Player Matchup

Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
D9 plxsma
Bakasura
Level 12
God Stats
8W - 10L
1,097 SR
Queue Stats
141W - 160L
1,350 Elo+
Solo
Ra
Ra
RelaxedZulu428
Ra
Level 27
God Stats
1W - 2L
1,553 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 1
Nike
Nike
mmn-c-cjose
Nike
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 71L
1,359 Elo+
Solo
Yemoja
Yemoja
ninote36
Yemoja
Level 25
God Stats
2W - 1L
1,747 SR
Queue Stats
6W - 9L
1,267 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,411 Elo+

VS

Team Averages
Level 25
1,471 SR
1,342 Elo+
Merlin
Merlin
BlilBird
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
LostPhyre
Danzaburou
Level 28
God Stats
5W - 4L
1,295 SR
Queue Stats
72W - 96L
1,280 Elo+
Solo
Mercury
Mercury
MilesAbvU
Mercury
Level 28
God Stats
8W - 2L
1,713 SR
Queue Stats
176W - 198L
1,343 Elo+
Solo
Athena
Athena
Neko995
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
TXwarHawk
Guan Yu
Level 27
God Stats
11W - 17L
1,349 SR
Queue Stats
72W - 126L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 7 / 1
9,531
433
12,444
17,193
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
D9 plxsma
Bakasura
11
0 / 1 / 1
8,253
375
1,157
6,003
1,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 2
10,141
461
10,616
14,795
7,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 10 / 2
8,956
407
13,603
22,936
14,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
ninote36
Yemoja
14
0 / 5 / 4
8,962
407
2,562
17,166
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlilBird
Merlin
16
1 / 3 / 11
10,142
461
17,721
13,443
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LostPhyre
Danzaburou
16
3 / 2 / 10
10,634
483
12,538
11,006
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MilesAbvU
Mercury
20
10 / 1 / 4
12,132
551
11,963
16,103
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Neko995
Athena
14
7 / 1 / 13
10,310
469
9,695
17,444
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TXwarHawk
Guan Yu
15
6 / 3 / 1
10,258
466
9,150
14,680
17,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
27
28
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
7
1
0.64
W
Merlin
BlilBird
Merlin
1
3
11
2.17
L
Bakasura
D9 plxsma
Bakasura
0
1
1
0.5
W
Danzaburou
LostPhyre
Danzaburou
3
2
10
4
W
Mercury
MilesAbvU
Mercury
10
1
4
12
W
Athena
Neko995
Athena
7
1
13
13.5
L
1
5
2
0.4
W
Guan Yu
TXwarHawk
Guan Yu
6
3
1
2.17
L
4
10
2
0.5
L
Yemoja
ninote36
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,382
Damage
61,067
78,093
Taken
72,676
41,038
Mitigated
46,818
20,821
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,444
10,318
0
4,143
17,193
6,109
1,659
5,648
11,399
0
57,647
W
Merlin
BlilBird
Merlin
17,721
1,465
0
653
13,443
5,473
422
6,555
6,813
70,447
0
L
Bakasura
D9 plxsma
Bakasura
1,157
993
0
1,972
6,003
1,827
540
0
5,953
0
23,738
W
Danzaburou
LostPhyre
Danzaburou
12,538
7,966
933
2,984
11,006
4,056
2,527
1,219
9,687
0
62,615
W
Mercury
MilesAbvU
Mercury
11,963
7,732
0
6,124
16,103
6,794
1,185
1,762
14,266
0
99,207
W
Athena
Neko995
Athena
9,695
3,484
0
4,593
17,444
13,034
385
4,627
12,367
19,237
0
L
10,616
571
1,131
3,480
14,795
7,096
297
7,960
6,259
69,000
0
W
Guan Yu
TXwarHawk
Guan Yu
9,150
1,569
524
2,782
14,680
17,461
1,533
1,987
12,543
0
40,738
L
13,603
4,280
0
3,391
22,936
14,859
211
9,069
13,480
7,166
32,325
L
Yemoja
ninote36
Yemoja
2,562
527
1,853
4,851
17,166
11,147
555
3,801
13,211
19,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,843
Gold Earned
53,476
401
Minions Killed
458
0
Camps Cleared
0
1,591,826
Distance Traveled
1,969,542
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,531
433
110
5
0
354,100
2
W
Merlin
10,142
461
122
6
0
369,218
0
L
Bakasura
8,253
375
81
4
0
187,407
0
W
Danzaburou
10,634
483
92
4
0
391,767
1
W
Mercury
12,132
551
145
7
0
409,790
0
W
Athena
10,310
469
22
1
0
434,069
1
L
Ra
10,141
461
129
6
0
372,665
2
W
Guan Yu
10,258
466
77
4
0
364,698
3
L
Nike
8,956
407
48
2
0
342,540
0
L
Yemoja
8,962
407
33
2
0
335,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role