Player Matchup

Ares
Ares
CrazyMen228
Ares
Level 29
God Stats
13W - 8L
1,851 SR
Queue Stats
87W - 66L
1,575 Elo+
Party 1
Merlin
Merlin
Dalmatri
Merlin
Level 56
God Stats
51W - 32L
1,675 SR
Queue Stats
168W - 154L
1,511 Elo+
Party 1
Izanami
Izanami
Kajatan
Izanami
Level 50
God Stats
44W - 23L
1,600 SR
Queue Stats
150W - 144L
1,467 Elo+
Party 1
Team Averages
Level 45
1,708 SR
1,518 Elo+

VS

Team Averages
Level 43
1,685 SR
1,451 Elo+
Bellona
Bellona
Amikiris
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
Dem1urges
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 2
Chang'e
Chang'e
Jasoncomic
Chang'e
Level 119
God Stats
2W - 1L
2,056 SR
Queue Stats
36W - 11L
1,895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
9,671
744
6,430
9,763
7,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Dalmatri
Merlin
13
6 / 3 / 7
9,496
730
16,200
6,094
2,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Kajatan
Izanami
13
5 / 1 / 8
9,865
759
13,092
8,874
3,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amikiris
Bellona
10
1 / 7 / 2
7,799
600
3,216
12,856
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Dem1urges
Cthulhu
12
2 / 5 / 1
8,792
676
3,187
15,435
9,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Jasoncomic
Chang'e
13
1 / 2 / 2
8,752
673
11,112
12,860
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amikiris
Bellona
1
7
2
0.29
W
3
0
8
7
W
Merlin
Dalmatri
Merlin
6
3
7
3.17
L
Cthulhu
Dem1urges
Cthulhu
2
5
1
0.5
L
Chang'e
Jasoncomic
Chang'e
1
2
2
1
W
Izanami
Kajatan
Izanami
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
17,515
24,731
Taken
41,151
13,780
Mitigated
20,671
3,752
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amikiris
Bellona
3,216
578
0
1,080
12,856
6,497
0
7,733
5,123
0
9,102
W
6,430
518
0
1,451
9,763
7,856
140
4,435
5,128
15,403
0
W
Merlin
Dalmatri
Merlin
16,200
1,271
0
953
6,094
2,527
664
3,810
2,154
51,532
0
L
Cthulhu
Dem1urges
Cthulhu
3,187
241
764
588
15,435
9,735
28
9,593
5,842
11,559
0
L
Chang'e
Jasoncomic
Chang'e
11,112
391
2,065
5,882
12,860
4,439
0
5,350
7,510
49,402
0
W
Izanami
Kajatan
Izanami
13,092
8,500
0
1,348
8,874
3,397
106
5,584
3,070
0
67,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
25,343
181
Minions Killed
127
0
Camps Cleared
0
726,755
Distance Traveled
661,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,799
600
12
1
0
216,617
0
W
Ares
9,671
744
16
1
0
278,157
1
W
Merlin
9,496
730
66
5
0
217,283
0
L
Cthulhu
8,792
676
18
1
0
227,664
0
L
Chang'e
8,752
673
97
7
0
217,219
3
W
Izanami
9,865
759
99
8
0
231,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role