Player Matchup

Nu Wa
Nu Wa
CaZaBLANKA
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FantomaX001
Yemoja
Level 69
God Stats
1W - 2L
1,224 SR
Queue Stats
169W - 166L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
InvisibleCHAOS
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TudorGorila
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
W4TCH4NDSEE
Thor
Level 27
God Stats
15W - 15L
1,523 SR
Queue Stats
39W - 37L
1,537 Elo+
Party 1
Team Averages
Level 72
1,450 SR
1,501 Elo+

VS

Team Averages
Level 58
1,632 SR
1,436 Elo+
Tyr
Tyr
DangoG0
Tyr
Level 65
God Stats
2W - 3L
1,583 SR
Queue Stats
102W - 91L
1,449 Elo+
Party 4
Ra
Ra
Danidotch
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,498 Elo+
Party 2
Susano
Susano
Enrique2306
Susano
Level 13
God Stats
1W - 1L
1,766 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 2
Athena
Athena
rubengf131
Athena
Level 29
God Stats
2W - 3L
1,791 SR
Queue Stats
54W - 58L
1,368 Elo+
Party 4
Artemis
Artemis
tomskorean
Artemis
Level 79
God Stats
92W - 93L
1,522 SR
Queue Stats
206W - 214L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 1 / 2
6,344
529
6,983
4,843
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
1 / 0 / 2
6,003
500
2,246
4,639
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 0
6,971
581
1,541
3,678
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 2 / 0
5,942
495
1,624
2,907
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,286
524
2,332
6,033
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
0 / 1 / 0
4,852
404
1,581
4,250
1,238
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

11
0 / 2 / 1
6,229
519
2,728
6,106
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
8
1 / 2 / 0
5,271
439
1,902
6,552
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
rubengf131
Athena
5
2 / 0 / 0
5,166
431
991
3,892
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
tomskorean
Artemis
10
0 / 0 / 2
5,943
495
2,127
4,695
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
2
2
L
Tyr
0
1
0
0
L
0
2
1
0.25
L
Susano
1
2
0
0.5
W
Yemoja
1
0
2
2
W
1
0
0
1
W
Medusa
0
2
0
0
W
2
0
1
2.5
L
Athena
rubengf131
Athena
2
0
0
2
L
Artemis
tomskorean
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,726
Damage
9,329
22,100
Taken
25,495
9,153
Mitigated
7,279
6,045
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,983
1,920
0
750
4,843
1,417
135
1,313
3,394
41,978
0
L
Tyr
1,581
176
0
1,088
4,250
1,238
0
567
3,483
0
16,420
L
2,728
243
65
2,232
6,106
1,903
0
3,875
2,231
47,506
0
L
Susano
1,902
275
0
2,661
6,552
1,446
0
2,651
3,901
0
19,978
W
Yemoja
2,246
597
274
1,126
4,639
2,607
0
948
3,621
18,021
0
W
1,541
418
0
1,570
3,678
2,761
292
0
3,678
0
37,352
W
Medusa
1,624
667
0
0
2,907
580
0
586
2,321
0
25,426
W
2,332
347
0
2,325
6,033
1,788
0
628
5,367
0
30,554
L
Athena
rubengf131
Athena
991
346
0
1,368
3,892
1,306
0
1,142
2,750
8,783
0
L
Artemis
tomskorean
Artemis
2,127
494
0
1,566
4,695
1,386
0
994
3,701
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
27,461
319
Minions Killed
278
0
Camps Cleared
0
1,159,883
Distance Traveled
929,414
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,344
529
76
6
0
203,553
0
L
Tyr
4,852
404
36
3
0
110,403
1
L
Ra
6,229
519
121
10
0
216,994
5
L
Susano
5,271
439
41
3
0
240,832
4
W
Yemoja
6,003
500
22
2
0
245,163
0
W
Guan Yu
6,971
581
101
8
0
199,825
0
W
Medusa
5,942
495
62
5
0
237,081
0
W
Thor
6,286
524
58
5
0
274,261
0
L
Athena
5,166
431
21
2
0
133,708
0
L
Artemis
5,943
495
59
5
0
227,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role