Player Matchup

Izanami
Izanami
KingAbadaba
Izanami
Level 14
God Stats
4W - 2L
1,690 SR
Queue Stats
12W - 20L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
RobotSharkboi
Nu Wa
Level 28
God Stats
52W - 34L
1,698 SR
Queue Stats
385W - 358L
1,494 Elo+
Solo
Mercury
Mercury
SesshPangya
Mercury
Level 24
God Stats
9W - 1L
1,678 SR
Queue Stats
101W - 110L
1,430 Elo+
Party 2
Yemoja
Yemoja
entropyXD
Yemoja
Level 24
God Stats
16W - 18L
1,506 SR
Queue Stats
113W - 127L
1,349 Elo+
Party 2
Bellona
Bellona
itsmewaters
Bellona
Level 86
God Stats
2W - 8L
1,160 SR
Queue Stats
70W - 81L
1,412 Elo+
Party 2
Team Averages
Level 35
1,546 SR
1,406 Elo+

VS

Team Averages
Level 17
1,503 SR
1,356 Elo+
Ra
Ra
Altrium
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
DnLRaid
Athena
Level 22
God Stats
3W - 1L
1,781 SR
Queue Stats
5W - 6L
1,324 Elo+
Party 1
Nemesis
Nemesis
Jayspark
Nemesis
Level 7
God Stats
1W - 2L
1,234 SR
Queue Stats
75W - 87L
1,085 Elo+
Solo
Neith
Neith
luizkarlosmatrix
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,370 Elo+
Solo
Chaac
Chaac
youfussy
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingAbadaba
Izanami
15
4 / 4 / 4
10,290
468
7,023
11,424
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 9
11,685
531
20,060
10,110
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SesshPangya
Mercury
19
11 / 2 / 5
13,001
591
16,592
14,387
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
entropyXD
Yemoja
15
0 / 3 / 13
9,730
442
6,888
9,179
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
itsmewaters
Bellona
17
6 / 4 / 8
11,978
544
12,181
19,738
14,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,192
418
6,339
15,192
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
DnLRaid
Athena
15
4 / 6 / 6
10,711
487
9,955
18,916
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Jayspark
Nemesis
12
1 / 9 / 3
8,645
393
4,563
18,071
6,581
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 5 / 3
9,461
430
5,100
16,303
10,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
youfussy
Chaac
18
6 / 2 / 1
11,306
514
12,544
19,296
22,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
30
Kills
16
16
Deaths
30
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Athena
DnLRaid
Athena
4
6
6
1.17
L
Nemesis
Jayspark
Nemesis
1
9
3
0.28
W
Izanami
KingAbadaba
Izanami
4
4
4
1.5
W
9
3
9
4.5
W
Mercury
SesshPangya
Mercury
11
2
5
6.75
W
Yemoja
entropyXD
Yemoja
0
3
13
2.17
W
Bellona
itsmewaters
Bellona
6
4
8
2.5
L
3
5
3
0.9
L
Chaac
youfussy
Chaac
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,744
Damage
38,501
64,838
Taken
87,778
32,608
Mitigated
59,755
19,601
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,339
269
1,576
3,313
15,192
4,735
460
6,491
8,123
55,891
0
L
Athena
DnLRaid
Athena
9,955
2,873
0
1,848
18,916
15,633
315
4,538
14,060
37,276
0
L
Nemesis
Jayspark
Nemesis
4,563
2,192
0
3,540
18,071
6,581
578
3,958
13,782
0
38,458
W
Izanami
KingAbadaba
Izanami
7,023
4,658
0
1,174
11,424
4,363
2,758
4,187
7,169
0
51,994
W
20,060
4,122
0
1,581
10,110
4,039
312
5,267
4,625
63,906
0
W
Mercury
SesshPangya
Mercury
16,592
9,451
0
6,018
14,387
5,705
724
4,676
9,498
0
98,933
W
Yemoja
entropyXD
Yemoja
6,888
1,363
4,850
2,051
9,179
3,895
1,140
2,637
6,502
30,738
0
W
Bellona
itsmewaters
Bellona
12,181
3,873
0
3,927
19,738
14,606
1,236
1,920
17,343
0
57,995
L
5,100
2,353
0
6,210
16,303
10,618
2,378
7,078
8,831
0
39,930
L
Chaac
youfussy
Chaac
12,544
2,947
0
5,886
19,296
22,188
615
3,006
16,034
0
75,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
49,315
451
Minions Killed
410
0
Camps Cleared
0
1,974,609
Distance Traveled
1,751,947
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,192
418
126
6
0
361,729
0
L
Athena
10,711
487
40
2
0
401,851
1
L
Nemesis
8,645
393
50
2
0
306,192
1
W
Izanami
10,290
468
90
4
0
402,655
1
W
Nu Wa
11,685
531
75
3
0
344,767
0
W
Mercury
13,001
591
140
6
0
448,523
1
W
Yemoja
9,730
442
38
2
0
379,401
14
W
Bellona
11,978
544
108
5
0
399,263
5
L
Neith
9,461
430
62
3
0
313,508
1
L
Chaac
11,306
514
132
6
0
368,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role