Player Matchup

Mercury
Mercury
Baziklet
Mercury
Level 25
God Stats
17W - 12L
1,437 SR
Queue Stats
59W - 67L
1,353 Elo+
Party 1
Neith
Neith
Esi4ka
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Party 3
Thoth
Thoth
MishkaZy
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,353 Elo+
Party 1
Bellona
Bellona
Parrita13
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,334 Elo+
Solo
Ares
Ares
PupyDupy
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 3
Team Averages
Level 14
1,487 SR
1,367 Elo+

VS

Team Averages
Level 22
1,451 SR
1,460 Elo+
Achilles
Achilles
AtoZ1to9
Achilles
Level 10
God Stats
9W - 9L
1,325 SR
Queue Stats
122W - 138L
1,324 Elo+
Solo
Sol
Sol
XxmarquitusxX
Sol
Level 24
God Stats
8W - 7L
1,863 SR
Queue Stats
102W - 106L
1,600 Elo+
Party 2
Ares
Ares
YussuFXd
Ares
Level 14
God Stats
3W - 10L
1,065 SR
Queue Stats
57W - 65L
1,291 Elo+
Solo
Artemis
Artemis
hmp9081
Artemis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 57L
1,636 Elo+
Party 2
Hun Batz
Hun Batz
reidemonio1
Hun Batz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baziklet
Mercury
12
3 / 4 / 1
7,449
621
7,046
9,511
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Esi4ka
Neith
8
0 / 5 / 3
5,599
467
2,088
6,189
1,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
MishkaZy
Thoth
10
0 / 3 / 1
5,898
492
2,456
5,789
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Parrita13
Bellona
11
2 / 3 / 1
6,943
579
6,919
9,546
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
6
0 / 7 / 2
4,769
397
1,054
8,128
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtoZ1to9
Achilles
11
5 / 1 / 4
6,349
529
4,093
6,879
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 10
7,150
596
8,488
8,567
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
1
0 / 0 / 0
3,832
319
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
hmp9081
Artemis
13
10 / 2 / 3
7,757
646
10,765
7,318
2,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
reidemonio1
Hun Batz
11
4 / 1 / 7
6,601
550
3,294
7,547
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
22
22
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
AtoZ1to9
Achilles
5
1
4
7
L
Mercury
Baziklet
Mercury
3
4
1
0.88
L
Neith
Esi4ka
Neith
0
5
3
0.3
L
Thoth
MishkaZy
Thoth
0
3
1
0.17
L
Bellona
Parrita13
Bellona
2
3
1
0.83
L
Ares
0
7
2
0.14
W
3
2
10
4
W
Ares
0
0
0
0
W
Artemis
hmp9081
Artemis
10
2
3
5.75
W
Hun Batz
reidemonio1
Hun Batz
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
26,640
39,163
Taken
30,311
15,905
Mitigated
15,007
6,901
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AtoZ1to9
Achilles
4,093
1,128
0
3,147
6,879
6,477
0
160
6,703
0
20,858
L
Mercury
Baziklet
Mercury
7,046
3,347
0
2,577
9,511
3,187
0
2,502
6,959
0
41,251
L
Neith
Esi4ka
Neith
2,088
1,022
0
554
6,189
1,451
0
744
5,420
0
16,853
L
Thoth
MishkaZy
Thoth
2,456
205
0
750
5,789
1,740
644
1,689
4,075
26,313
0
L
Bellona
Parrita13
Bellona
6,919
3,189
0
2,804
9,546
6,032
0
1,474
7,747
0
38,335
L
Ares
1,054
89
0
216
8,128
3,495
292
1,719
6,359
7,531
0
W
8,488
2,908
0
4,182
8,567
3,404
51
1,330
7,059
40,888
2,614
W
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
hmp9081
Artemis
10,765
6,542
0
2,017
7,318
2,749
646
1,022
6,272
0
43,325
W
Hun Batz
reidemonio1
Hun Batz
3,294
1,145
0
2,512
7,547
2,377
0
720
6,719
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
31,689
274
Minions Killed
258
0
Camps Cleared
0
1,108,396
Distance Traveled
863,499
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,349
529
40
3
0
210,555
2
L
Mercury
7,449
621
83
7
0
254,490
1
L
Neith
5,599
467
36
3
0
175,182
1
L
Thoth
5,898
492
66
6
0
217,319
4
L
Bellona
6,943
579
79
7
0
240,770
0
L
Ares
4,769
397
10
1
0
220,635
3
W
Sol
7,150
596
87
7
0
193,857
4
W
Ares
3,832
319
0
0
0
3,463
0
W
Artemis
7,757
646
68
6
0
197,413
2
W
Hun Batz
6,601
550
63
5
0
258,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role