Player Matchup

Thanatos
Thanatos
CRIADORSUPREMO
Thanatos
Level 148
God Stats
5W - 2L
1,442 SR
Queue Stats
53W - 46L
1,401 Elo+
Party 2
Ullr
Ullr
JustStyle
Ullr
Level 160
God Stats
3W - 1L
1,278 SR
Queue Stats
389W - 335L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Santiago1102
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TMGLogan
Tyr
Level 145
God Stats
4W - 15L
1,562 SR
Queue Stats
500W - 393L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
cebruthios
Nu Wa
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 102L
1,152 Elo+
Party 2
Team Averages
Level 138
1,456 SR
1,421 Elo+

VS

Team Averages
Level 107
1,557 SR
1,493 Elo+
Bellona
Bellona
MonoasZ
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,587 Elo+
Solo
Anhur
Anhur
Murbogai
Anhur
Level 120
God Stats
4W - 2L
1,744 SR
Queue Stats
334W - 303L
1,543 Elo+
Party 1
Mercury
Mercury
NoMercyNoCry
Mercury
Level 152
God Stats
13W - 10L
1,554 SR
Queue Stats
107W - 80L
1,611 Elo+
Party 1
Tiamat
Tiamat
TalesGamerBr
Tiamat
Level 97
God Stats
5W - 8L
1,489 SR
Queue Stats
332W - 339L
1,460 Elo+
Party 1
Fafnir
Fafnir
ivad39
Fafnir
Level 37
God Stats
20W - 18L
1,500 SR
Queue Stats
271W - 278L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 3 / 5
9,208
614
6,219
10,208
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
12
1 / 2 / 3
7,615
508
4,793
7,242
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Santiago1102
Baron Samedi
14
2 / 2 / 7
8,502
567
10,017
9,346
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 4
8,424
562
8,091
8,997
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
14
1 / 2 / 2
8,438
563
8,539
6,870
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MonoasZ
Bellona
13
3 / 5 / 2
7,518
501
5,556
14,657
11,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Murbogai
Anhur
12
0 / 4 / 3
6,854
457
4,353
11,680
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
NoMercyNoCry
Mercury
16
8 / 2 / 3
8,940
596
7,508
10,333
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 5 / 3
7,396
493
6,172
10,160
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
ivad39
Fafnir
9
0 / 1 / 0
5,722
381
361
6,351
4,685
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
11
11
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
3
5
3.5
W
Ullr
1
2
3
1.25
L
Bellona
MonoasZ
Bellona
3
5
2
0.8
L
Anhur
Murbogai
Anhur
0
4
3
0.38
L
Mercury
NoMercyNoCry
Mercury
8
2
3
4.75
W
Baron Samedi
Santiago1102
Baron Samedi
2
2
7
2.75
W
5
2
4
3.5
L
Tiamat
0
5
3
0.3
W
Nu Wa
1
2
2
1
L
Fafnir
ivad39
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
23,950
42,663
Taken
53,181
19,401
Mitigated
27,172
21,905
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,219
1,684
0
8,507
10,208
4,967
381
620
9,556
0
45,675
W
Ullr
4,793
736
0
1,796
7,242
2,047
643
0
7,242
0
42,564
L
Bellona
MonoasZ
Bellona
5,556
1,523
0
3,970
14,657
11,132
0
6,936
7,721
0
34,402
L
Anhur
Murbogai
Anhur
4,353
2,246
0
4,029
11,680
2,860
0
1,962
9,718
0
40,085
L
Mercury
NoMercyNoCry
Mercury
7,508
3,995
0
4,616
10,333
3,183
0
1,365
8,968
0
62,845
W
Baron Samedi
Santiago1102
Baron Samedi
10,017
900
1,070
4,805
9,346
4,212
666
1,946
7,306
51,680
0
W
8,091
1,471
0
3,400
8,997
5,753
174
392
8,593
0
42,450
L
Tiamat
6,172
1,179
0
2,818
10,160
5,312
407
5,805
4,355
51,601
0
W
Nu Wa
8,539
3,565
0
2,327
6,870
2,422
226
3,243
3,433
50,270
0
L
Fafnir
ivad39
Fafnir
361
0
0
1,566
6,351
4,685
0
2,488
3,863
11,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
36,430
433
Minions Killed
415
0
Camps Cleared
0
1,413,415
Distance Traveled
1,349,439
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,208
614
92
6
0
288,231
1
W
Ullr
7,615
508
84
6
0
265,263
1
L
Bellona
7,518
501
77
5
0
240,458
2
L
Anhur
6,854
457
79
5
0
232,649
2
L
Mercury
8,940
596
119
8
0
324,336
2
W
Baron Samedi
8,502
567
88
6
0
259,807
2
W
Tyr
8,424
562
67
4
0
331,518
3
L
Tiamat
7,396
493
114
8
0
247,410
7
W
Nu Wa
8,438
563
102
7
0
268,596
2
L
Fafnir
5,722
381
26
2
0
304,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role