535
15,325
15,428
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
XylothD
Medusa
20
12 / 5 / 12
14,699
544
20,962
22,595
11,798
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
27
Kills
34
34
Deaths
27
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Durandal-Tycho
Danzaburou
12
4
7
3.88
L
Sylvanus
G0Ds Minion
Sylvanus
3
10
14
1
L
3
8
8
0.88
L
Heimdallr
IllUmbrella6458
Heimdallr
17
7
2
2.57
W
2
4
4
1
L
Artio
0
2
0
0
W
Cabrakan
Muggs16
Cabrakan
3
8
12
1.13
L
Tiamat
4
7
4
0.86
W
Kukulkan
WabiSabi404
Kukulkan
5
6
8
1.5
W
Medusa
XylothD
Medusa
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,871
Damage
72,528
90,591
Taken
108,232
75,609
Mitigated
73,234
20,460
Healing
37,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Durandal-Tycho
Danzaburou
23,466
14,851
0
16,825
28,444
16,846
1,868
4,846
23,598
0
128,874
L
Sylvanus
G0Ds Minion
Sylvanus
14,486
5,274
1,843
5,150
28,254
36,353
161
8,752
19,502
56,862
16,970
L
14,327
6,401
776
6,317
23,331
17,287
2,396
4,763
18,568
326
70,333
L
Heimdallr
IllUmbrella6458
Heimdallr
31,088
17,435
0
2,528
21,634
11,906
806
5,177
16,457
0
79,306
W
4,830
2,252
0
7,486
21,240
9,699
1,134
4,288
16,952
0
81,612
L
Artio
214
0
0
332
3,003
1,067
0
1,245
1,758
3,416
0
W
Cabrakan
Muggs16
Cabrakan
7,945
2,754
0
2,049
20,525
27,321
247
4,294
16,231
21,712
0
L
Tiamat
7,756
1,943
0
3,514
14,369
8,996
648
3,333
11,036
38,968
0
W
Kukulkan
WabiSabi404
Kukulkan
15,325
1,762
0
3,389
15,428
7,570
3,672
4,258
11,170
115,262
0
W
Medusa
XylothD
Medusa
20,962
12,448
1,497
6,023
22,595
11,798
2,907
5,256
17,334
0
87,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
70,884
395
Minions Killed
629
0
Camps Cleared
0
1,700,744
Distance Traveled
2,409,689
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,455
609
161
6
0
516,240
0
L
Sylvanus
12,375
458
106
4
0
367,112
4
L
Chaac
11,591
429
107
4
0
462,517
2
L
Heimdallr
14,817
549
105
4
0
376,989
0
W
Set
13,150
487
142
5
0
525,258
0
L
Artio
7,031
260
8
0
0
119,387
1
W
Cabrakan
12,144
450
33
1
0
494,083
3
L
Tiamat
10,223
379
69
3
0
374,739
0
W
Kukulkan
14,436
535
180
7
0
407,211
0
W
Medusa
14,699
544
113
4
0
466,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role