Player Matchup

Cthulhu
Cthulhu
DI SpAzZ CK
Cthulhu
Level 29
God Stats
63W - 57L
1,593 SR
Queue Stats
347W - 402L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
DerekMoBetta1
Cu Chulainn
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 12L
1,507 Elo+
Solo
Neith
Neith
YungMcLovin69
Neith
Level 9
God Stats
19W - 30L
1,720 SR
Queue Stats
91W - 101L
1,587 Elo+
Solo
Bellona
Bellona
kentuckyBoy83
Bellona
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 8L
1,366 Elo+
Solo
Nemesis
Nemesis
pj1718
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,548 Elo+
Solo
Team Averages
Level 11
1,517 SR
1,499 Elo+

VS

Team Averages
Level 22
1,572 SR
1,577 Elo+
Hou Yi
Hou Yi
AzureDemon87
Hou Yi
Level 25
God Stats
4W - 5L
1,381 SR
Queue Stats
349W - 332L
1,466 Elo+
Solo
Ymir
Ymir
IronhideXV
Ymir
Level 24
God Stats
26W - 18L
1,570 SR
Queue Stats
69W - 76L
1,451 Elo+
Solo
Cerberus
Cerberus
JahWasTaken
Cerberus
Level 27
God Stats
3W - 3L
1,524 SR
Queue Stats
387W - 240L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 29
God Stats
73W - 38L
1,649 SR
Queue Stats
485W - 366L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
emiliocham
Kukulkan
Level 5
God Stats
2W - 1L
1,734 SR
Queue Stats
6W - 3L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DI SpAzZ CK
Cthulhu
7
1 / 1 / 2
4,389
549
3,774
4,340
2,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
DerekMoBetta1
Cu Chulainn
8
0 / 2 / 0
4,759
595
2,515
4,772
2,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 3 / 1
4,559
570
4,174
5,163
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
1
0 / 1 / 0
3,151
394
0
622
273
Nemesis
pj1718
Nemesis
8
0 / 0 / 0
4,591
574
539
5,429
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
2 / 0 / 2
4,466
558
1,870
3,379
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 3 / 2
4,330
541
1,561
6,520
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
JahWasTaken
Cerberus
9
1 / 0 / 1
5,032
629
2,955
4,465
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Shikanorii
Tsukuyomi
8
2 / 0 / 3
4,900
613
3,700
4,657
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
emiliocham
Kukulkan
9
1 / 0 / 1
5,063
633
2,032
1,380
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
2
3
L
Cthulhu
DI SpAzZ CK
Cthulhu
1
1
2
2
L
Cu Chulainn
DerekMoBetta1
Cu Chulainn
0
2
0
0
W
1
3
2
0.67
W
Cerberus
JahWasTaken
Cerberus
1
0
1
1.5
W
Tsukuyomi
Shikanorii
Tsukuyomi
2
0
3
3.5
L
2
3
1
0.83
W
Kukulkan
emiliocham
Kukulkan
1
0
1
1.5
L
Bellona
0
1
0
0
L
Nemesis
pj1718
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,002
Damage
12,118
20,326
Taken
20,401
8,104
Mitigated
7,741
5,956
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
1,870
527
0
965
3,379
864
0
1,072
2,307
0
16,114
L
Cthulhu
DI SpAzZ CK
Cthulhu
3,774
412
281
1,112
4,340
2,614
0
1,254
3,022
16,379
0
L
Cu Chulainn
DerekMoBetta1
Cu Chulainn
2,515
637
0
812
4,772
2,277
0
2,501
2,046
0
22,605
W
1,561
649
210
1,354
6,520
2,481
0
1,638
4,882
7,439
0
W
Cerberus
JahWasTaken
Cerberus
2,955
427
0
2,172
4,465
2,645
0
0
4,465
24,654
0
W
Tsukuyomi
Shikanorii
Tsukuyomi
3,700
1,127
0
2,377
4,657
1,355
0
670
3,987
0
25,982
L
4,174
2,160
111
1,710
5,163
1,558
130
1,327
3,786
0
15,447
W
Kukulkan
emiliocham
Kukulkan
2,032
535
0
0
1,380
396
369
394
986
20,633
0
L
Bellona
0
0
0
0
622
273
0
423
119
0
444
L
Nemesis
pj1718
Nemesis
539
0
0
1,930
5,429
1,382
0
536
4,805
0
22,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
23,791
165
Minions Killed
237
0
Camps Cleared
0
609,601
Distance Traveled
820,327
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,466
558
29
4
0
150,472
0
L
Cthulhu
4,389
549
23
3
0
169,655
4
L
Cu Chulainn
4,759
595
59
7
0
133,852
2
W
Ymir
4,330
541
14
2
0
145,940
0
W
Cerberus
5,032
629
72
9
0
161,975
2
W
Tsukuyomi
4,900
613
60
8
0
191,207
1
L
Neith
4,559
570
24
3
0
129,075
1
W
Kukulkan
5,063
633
62
8
0
170,733
0
L
Bellona
3,151
394
1
0
0
20,489
0
L
Nemesis
4,591
574
58
7
0
156,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role