Player Matchup

Hercules
Hercules
Calebez
Hercules
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
46W - 42L
1,323 Elo+
Party 1
Ullr
Ullr
Halkyn
Ullr
Level 9
God Stats
0W - 2L
1,311 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
ImNokos
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 3
Heimdallr
Heimdallr
Proybster
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,323 Elo+
Party 1
Thoth
Thoth
poteito2
Thoth
Level 26
God Stats
1W - 5L
1,322 SR
Queue Stats
30W - 38L
1,391 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,377 Elo+

VS

Team Averages
Level 27
1,478 SR
1,454 Elo+
Heimdallr
Heimdallr
Geebstah
Heimdallr
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jablamo
Danzaburou
Level 87
God Stats
2W - 1L
1,159 SR
Queue Stats
4W - 3L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
Mandakush
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ares
Ares
blackbich
Ares
Level 16
God Stats
1W - 0L
1,732 SR
Queue Stats
15W - 18L
1,394 Elo+
Solo
The Morrigan
The Morrigan
bleachcocaine
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Calebez
Hercules
17
2 / 4 / 9
10,239
1,024
7,609
21,667
21,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
Halkyn
Ullr
15
4 / 12 / 3
10,137
1,014
9,003
24,708
9,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ImNokos
Kukulkan
15
4 / 12 / 3
10,504
1,050
7,293
16,541
6,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Proybster
Heimdallr
16
0 / 5 / 7
9,499
950
7,438
11,990
4,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
poteito2
Thoth
16
3 / 6 / 3
10,289
1,029
11,058
12,990
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Geebstah
Heimdallr
18
4 / 4 / 24
11,472
1,147
13,562
10,204
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Jablamo
Danzaburou
19
14 / 1 / 13
13,202
1,320
26,604
14,262
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Mandakush
Kukulkan
17
6 / 6 / 15
10,723
1,072
11,864
9,474
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
2 / 2 / 16
10,238
1,024
6,354
7,487
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
bleachcocaine
The Morrigan
20
13 / 0 / 17
13,944
1,394
23,264
5,198
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
124
13
Kills
39
39
Deaths
13
25
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hercules
Calebez
Hercules
2
4
9
1.63
W
Heimdallr
Geebstah
Heimdallr
4
4
24
4
L
Ullr
Halkyn
Ullr
4
12
3
0.46
L
Kukulkan
ImNokos
Kukulkan
4
12
3
0.46
W
Danzaburou
Jablamo
Danzaburou
14
1
13
20.5
W
Kukulkan
Mandakush
Kukulkan
6
6
15
2.25
L
Heimdallr
Proybster
Heimdallr
0
5
7
0.7
W
Ares
2
2
16
5
W
The Morrigan
bleachcocaine
The Morrigan
13
0
17
21.5
L
Thoth
poteito2
Thoth
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
81,648
87,896
Taken
46,625
45,942
Mitigated
28,914
7,817
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Calebez
Hercules
7,609
1,983
543
5,406
21,667
21,697
0
7,948
13,564
0
15,723
W
Heimdallr
Geebstah
Heimdallr
13,562
7,890
0
1,493
10,204
4,756
0
3,799
6,273
0
26,688
L
Ullr
Halkyn
Ullr
9,003
4,632
0
745
24,708
9,020
0
11,968
12,740
0
23,062
L
Kukulkan
ImNokos
Kukulkan
7,293
1,928
0
0
16,541
6,265
0
7,074
9,467
20,782
0
W
Danzaburou
Jablamo
Danzaburou
26,604
14,944
0
4,902
14,262
7,574
0
3,988
10,130
436
48,639
W
Kukulkan
Mandakush
Kukulkan
11,864
2,483
103
605
9,474
4,521
0
4,882
4,388
20,392
0
L
Heimdallr
Proybster
Heimdallr
7,438
2,878
0
626
11,990
4,531
0
7,528
4,462
0
25,934
W
Ares
6,354
232
579
622
7,487
9,510
0
3,775
3,604
9,735
0
W
The Morrigan
bleachcocaine
The Morrigan
23,264
3,377
0
403
5,198
2,553
0
1,207
3,879
55,693
0
L
Thoth
poteito2
Thoth
11,058
420
0
497
12,990
4,429
0
7,340
5,650
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
59,579
161
Minions Killed
194
6
Camps Cleared
5
950,278
Distance Traveled
882,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,239
1,024
15
2
0
239,058
0
W
Heimdallr
11,472
1,147
35
4
0
153,269
2
L
Ullr
10,137
1,014
18
2
1
208,264
0
L
Kukulkan
10,504
1,050
26
3
0
157,898
0
W
Danzaburou
13,202
1,320
55
6
1
185,264
1
W
Kukulkan
10,723
1,072
27
3
0
147,736
1
L
Heimdallr
9,499
950
36
4
1
180,261
2
W
Ares
10,238
1,024
4
0
0
146,687
0
W
The Morrigan
13,944
1,394
73
7
4
249,886
0
L
Thoth
10,289
1,029
66
7
4
164,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role