Player Matchup

Sol
Sol
Creepy_Phantom65
Sol
Level 106
God Stats
4W - 6L
1,791 SR
Queue Stats
88W - 117L
1,599 Elo+
Solo
Thanatos
Thanatos
King_Niruton
Thanatos
Level 121
God Stats
1W - 3L
1,457 SR
Queue Stats
216W - 308L
1,384 Elo+
Solo
Cerberus
Cerberus
redcoffemaster
Cerberus
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 5L
1,428 Elo+
Solo
Team Averages
Level 85
1,580 SR
1,471 Elo+

VS

Team Averages
Level 87
1,544 SR
1,497 Elo+
Artio
Artio
DDominatrixX
Artio
Level 128
God Stats
3W - 4L
1,635 SR
Queue Stats
155W - 139L
1,491 Elo+
Solo
Hel
Hel
GuiRivers24
Hel
Level 18
God Stats
0W - 1L
1,496 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ullr
Ullr
TheArcangel24
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
9,550
796
11,067
6,183
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
King_Niruton
Thanatos
13
5 / 2 / 6
8,899
742
6,586
7,378
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
1 / 1 / 9
9,095
758
5,856
11,660
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,805
650
2,934
12,383
9,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 2
7,184
599
2,339
7,737
2,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 1
7,684
640
6,522
7,962
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
2
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
1
2
2
1
L
0
8
2
0.13
W
Thanatos
King_Niruton
Thanatos
5
2
6
4
L
1
2
1
0.75
W
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
11,795
25,221
Taken
28,082
13,492
Mitigated
13,853
13,183
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,067
4,864
0
4,063
6,183
1,993
1,420
1,495
4,688
44,092
0
L
2,934
225
290
2,630
12,383
9,029
0
7,443
4,940
18,325
0
L
2,339
1,045
304
305
7,737
2,368
0
4,728
3,009
19,219
0
W
Thanatos
King_Niruton
Thanatos
6,586
1,067
0
5,645
7,378
4,066
1,019
2,157
5,221
0
26,802
L
6,522
2,943
0
2,697
7,962
2,456
58
4,804
3,158
0
29,752
W
Cerberus
5,856
226
0
3,475
11,660
7,433
244
2,055
9,605
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
22,673
195
Minions Killed
122
0
Camps Cleared
0
645,805
Distance Traveled
626,891
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,550
796
74
6
0
196,590
2
L
Artio
7,805
650
32
3
0
223,963
4
L
Hel
7,184
599
33
3
0
170,002
1
W
Thanatos
8,899
742
55
5
0
225,556
2
L
Ullr
7,684
640
57
5
0
232,926
5
W
Cerberus
9,095
758
66
6
0
223,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role