Player Matchup

Athena
Athena
Eriakan
Athena
Level 62
God Stats
6W - 3L
1,750 SR
Queue Stats
84W - 134L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
HolzVanBaumwalt
Zhong Kui
Level 136
God Stats
20W - 21L
1,439 SR
Queue Stats
342W - 397L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Kamaratos
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 253L
1,544 Elo+
Party 1
Chaac
Chaac
Yumerija
Chaac
Level 85
God Stats
10W - 14L
1,475 SR
Queue Stats
432W - 479L
1,488 Elo+
Party 1
Ra
Ra
mariaty
Ra
Level 100
God Stats
6W - 10L
1,343 SR
Queue Stats
111W - 130L
1,447 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,478 Elo+

VS

Team Averages
Level 95
1,481 SR
1,491 Elo+
Janus
Janus
Białobóg
Janus
Level 65
God Stats
56W - 72L
1,374 SR
Queue Stats
170W - 198L
1,391 Elo+
Solo
Loki
Loki
Erlikan92
Loki
Level 113
God Stats
0W - 2L
1,726 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lennup
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Pepsy950
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ricardocody
Odin
Level 87
God Stats
0W - 2L
1,308 SR
Queue Stats
20W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eriakan
Athena
8
1 / 3 / 2
4,649
581
2,269
6,078
2,448
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
HolzVanBaumwalt
Zhong Kui
8
1 / 3 / 0
4,696
587
5,712
4,309
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Kamaratos
Erlang Shen
9
3 / 2 / 2
5,654
707
2,885
6,687
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Yumerija
Chaac
11
1 / 0 / 0
5,682
710
2,240
5,369
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 0
5,736
717
303
1,063
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
1
0 / 0 / 0
3,111
389
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Loki
7
1 / 1 / 1
4,437
555
1,410
3,256
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Lennup
Sylvanus
7
2 / 1 / 1
4,492
562
2,310
6,745
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Pepsy950
Apollo
8
3 / 2 / 3
4,977
622
3,551
5,643
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 0
4,693
587
2,340
4,636
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
7
8
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
W
Athena
Eriakan
Athena
1
3
2
0.67
L
Loki
1
1
1
1.5
W
Zhong Kui
HolzVanBaumwalt
Zhong Kui
1
3
0
0.33
W
Erlang Shen
Kamaratos
Erlang Shen
3
2
2
2
L
Sylvanus
Lennup
Sylvanus
2
1
1
2.5
L
Apollo
Pepsy950
Apollo
3
2
3
2.25
L
1
3
0
0.33
W
Chaac
Yumerija
Chaac
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
9,611
23,506
Taken
20,280
11,672
Mitigated
8,193
7,136
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Eriakan
Athena
2,269
665
0
500
6,078
2,448
193
1,261
4,817
12,813
0
L
Loki
1,410
576
0
956
3,256
773
0
868
2,291
0
13,587
W
Zhong Kui
HolzVanBaumwalt
Zhong Kui
5,712
2,230
0
1,109
4,309
2,715
1,045
928
3,381
22,493
2,946
W
Erlang Shen
Kamaratos
Erlang Shen
2,885
1,617
0
1,241
6,687
2,926
0
121
6,516
0
26,701
L
Sylvanus
Lennup
Sylvanus
2,310
568
1,137
3,658
6,745
3,269
0
3,985
2,760
13,608
0
L
Apollo
Pepsy950
Apollo
3,551
2,274
0
800
5,643
1,648
27
2,699
2,944
0
19,894
L
2,340
609
0
470
4,636
2,503
0
0
4,436
0
16,781
W
Chaac
Yumerija
Chaac
2,240
386
0
3,722
5,369
3,230
0
0
5,119
0
27,595
W
303
0
0
564
1,063
353
231
0
1,063
31,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
21,710
259
Minions Killed
127
0
Camps Cleared
0
843,572
Distance Traveled
615,418
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,111
389
0
0
0
0
0
W
Athena
4,649
581
26
3
0
166,407
3
L
Loki
4,437
555
28
4
0
157,930
0
W
Zhong Kui
4,696
587
48
6
0
150,329
0
W
Erlang Shen
5,654
707
52
7
0
176,027
2
L
Sylvanus
4,492
562
16
2
0
139,374
2
L
Apollo
4,977
622
40
5
0
153,152
1
L
Odin
4,693
587
43
5
0
164,962
2
W
Chaac
5,682
710
60
8
0
184,406
4
W
Ra
5,736
717
73
9
0
166,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role