Player Matchup

Cupid
Cupid
Der_Poebel_
Cupid
Level 28
God Stats
0W - 1L
1,493 SR
Queue Stats
169W - 241L
1,382 Elo+
Party 1
Tiamat
Tiamat
Karst1000
Tiamat
Level 31
God Stats
13W - 19L
1,453 SR
Queue Stats
226W - 238L
1,429 Elo+
Party 4
Ra
Ra
Skullpsyche
Ra
Level 31
God Stats
9W - 10L
1,521 SR
Queue Stats
481W - 614L
1,414 Elo+
Party 1
Loki
Loki
SwagCityMungo
Loki
Level 29
God Stats
1W - 15L
1,293 SR
Queue Stats
340W - 372L
1,351 Elo+
Party 4
Ares
Ares
Tulpenkilla
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 372L
1,419 Elo+
Party 1
Team Averages
Level 29
1,452 SR
1,399 Elo+

VS

Team Averages
Level 22
1,422 SR
1,362 Elo+
Danzaburou
Danzaburou
DarkusCaius
Danzaburou
Level 27
God Stats
15W - 11L
1,448 SR
Queue Stats
227W - 261L
1,434 Elo+
Party 2
Fenrir
Fenrir
LeopardMite5315
Fenrir
Level 27
God Stats
16W - 24L
1,399 SR
Queue Stats
66W - 58L
1,427 Elo+
Party 3
Horus
Horus
Reverze_Returns
Horus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,323 Elo+
Party 2
Chaac
Chaac
ScoredCascade90
Chaac
Level 15
God Stats
3W - 2L
1,143 SR
Queue Stats
7W - 13L
1,180 Elo+
Party 3
Izanami
Izanami
sansoukazake
Izanami
Level 27
God Stats
28W - 16L
1,623 SR
Queue Stats
61W - 48L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 0
7,582
361
6,697
17,646
4,891
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Karst1000
Tiamat
20
8 / 5 / 3
12,724
606
17,115
12,156
10,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 0
9,147
436
4,726
14,440
4,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 9 / 3
10,307
491
5,002
18,453
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 3
8,207
391
6,728
17,717
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkusCaius
Danzaburou
18
13 / 2 / 9
12,652
602
18,945
13,644
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 10
11,747
559
13,471
15,325
7,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 2 / 14
12,636
602
10,627
19,703
23,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 3
10,404
495
2,904
13,346
5,994
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
sansoukazake
Izanami
18
7 / 1 / 7
12,005
572
15,743
12,434
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
14
Kills
38
41
Deaths
14
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkusCaius
Danzaburou
13
2
9
8.75
L
1
13
0
0.08
L
Tiamat
Karst1000
Tiamat
8
5
3
1.9
W
8
2
10
6.5
W
9
2
14
8
W
1
7
3
0.36
L
1
7
0
0.14
L
4
9
3
0.61
L
0
7
3
0.21
W
Izanami
sansoukazake
Izanami
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
61,690
80,412
Taken
74,452
43,124
Mitigated
48,204
16,683
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkusCaius
Danzaburou
18,945
12,490
0
2,893
13,644
6,189
3,845
3,130
10,514
0
75,933
L
6,697
2,315
729
1,834
17,646
4,891
0
0
17,646
0
34,325
L
Tiamat
Karst1000
Tiamat
17,115
2,352
0
3,392
12,156
10,531
836
0
12,156
71,664
0
W
13,471
2,846
0
3,422
15,325
7,387
573
7,767
7,348
0
57,783
W
10,627
4,828
3,403
4,439
19,703
23,362
1,274
2,945
16,730
0
51,389
W
2,904
884
0
2,380
13,346
5,994
2,396
7,108
5,749
0
45,378
L
4,726
328
388
4,545
14,440
4,736
0
0
14,440
59,073
0
L
5,002
1,000
0
4,208
18,453
6,330
374
0
18,453
0
60,375
L
6,728
492
0
1,587
17,717
16,636
42
0
17,717
25,589
0
W
Izanami
sansoukazake
Izanami
15,743
11,141
974
4,159
12,434
5,272
3,399
6,830
5,542
0
95,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
59,444
468
Minions Killed
528
0
Camps Cleared
0
1,745,608
Distance Traveled
1,827,131
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,652
602
95
5
0
383,415
1
L
Cupid
7,582
361
78
4
0
273,454
1
L
Tiamat
12,724
606
160
8
0
360,405
3
W
Fenrir
11,747
559
79
4
0
407,973
0
W
Horus
12,636
602
78
4
0
372,926
3
W
Chaac
10,404
495
104
5
0
320,732
0
L
Ra
9,147
436
103
5
0
365,586
4
L
Loki
10,307
491
101
5
0
411,853
0
L
Ares
8,207
391
26
1
0
334,310
1
W
Izanami
12,005
572
172
8
0
342,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role