Player Matchup

Scylla
Scylla
LeightonWhite
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,809 Elo+
Party 1
Chaac
Chaac
OllyTheOstrich
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
SllIK02
Heimdallr
Level 38
God Stats
0W - 3L
1,704 SR
Queue Stats
14W - 16L
1,571 Elo+
Party 4
Apollo
Apollo
kanishe
Apollo
Level 25
God Stats
1W - 1L
1,671 SR
Queue Stats
54W - 54L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
toytoyt
Kumbhakarna
Level 29
God Stats
2W - 4L
1,628 SR
Queue Stats
13W - 13L
1,606 Elo+
Party 4
Team Averages
Level 32
1,601 SR
1,599 Elo+

VS

Team Averages
Level 84
1,595 SR
1,599 Elo+
Kumbhakarna
Kumbhakarna
Britannicus115
Kumbhakarna
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 379L
1,618 Elo+
Party 2
Zeus
Zeus
CJMAmazed
Zeus
Level 28
God Stats
14W - 6L
1,725 SR
Queue Stats
71W - 32L
1,693 Elo+
Party 3
Chang'e
Chang'e
Jkhaj1
Chang'e
Level 23
God Stats
22W - 19L
1,633 SR
Queue Stats
137W - 130L
1,564 Elo+
Party 2
He Bo
He Bo
Renzo-exe
He Bo
Level 118
God Stats
2W - 1L
1,304 SR
Queue Stats
125W - 109L
1,610 Elo+
Party 3
Chernobog
Chernobog
RookRider
Chernobog
Level 98
God Stats
12W - 8L
1,813 SR
Queue Stats
424W - 402L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,501
531
11,110
7,262
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 5
7,313
457
5,214
16,878
7,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
SllIK02
Heimdallr
11
0 / 5 / 4
6,869
429
4,319
9,572
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
kanishe
Apollo
11
1 / 10 / 4
7,165
448
4,606
14,829
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
toytoyt
Kumbhakarna
11
3 / 3 / 2
6,820
426
3,468
9,580
7,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Britannicus115
Kumbhakarna
12
4 / 2 / 13
8,578
536
4,689
14,024
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
7 / 1 / 8
9,439
590
11,069
6,159
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Jkhaj1
Chang'e
15
10 / 4 / 1
9,686
605
10,378
12,624
8,886
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Renzo-exe
He Bo
14
5 / 1 / 11
8,952
560
9,407
8,290
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RookRider
Chernobog
15
3 / 1 / 7
9,073
567
7,942
8,383
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
29
29
Deaths
9
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Britannicus115
Kumbhakarna
4
2
13
5.25
W
Zeus
7
1
8
11
W
Chang'e
Jkhaj1
Chang'e
10
4
1
2.63
L
4
3
1
1.5
L
1
8
5
0.44
W
He Bo
Renzo-exe
He Bo
5
1
11
10.5
W
Chernobog
RookRider
Chernobog
3
1
7
6.5
L
Heimdallr
SllIK02
Heimdallr
0
5
4
0.4
L
Apollo
kanishe
Apollo
1
10
4
0.3
L
Kumbhakarna
toytoyt
Kumbhakarna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
43,485
58,121
Taken
49,480
24,975
Mitigated
26,949
7,448
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Britannicus115
Kumbhakarna
4,689
441
0
742
14,024
10,688
0
4,208
9,536
21,449
0
W
Zeus
11,069
1,634
0
2,166
6,159
1,709
1,207
3,403
2,516
52,211
0
W
Chang'e
Jkhaj1
Chang'e
10,378
1,016
526
4,167
12,624
8,886
1,390
1,616
10,948
45,258
0
L
11,110
444
318
995
7,262
2,352
0
5,375
1,695
37,598
0
L
5,214
1,881
202
4,694
16,878
7,781
0
10,265
6,428
0
25,433
W
He Bo
Renzo-exe
He Bo
9,407
601
0
2,861
8,290
2,433
0
2,558
5,556
56,753
0
W
Chernobog
RookRider
Chernobog
7,942
4,616
0
2,371
8,383
3,233
818
2,001
6,346
0
62,785
L
Heimdallr
SllIK02
Heimdallr
4,319
2,434
0
380
9,572
3,012
771
4,749
4,727
0
35,490
L
Apollo
kanishe
Apollo
4,606
2,021
0
245
14,829
4,773
0
10,373
4,374
0
29,180
L
Kumbhakarna
toytoyt
Kumbhakarna
3,468
580
282
332
9,580
7,057
0
4,200
5,354
18,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
45,728
260
Minions Killed
419
0
Camps Cleared
0
1,372,184
Distance Traveled
1,487,574
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,578
536
22
1
0
356,857
6
W
Zeus
9,439
590
101
6
0
279,264
4
W
Chang'e
9,686
605
79
5
0
220,385
2
L
Scylla
8,501
531
62
4
0
262,384
0
L
Chaac
7,313
457
51
3
0
273,946
0
W
He Bo
8,952
560
94
6
0
329,863
3
W
Chernobog
9,073
567
123
8
0
301,205
8
L
Heimdallr
6,869
429
71
4
0
290,303
3
L
Apollo
7,165
448
54
3
0
253,881
1
L
Kumbhakarna
6,820
426
22
1
0
291,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role