Player Matchup

Tiamat
Tiamat
AlanTheLink
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Hera
Hera
BansheeVipher
Hera
Level 16
God Stats
5W - 6L
1,496 SR
Queue Stats
13W - 30L
1,307 Elo+
Party 1
Ullr
Ullr
CTM_BlackTrapp
Ullr
Level 16
God Stats
7W - 14L
1,543 SR
Queue Stats
213W - 250L
1,382 Elo+
Solo
Bacchus
Bacchus
LautyHnz
Bacchus
Level 27
God Stats
0W - 2L
1,673 SR
Queue Stats
42W - 42L
1,439 Elo+
Solo
Sol
Sol
jonesjone
Sol
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,387 Elo+
Party 1
Team Averages
Level 18
1,542 SR
1,345 Elo+

VS

Team Averages
Level 19
1,420 SR
1,389 Elo+
Amaterasu
Amaterasu
DTHVADER07
Amaterasu
Level 14
God Stats
7W - 3L
1,194 SR
Queue Stats
12W - 7L
1,215 Elo+
Party 3
Hun Batz
Hun Batz
NeWBANTCC
Hun Batz
Level 29
God Stats
3W - 2L
1,451 SR
Queue Stats
246W - 216L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
alekPPtcc
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,615 Elo+
Party 2
Ullr
Ullr
itsTiTi-_L2R2_-
Ullr
Level 29
God Stats
21W - 29L
1,457 SR
Queue Stats
51W - 104L
1,307 Elo+
Solo
Cerberus
Cerberus
mokinha88
Cerberus
Level 8
God Stats
3W - 1L
1,496 SR
Queue Stats
12W - 7L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 0
5,019
456
923
7,594
4,057
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,735
340
0
0
0
8
3 / 4 / 0
5,352
487
2,775
6,401
1,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
LautyHnz
Bacchus
9
1 / 1 / 3
5,691
517
4,900
7,301
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,235
567
5,443
6,891
1,993
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DTHVADER07
Amaterasu
11
4 / 1 / 1
6,712
610
4,749
7,604
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
NeWBANTCC
Hun Batz
12
4 / 1 / 5
7,284
662
3,093
7,048
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
alekPPtcc
Kukulkan
13
3 / 0 / 1
7,283
662
5,304
2,451
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 2
5,166
470
2,282
5,799
1,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
mokinha88
Cerberus
10
3 / 1 / 0
6,281
571
3,354
6,054
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
14
14
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
L
0
0
0
0
L
3
4
0
0.75
W
Amaterasu
DTHVADER07
Amaterasu
4
1
1
4.5
L
Bacchus
LautyHnz
Bacchus
1
1
3
2.5
W
Hun Batz
NeWBANTCC
Hun Batz
4
1
5
6.5
W
Kukulkan
alekPPtcc
Kukulkan
3
0
1
3.5
W
0
3
2
0.33
L
2
5
0
0.4
W
Cerberus
mokinha88
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
18,782
28,187
Taken
28,956
11,259
Mitigated
11,162
6,068
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
923
288
0
1,556
7,594
4,057
0
5,304
2,290
21,469
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,775
1,656
0
1,396
6,401
1,549
834
1,826
4,575
0
17,023
W
Amaterasu
DTHVADER07
Amaterasu
4,749
2,089
0
2,370
7,604
3,763
852
4,760
2,844
0
21,872
L
Bacchus
LautyHnz
Bacchus
4,900
773
284
1,973
7,301
3,660
0
1,528
5,773
15,241
0
W
Hun Batz
NeWBANTCC
Hun Batz
3,093
1,655
0
3,968
7,048
2,213
0
536
6,512
0
43,849
W
Kukulkan
alekPPtcc
Kukulkan
5,304
760
0
615
2,451
872
1,205
879
1,572
47,532
0
W
2,282
1,304
0
1,508
5,799
1,814
383
3,105
2,694
0
24,831
L
5,443
2,247
0
859
6,891
1,993
297
0
6,891
26,382
694
W
Cerberus
mokinha88
Cerberus
3,354
352
0
2,212
6,054
2,500
191
1,795
4,259
19,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
32,726
150
Minions Killed
307
0
Camps Cleared
0
765,224
Distance Traveled
1,034,705
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,019
456
31
3
0
178,499
1
L
Hera
3,735
340
0
0
0
0
0
L
Ullr
5,352
487
45
4
0
189,642
0
W
Amaterasu
6,712
610
45
4
0
221,189
0
L
Bacchus
5,691
517
19
2
0
224,921
5
W
Hun Batz
7,284
662
82
7
0
240,534
0
W
Kukulkan
7,283
662
96
9
0
176,835
0
W
Ullr
5,166
470
43
4
0
196,384
1
L
Sol
6,235
567
55
5
0
172,162
1
W
Cerberus
6,281
571
41
4
0
199,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role