Player Matchup

Sun Wukong
Sun Wukong
Gold III
Fofo58
Sun Wukong
Gold III
Level 111
God Stats
42W - 31L
1,629 SR
Queue Stats
137W - 137L
1,593 MMR
Solo
Xing Tian
Xing Tian
Silver II
MASTERMONKEYTEN
Xing Tian
Silver II
Level 86
God Stats
1W - 2L
1,164 SR
Queue Stats
9W - 15L
1,552 MMR
Party 2
Nemesis
Nemesis
Gold I
WulfMessiah
Nemesis
Gold I
Level 128
God Stats
7W - 4L
1,672 SR
Queue Stats
506W - 514L
1,614 MMR
Solo
Kukulkan
Kukulkan
Platinum III
aka mardon
Kukulkan
Platinum III
Level 145
God Stats
7W - 5L
1,669 SR
Queue Stats
149W - 143L
1,616 MMR
Solo
Apollo
Apollo
Silver I
gvgcajeco
Apollo
Silver I
Level 103
God Stats
1W - 1L
1,548 SR
Queue Stats
10W - 13L
1,598 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,536 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,577 SR
1,549 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
ARES_ZEUS_NZ
Thor
Gold IV
Level 139
God Stats
1W - 1L
1,766 SR
Queue Stats
69W - 91L
1,541 MMR
Solo
Anubis
Anubis
Platinum III
Fluorescent13
Anubis
Platinum III
Level 147
God Stats
15W - 12L
1,627 SR
Queue Stats
332W - 321L
1,662 MMR
Solo
Skadi
Skadi
Bronze III
NatsuV9991
Skadi
Bronze III
Level 93
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 4L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fofo58
Sun Wukong
20
4 / 0 / 5
14,808
548
16,488
23,046
23,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
MASTERMONKEYTEN
Xing Tian
18
2 / 4 / 18
12,730
471
11,902
24,983
32,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
WulfMessiah
Nemesis
20
3 / 4 / 5
14,043
520
10,274
21,789
12,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
aka mardon
Kukulkan
20
4 / 5 / 11
14,094
522
31,655
13,666
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
gvgcajeco
Apollo
20
16 / 2 / 8
15,369
569
40,851
31,371
18,162
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuSetPersephoneDanzaburou

VS

Bans
TsukuyomiCu ChulainnAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
0 / 0 / 4
12,864
476
22,724
37,088
41,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
 
Sobek
17
5 / 6 / 6
12,345
457
11,477
31,334
40,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 8 / 7
11,447
424
10,067
24,512
12,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 4 / 0
11,094
411
11,700
15,561
7,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
2 / 11 / 5
10,990
407
16,109
24,020
12,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
29
Kills
15
15
Deaths
29
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
4
2
L
Sobek
 
Sobek
5
6
6
1.33
L
2
8
7
0.69
L
6
4
0
1.5
W
Sun Wukong
Fofo58
Sun Wukong
4
0
5
6.5
W
Xing Tian
MASTERMONKEYTEN
Xing Tian
2
4
18
2.75
L
Skadi
2
11
5
0.41
W
Nemesis
WulfMessiah
Nemesis
3
4
5
1.38
W
Kukulkan
aka mardon
Kukulkan
4
5
11
1.9
W
Apollo
gvgcajeco
Apollo
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,170
Damage
72,077
114,855
Taken
132,515
92,571
Mitigated
114,203
30,341
Healing
43,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,724
3,948
0
18,869
37,088
41,557
391
11,273
25,476
0
105,789
L
Sobek
 
Sobek
11,477
1,503
0
7,688
31,334
40,046
0
9,344
21,638
41,199
0
L
10,067
1,760
0
8,196
24,512
12,692
0
6,416
17,838
0
68,188
L
11,700
87
0
7,030
15,561
7,757
355
8,279
6,862
71,487
0
W
Sun Wukong
Fofo58
Sun Wukong
16,488
4,489
0
4,363
23,046
23,005
206
1,845
21,201
54
123,345
W
Xing Tian
MASTERMONKEYTEN
Xing Tian
11,902
1,470
1,134
3,437
24,983
32,861
78
7,464
17,519
31,475
0
L
Skadi
16,109
6,730
0
2,041
24,020
12,151
0
6,824
17,090
0
78,063
W
Nemesis
WulfMessiah
Nemesis
10,274
5,374
0
3,599
21,789
12,003
3,914
4,228
17,561
0
137,453
W
Kukulkan
aka mardon
Kukulkan
31,655
1,801
0
1,249
13,666
6,540
1,123
4,089
9,577
121,405
0
W
Apollo
gvgcajeco
Apollo
40,851
29,979
0
16,559
31,371
18,162
5,708
5,551
25,820
0
136,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,044
Gold Earned
58,740
777
Minions Killed
593
0
Camps Cleared
0
2,672,546
Distance Traveled
2,281,786
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,864
476
193
7
0
562,012
2
L
Sobek
12,345
457
49
2
0
517,041
14
L
Thor
11,447
424
104
4
0
455,881
2
L
Anubis
11,094
411
118
4
0
330,102
5
W
Sun Wukong
14,808
548
202
7
0
580,861
10
W
Xing Tian
12,730
471
33
1
0
517,828
3
L
Skadi
10,990
407
129
5
0
416,750
5
W
Nemesis
14,043
520
177
7
0
560,618
1
W
Kukulkan
14,094
522
197
7
0
488,490
6
W
Apollo
15,369
569
168
6
0
524,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role