Player Matchup

Nu Wa
Nu Wa
BaadestQueen09
Nu Wa
Level 28
God Stats
8W - 7L
1,567 SR
Queue Stats
140W - 159L
1,457 Elo+
Solo
Horus
Horus
Butterfly3192
Horus
Level 28
God Stats
27W - 42L
1,524 SR
Queue Stats
88W - 134L
1,469 Elo+
Solo
Thor
Thor
Embhy
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
576W - 568L
1,420 Elo+
Solo
Sol
Sol
furyh4rd
Sol
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 2L
1,608 Elo+
Solo
Cerberus
Cerberus
kastoras91
Cerberus
Level 15
God Stats
7W - 14L
1,778 SR
Queue Stats
127W - 142L
1,538 Elo+
Solo
Team Averages
Level 24
1,626 SR
1,498 Elo+

VS

Team Averages
Level 16
1,435 SR
1,462 Elo+
Sobek
Sobek
Ind0mius
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Solo
Arachne
Arachne
Wrathie35
Arachne
Level 7
God Stats
2W - 3L
1,484 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Tiamat
Tiamat
hallajs
Tiamat
Level 18
God Stats
1W - 3L
1,275 SR
Queue Stats
35W - 33L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSakhi
Tsukuyomi
Level 20
God Stats
4W - 3L
1,485 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Chaac
Chaac
БОГИНЯубийца
Chaac
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
30W - 30L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,120
512
2,761
3,573
1,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,215
522
2,857
5,939
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Embhy
Thor
7
1 / 5 / 1
4,869
487
3,656
6,752
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 4 / 1
5,373
537
4,094
6,637
1,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
kastoras91
Cerberus
7
1 / 3 / 1
4,527
453
2,495
6,707
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ind0mius
Sobek
8
5 / 2 / 2
5,847
585
3,778
6,014
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Wrathie35
Arachne
10
4 / 0 / 3
5,818
582
2,590
5,445
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
hallajs
Tiamat
11
2 / 0 / 6
6,077
608
3,350
3,047
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iSakhi
Tsukuyomi
9
4 / 4 / 1
5,882
588
5,117
7,878
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 3
4,655
466
3,135
4,473
2,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
3
1
0.83
L
Thor
Embhy
Thor
1
5
1
0.3
W
Sobek
Ind0mius
Sobek
5
2
2
3
W
Arachne
Wrathie35
Arachne
4
0
3
5.5
L
3
4
1
0.88
W
Tiamat
hallajs
Tiamat
2
0
6
5
W
Tsukuyomi
iSakhi
Tsukuyomi
4
4
1
1.13
L
Cerberus
kastoras91
Cerberus
1
3
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
17,970
29,608
Taken
26,857
10,150
Mitigated
12,480
7,223
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,761
346
0
279
3,573
1,033
245
1,627
1,946
27,710
0
L
2,857
1,549
648
1,550
5,939
2,743
0
2,731
3,208
0
16,371
L
Thor
Embhy
Thor
3,656
854
0
1,091
6,752
2,129
0
1,727
5,025
0
22,103
W
Sobek
Ind0mius
Sobek
3,778
708
0
1,696
6,014
3,927
256
1,333
4,681
14,256
0
W
Arachne
Wrathie35
Arachne
2,590
1,613
0
2,700
5,445
2,021
0
1,188
4,257
0
28,923
L
4,094
1,827
159
2,218
6,637
1,621
0
339
6,298
19,769
0
W
Tiamat
hallajs
Tiamat
3,350
466
0
1,613
3,047
2,096
538
1,297
1,750
27,645
0
W
Tsukuyomi
iSakhi
Tsukuyomi
5,117
1,400
0
2,535
7,878
2,292
86
4,725
3,153
0
29,070
L
Cerberus
kastoras91
Cerberus
2,495
128
0
1,278
6,707
2,624
0
704
6,003
14,843
0
W
3,135
479
165
1,365
4,473
2,144
0
807
3,666
0
14,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
28,279
219
Minions Killed
209
0
Camps Cleared
0
884,354
Distance Traveled
961,021
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,120
512
64
6
0
174,375
2
L
Horus
5,215
522
33
3
0
174,833
1
L
Thor
4,869
487
41
4
0
175,311
3
W
Sobek
5,847
585
8
1
0
193,702
1
W
Arachne
5,818
582
55
6
0
202,365
0
L
Sol
5,373
537
43
4
0
181,725
0
W
Tiamat
6,077
608
65
7
0
186,366
3
W
Tsukuyomi
5,882
588
48
5
0
188,346
2
L
Cerberus
4,527
453
38
4
0
178,110
0
W
Chaac
4,655
466
33
3
0
190,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role