Player Matchup

Sol
Sol
Eugen242119
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,500 Elo+
Party 2
Nemesis
Nemesis
Liliias123
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
RobzZzik666
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
SpitfireaG
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Thor
Thor
joschijacob
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 29L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 14
1,480 SR
1,362 Elo+
Bakasura
Bakasura
Greedy_Infidel
Bakasura
Level 15
God Stats
30W - 56L
1,203 SR
Queue Stats
256W - 339L
1,191 Elo+
Party 1
Thor
Thor
HeadshotHunter49
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 212L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jake_1502
Danzaburou
Level 26
God Stats
125W - 126L
1,440 SR
Queue Stats
168W - 183L
1,332 Elo+
Solo
Neith
Neith
kushmanjarrett94
Neith
Level 6
God Stats
18W - 24L
1,759 SR
Queue Stats
1,067W - 1,291L
1,442 Elo+
Party 1
Freya
Freya
ziiziiis77
Freya
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 84L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 14 / 0
8,308
415
5,974
15,006
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Liliias123
Nemesis
4
0 / 3 / 1
5,948
297
66
2,008
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RobzZzik666
Bellona
13
4 / 8 / 2
8,342
417
8,751
23,214
16,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 8 / 5
9,739
487
8,474
19,214
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 13 / 2
6,633
332
2,192
13,909
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 2 / 6
12,270
614
6,980
13,565
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 10
8,641
432
2,386
10,063
3,826
Danzaburou
Jake_1502
Danzaburou
18
12 / 1 / 3
12,596
630
20,430
8,682
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 8
10,621
531
13,427
10,494
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
15
10 / 3 / 10
10,269
513
10,892
14,409
5,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
12
Kills
40
46
Deaths
14
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
14
0
0.36
W
Bakasura
10
2
6
6.5
W
0
4
10
1.25
W
Danzaburou
Jake_1502
Danzaburou
12
1
3
13.5
L
Nemesis
Liliias123
Nemesis
0
3
1
0.17
L
Bellona
RobzZzik666
Bellona
4
8
2
0.63
L
3
8
5
0.69
L
0
13
2
0.08
W
8
4
8
3
W
Freya
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
54,115
73,351
Taken
57,213
46,307
Mitigated
24,076
2,551
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,974
3,046
0
1,342
15,006
5,493
1,807
1,213
13,623
23,600
1,555
W
Bakasura
6,980
5,751
0
2,381
13,565
6,668
182
1,500
12,065
0
84,984
W
2,386
549
0
0
10,063
3,826
226
839
9,224
0
18,088
W
Danzaburou
Jake_1502
Danzaburou
20,430
13,773
558
3,233
8,682
3,707
6,603
3,113
5,569
0
86,391
L
Nemesis
Liliias123
Nemesis
66
54
0
0
2,008
603
260
0
2,008
0
2,779
L
Bellona
RobzZzik666
Bellona
8,751
2,114
0
556
23,214
16,880
206
3,744
19,348
0
34,458
L
8,474
844
0
653
19,214
18,826
0
3,723
15,260
24,938
0
L
2,192
1,547
0
0
13,909
4,505
840
2,212
11,697
0
5,854
W
13,427
8,865
0
2,958
10,494
4,173
5,378
2,124
8,370
0
61,508
W
Freya
10,892
4,303
0
5,740
14,409
5,702
2,527
6,360
8,049
33,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
54,397
133
Minions Killed
491
0
Camps Cleared
0
1,421,554
Distance Traveled
1,746,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,308
415
40
2
0
316,749
0
W
Bakasura
12,270
614
157
8
0
412,910
0
W
Thor
8,641
432
47
2
0
310,461
0
W
Danzaburou
12,596
630
138
7
0
326,836
0
L
Nemesis
5,948
297
8
0
0
63,237
0
L
Bellona
8,342
417
42
2
0
345,461
0
L
Ares
9,739
487
32
2
0
339,330
0
L
Thor
6,633
332
11
1
0
356,777
0
W
Neith
10,621
531
103
5
0
331,192
0
W
Freya
10,269
513
46
2
0
365,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role