Player Matchup

Scylla
Scylla
Bud613
Scylla
Level 14
God Stats
2W - 5L
1,286 SR
Queue Stats
90W - 66L
1,366 Elo+
Solo
Yemoja
Yemoja
Fierfoxbeta0130
Yemoja
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Merlin
Merlin
KaosPvP
Merlin
Level 48
God Stats
34W - 56L
1,472 SR
Queue Stats
329W - 390L
1,323 Elo+
Party 1
Susano
Susano
hessenfinessin
Susano
Level 8
God Stats
4W - 9L
1,842 SR
Queue Stats
503W - 584L
1,640 Elo+
Party 1
Izanami
Izanami
johnersnyc
Izanami
Level 22
God Stats
2W - 4L
1,268 SR
Queue Stats
3W - 4L
1,133 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,369 Elo+

VS

Team Averages
Level 12
1,539 SR
1,403 Elo+
Jormungandr
Jormungandr
Hailtronzx
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
PapaBussy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
eskorge360
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
timthestacheman
Horus
Level 27
God Stats
2W - 1L
1,697 SR
Queue Stats
61W - 85L
1,336 Elo+
Solo
Ra
Ra
viuvei
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bud613
Scylla
16
6 / 2 / 2
9,975
587
4,811
7,764
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 5
8,989
529
4,336
9,299
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
KaosPvP
Merlin
16
6 / 1 / 10
9,928
584
12,036
9,336
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
8,125
478
2,110
9,281
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
johnersnyc
Izanami
17
11 / 3 / 0
10,435
614
11,340
8,795
3,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hailtronzx
Jormungandr
2
0 / 1 / 0
4,816
283
223
1,014
278
Artemis
PapaBussy
Artemis
10
0 / 10 / 1
6,737
396
3,343
9,654
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
eskorge360
Nemesis
13
4 / 6 / 0
8,117
477
6,037
12,741
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 4 / 2
8,724
513
8,699
12,604
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
11
1 / 9 / 0
6,767
398
3,766
12,413
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
29
Kills
9
9
Deaths
30
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bud613
Scylla
6
2
2
3.5
W
6
1
5
8.5
L
Jormungandr
Hailtronzx
Jormungandr
0
1
0
0
W
Merlin
KaosPvP
Merlin
6
1
10
11
L
Artemis
PapaBussy
Artemis
0
10
1
0.05
L
Nemesis
eskorge360
Nemesis
4
6
0
0.67
W
0
2
6
1.5
W
Izanami
johnersnyc
Izanami
11
3
0
3.67
L
4
4
2
1.25
L
Ra
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
22,068
44,475
Taken
48,426
19,258
Mitigated
20,536
8,792
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bud613
Scylla
4,811
1,078
0
16
7,764
2,586
625
0
7,764
64,448
0
W
4,336
1,332
367
1,503
9,299
7,103
836
2,346
6,671
28,152
0
L
Jormungandr
Hailtronzx
Jormungandr
223
90
0
250
1,014
278
0
427
481
1,463
0
W
Merlin
KaosPvP
Merlin
12,036
765
0
2,862
9,336
3,281
798
576
8,736
59,255
0
L
Artemis
PapaBussy
Artemis
3,343
2,210
0
15
9,654
3,790
182
3,676
5,770
0
23,678
L
Nemesis
eskorge360
Nemesis
6,037
2,791
0
3,034
12,741
5,111
0
1,976
10,571
0
29,686
W
2,110
0
0
4,044
9,281
2,988
0
176
9,071
0
40,963
W
Izanami
johnersnyc
Izanami
11,340
8,788
0
0
8,795
3,300
3,817
525
8,244
0
59,238
L
8,699
3,613
57
2,186
12,604
7,023
0
5,951
6,291
0
52,024
L
Ra
3,766
446
14
530
12,413
4,334
0
7,923
4,130
31,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
35,161
447
Minions Killed
270
0
Camps Cleared
0
1,506,998
Distance Traveled
1,091,030
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,975
587
112
7
0
320,970
0
W
Yemoja
8,989
529
38
2
0
232,768
2
L
Jormungandr
4,816
283
1
0
0
34,209
0
W
Merlin
9,928
584
100
6
0
304,366
0
L
Artemis
6,737
396
50
3
0
247,689
0
L
Nemesis
8,117
477
52
3
0
296,759
0
W
Susano
8,125
478
85
5
0
387,055
0
W
Izanami
10,435
614
112
7
0
261,839
0
L
Horus
8,724
513
94
6
0
299,529
3
L
Ra
6,767
398
73
4
0
212,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role