Player Matchup

Bellona
Bellona
Epikplatypus
Bellona
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
18W - 10L
1,751 Elo+
Party 1
Danzaburou
Danzaburou
Norton98
Danzaburou
Level 25
God Stats
13W - 7L
1,656 SR
Queue Stats
40W - 28L
1,558 Elo+
Party 1
Raijin
Raijin
RafonPC
Raijin
Level 29
God Stats
5W - 6L
1,674 SR
Queue Stats
285W - 309L
1,526 Elo+
Solo
Cthulhu
Cthulhu
RedRiot212
Cthulhu
Level 14
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
ThogarTheThicc
Susano
Level 17
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Team Averages
Level 22
1,567 SR
1,528 Elo+

VS

Team Averages
Level 19
1,557 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
LordOGorilla
Tsukuyomi
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 18L
1,566 Elo+
Solo
Ares
Ares
LordOfThunderX
Ares
Level 28
God Stats
7W - 4L
1,662 SR
Queue Stats
58W - 61L
1,629 Elo+
Solo
Izanami
Izanami
Rhysand1201
Izanami
Level 17
God Stats
15W - 10L
1,395 SR
Queue Stats
150W - 135L
1,441 Elo+
Solo
Sol
Sol
goddessofvines
Sol
Level 7
God Stats
27W - 17L
1,500 SR
Queue Stats
79W - 73L
1,500 Elo+
Solo
Nu Wa
Nu Wa
juanlolfra2002
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 24L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Epikplatypus
Bellona
9
1 / 3 / 0
5,348
535
950
6,496
3,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Norton98
Danzaburou
9
1 / 4 / 2
5,317
532
3,384
6,911
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
RafonPC
Raijin
9
1 / 4 / 0
5,170
517
1,397
5,369
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RedRiot212
Cthulhu
6
0 / 3 / 0
4,176
418
2,032
6,417
3,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 2
4,978
498
4,147
5,993
1,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LordOGorilla
Tsukuyomi
12
7 / 0 / 4
7,246
725
5,812
6,656
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 6
6,448
645
3,368
4,774
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Rhysand1201
Izanami
10
1 / 2 / 5
6,101
610
2,365
5,407
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 1
5,718
572
873
4,911
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 4
7,224
722
6,656
4,490
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Epikplatypus
Bellona
1
3
0
0.33
W
Tsukuyomi
LordOGorilla
Tsukuyomi
7
0
4
9
W
2
1
6
5
L
Danzaburou
Norton98
Danzaburou
1
4
2
0.5
L
Raijin
RafonPC
Raijin
1
4
0
0.25
L
Cthulhu
RedRiot212
Cthulhu
0
3
0
0
W
Izanami
Rhysand1201
Izanami
1
2
5
1.75
L
1
4
2
0.5
W
2
2
1
1.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,910
Damage
19,074
31,186
Taken
26,238
11,500
Mitigated
9,134
4,131
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Epikplatypus
Bellona
950
383
0
1,520
6,496
3,628
0
591
5,849
0
26,190
W
Tsukuyomi
LordOGorilla
Tsukuyomi
5,812
2,089
0
3,162
6,656
2,088
0
938
5,670
0
39,651
W
3,368
281
276
2,522
4,774
2,649
524
148
4,626
20,179
0
L
Danzaburou
Norton98
Danzaburou
3,384
639
0
1,606
6,911
1,822
0
2,244
4,611
0
27,574
L
Raijin
RafonPC
Raijin
1,397
40
0
930
5,369
1,334
403
2,501
2,734
26,333
0
L
Cthulhu
RedRiot212
Cthulhu
2,032
68
75
0
6,417
3,136
75
2,817
3,411
9,610
0
W
Izanami
Rhysand1201
Izanami
2,365
1,324
0
704
5,407
2,058
2,325
551
4,804
0
32,285
L
4,147
1,910
0
0
5,993
1,580
60
2,247
3,684
0
14,457
W
873
534
0
2,142
4,911
1,000
176
105
4,806
17,177
0
W
6,656
2,335
0
1,117
4,490
1,339
361
1,435
2,903
39,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
32,737
215
Minions Killed
301
0
Camps Cleared
0
953,918
Distance Traveled
967,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,348
535
60
6
0
168,973
1
W
Tsukuyomi
7,246
725
75
8
0
226,649
1
W
Ares
6,448
645
34
3
0
203,738
2
L
Danzaburou
5,317
532
50
5
0
184,125
0
L
Raijin
5,170
517
61
6
0
168,394
3
L
Cthulhu
4,176
418
23
2
0
203,406
0
W
Izanami
6,101
610
71
7
0
177,796
2
L
Susano
4,978
498
21
2
0
229,020
0
W
Sol
5,718
572
37
4
0
161,292
0
W
Nu Wa
7,224
722
84
8
0
198,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role