Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AtlantisThief
Ah Muzen Cab
Level 103
God Stats
8W - 7L
1,500 SR
Queue Stats
114W - 109L
1,470 Elo+
Party 1
Tiamat
Tiamat
Dragon12s
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FloB88
Ganesha
Level 7
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 6L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
justcraft3
Ratatoskr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,301 Elo+
Party 1
Bellona
Bellona
tw0wolves
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 58
1,497 SR
1,460 Elo+

VS

Team Averages
Level 23
1,563 SR
1,563 Elo+
Bakasura
Bakasura
Jatetzon
Bakasura
Level 28
God Stats
18W - 10L
1,621 SR
Queue Stats
23W - 16L
1,549 Elo+
Party 3
Sol
Sol
Kobelstonepl
Sol
Level 27
God Stats
9W - 4L
1,726 SR
Queue Stats
198W - 174L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
Reayne07
Danzaburou
Level 26
God Stats
36W - 20L
1,646 SR
Queue Stats
122W - 99L
1,614 Elo+
Solo
Cerberus
Cerberus
lakilol
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,458 Elo+
Party 2
Da Ji
Da Ji
silverlabel
Da Ji
Level 27
God Stats
1W - 0L
1,325 SR
Queue Stats
24W - 16L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AtlantisThief
Ah Muzen Cab
15
8 / 6 / 1
10,101
532
12,260
14,051
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Dragon12s
Tiamat
16
2 / 5 / 1
9,716
511
14,668
13,852
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
FloB88
Ganesha
12
0 / 5 / 8
8,104
427
4,440
15,281
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
justcraft3
Ratatoskr
11
0 / 6 / 2
7,048
371
3,958
10,838
3,369
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
tw0wolves
Bellona
13
2 / 9 / 2
8,298
437
3,868
12,630
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jatetzon
Bakasura
18
10 / 2 / 3
11,803
621
11,133
12,995
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 2
11,288
594
13,215
16,570
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Reayne07
Danzaburou
19
12 / 3 / 1
12,607
664
22,212
16,775
6,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lakilol
Cerberus
13
1 / 5 / 3
8,749
460
1,756
10,937
5,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 2 / 9
10,480
552
4,500
10,178
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
31
31
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AtlantisThief
Ah Muzen Cab
8
6
1
1.42
L
Tiamat
Dragon12s
Tiamat
2
5
1
0.5
L
Ganesha
FloB88
Ganesha
0
5
8
0.8
W
Bakasura
Jatetzon
Bakasura
10
2
3
5.75
W
4
0
2
5
W
Danzaburou
Reayne07
Danzaburou
12
3
1
4.17
L
Ratatoskr
justcraft3
Ratatoskr
0
6
2
0.17
W
Cerberus
lakilol
Cerberus
1
5
3
0.5
W
4
2
9
4.25
L
Bellona
tw0wolves
Bellona
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
52,816
66,652
Taken
67,455
33,877
Mitigated
27,302
10,235
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AtlantisThief
Ah Muzen Cab
12,260
5,864
0
4,447
14,051
5,023
0
2,087
11,964
0
61,071
L
Tiamat
Dragon12s
Tiamat
14,668
1,632
0
4,121
13,852
9,246
285
9,299
4,553
71,062
0
L
Ganesha
FloB88
Ganesha
4,440
772
0
930
15,281
8,864
0
1,902
12,987
32,107
0
W
Bakasura
Jatetzon
Bakasura
11,133
7,633
0
3,371
12,995
5,068
1,012
2,418
10,577
0
75,484
W
13,215
5,000
0
11,237
16,570
5,967
2,232
9,057
7,513
84,380
0
W
Danzaburou
Reayne07
Danzaburou
22,212
14,400
0
8,465
16,775
6,821
3,644
4,111
12,664
0
105,814
L
Ratatoskr
justcraft3
Ratatoskr
3,958
1,026
0
188
10,838
3,369
0
1,087
9,361
0
42,500
W
Cerberus
lakilol
Cerberus
1,756
102
0
2,315
10,937
5,999
0
4,072
6,865
14,412
0
W
4,500
616
0
1,545
10,178
3,447
261
964
9,214
0
45,762
L
Bellona
tw0wolves
Bellona
3,868
1,693
0
549
12,630
7,375
0
596
10,732
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
54,927
420
Minions Killed
573
0
Camps Cleared
0
1,703,662
Distance Traveled
1,848,119
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,101
532
132
7
0
317,008
4
L
Tiamat
9,716
511
123
6
0
356,506
4
L
Ganesha
8,104
427
17
1
0
392,331
2
W
Bakasura
11,803
621
135
7
0
398,313
5
W
Sol
11,288
594
184
10
0
377,964
3
W
Danzaburou
12,607
664
160
8
0
358,690
5
L
Ratatoskr
7,048
371
83
4
0
348,578
3
W
Cerberus
8,749
460
24
1
0
348,318
3
W
Da Ji
10,480
552
70
4
0
364,834
1
L
Bellona
8,298
437
65
3
0
289,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role