Player Matchup

Anhur
Anhur
Andres Cano1999
Anhur
Level 29
God Stats
4W - 3L
1,308 SR
Queue Stats
25W - 41L
1,234 Elo+
Solo
Danzaburou
Danzaburou
CatDaddy420
Danzaburou
Level 28
God Stats
38W - 44L
1,509 SR
Queue Stats
218W - 293L
1,350 Elo+
Party 1
Scylla
Scylla
DenizChoban
Scylla
Level 28
God Stats
14W - 13L
1,305 SR
Queue Stats
140W - 177L
1,324 Elo+
Solo
Bellona
Bellona
hiimbarfany023
Bellona
Level 23
God Stats
20W - 29L
1,268 SR
Queue Stats
101W - 171L
1,265 Elo+
Party 1
Athena
Athena
twhitby
Athena
Level 29
God Stats
9W - 14L
1,556 SR
Queue Stats
58W - 74L
1,376 Elo+
Solo
Team Averages
Level 27
1,389 SR
1,310 Elo+

VS

Team Averages
Level 10
1,441 SR
1,304 Elo+
Cthulhu
Cthulhu
Isaiahh55
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,007 Elo+
Solo
Guan Yu
Guan Yu
ItsLilToro
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KingYoTo
Heimdallr
Level 29
God Stats
4W - 3L
1,509 SR
Queue Stats
26W - 20L
1,420 Elo+
Solo
Fenrir
Fenrir
Mil_Bills
Fenrir
Level 7
God Stats
1W - 4L
1,197 SR
Queue Stats
86W - 131L
1,094 Elo+
Solo
Erlang Shen
Erlang Shen
tatwamasi
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 4 / 1
6,108
611
6,575
6,470
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
CatDaddy420
Danzaburou
10
1 / 2 / 2
6,588
659
3,679
5,420
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
4 / 1 / 1
6,423
642
3,343
2,891
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,305
531
848
2,668
1,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Athena
twhitby
Athena
8
2 / 5 / 6
5,513
551
3,852
9,640
3,708
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isaiahh55
Cthulhu
7
0 / 4 / 0
4,455
446
1,614
6,251
4,216
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
ItsLilToro
Guan Yu
7
1 / 6 / 5
5,056
506
2,896
7,767
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KingYoTo
Heimdallr
10
10 / 2 / 1
6,616
662
10,713
8,876
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mil_Bills
Fenrir
8
1 / 1 / 3
5,081
508
1,126
4,875
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
tatwamasi
Erlang Shen
5
1 / 0 / 1
4,427
443
632
1,382
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
13
13
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
1
1.63
W
Danzaburou
CatDaddy420
Danzaburou
1
2
2
1
W
Scylla
4
1
1
4.5
L
Cthulhu
Isaiahh55
Cthulhu
0
4
0
0
L
Guan Yu
ItsLilToro
Guan Yu
1
6
5
0.58
L
Heimdallr
KingYoTo
Heimdallr
10
2
1
5.25
L
Fenrir
Mil_Bills
Fenrir
1
1
3
2.5
W
0
1
0
0
L
Erlang Shen
tatwamasi
Erlang Shen
1
0
1
1.5
W
Athena
twhitby
Athena
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
16,981
27,089
Taken
29,151
9,633
Mitigated
11,735
1,844
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,575
3,014
0
733
6,470
1,518
612
242
6,228
0
21,611
W
Danzaburou
CatDaddy420
Danzaburou
3,679
1,839
0
265
5,420
1,739
0
432
4,988
0
33,842
W
Scylla
3,343
131
0
402
2,891
881
568
1,182
1,709
23,727
0
L
Cthulhu
Isaiahh55
Cthulhu
1,614
224
0
1,120
6,251
4,216
0
2,614
3,391
13,240
0
L
Guan Yu
ItsLilToro
Guan Yu
2,896
944
0
305
7,767
3,119
0
2,186
5,581
0
13,532
L
Heimdallr
KingYoTo
Heimdallr
10,713
5,317
78
192
8,876
2,490
0
1,536
7,310
275
29,336
L
Fenrir
Mil_Bills
Fenrir
1,126
309
0
1,938
4,875
1,409
0
583
4,292
0
17,062
W
848
278
0
144
2,668
1,787
888
0
2,668
0
12,592
L
Erlang Shen
tatwamasi
Erlang Shen
632
281
0
290
1,382
501
0
0
1,382
0
8,866
W
Athena
twhitby
Athena
3,852
1,522
60
240
9,640
3,708
300
20
9,620
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
25,635
210
Minions Killed
143
0
Camps Cleared
0
1,002,719
Distance Traveled
836,132
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,108
611
35
4
0
228,045
4
W
Danzaburou
6,588
659
64
6
0
192,920
0
W
Scylla
6,423
642
49
5
0
203,723
0
L
Cthulhu
4,455
446
23
2
0
175,466
2
L
Guan Yu
5,056
506
14
1
0
206,789
0
L
Heimdallr
6,616
662
47
5
0
203,658
2
L
Fenrir
5,081
508
45
5
0
185,793
0
W
Bellona
5,305
531
41
4
0
169,567
1
L
Erlang Shen
4,427
443
14
1
0
64,426
1
W
Athena
5,513
551
21
2
0
208,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role