Player Matchup

King Arthur
King Arthur
Account51314
King Arthur
Level 29
God Stats
45W - 64L
1,502 SR
Queue Stats
144W - 152L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoqtoCestTonAmi
Tsukuyomi
Level 26
God Stats
3W - 4L
1,838 SR
Queue Stats
23W - 22L
1,430 Elo+
Party 2
Tiamat
Tiamat
MaeePai212
Tiamat
Level 5
God Stats
4W - 2L
1,807 SR
Queue Stats
6W - 3L
1,552 Elo+
Party 3
Hachiman
Hachiman
Soka-24-
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
rodrigoda
Nu Wa
Level 39
God Stats
7W - 5L
1,632 SR
Queue Stats
59W - 51L
1,403 Elo+
Party 3
Team Averages
Level 23
1,656 SR
1,429 Elo+

VS

Team Averages
Level 29
1,515 SR
1,442 Elo+
Scylla
Scylla
GiveNurseABuff
Scylla
Level 41
God Stats
31W - 27L
1,654 SR
Queue Stats
263W - 233L
1,510 Elo+
Party 1
Medusa
Medusa
Oossooss11
Medusa
Level 26
God Stats
10W - 21L
1,200 SR
Queue Stats
92W - 111L
1,229 Elo+
Solo
Cthulhu
Cthulhu
Txic-Hugo811
Cthulhu
Level 24
God Stats
60W - 39L
1,636 SR
Queue Stats
186W - 173L
1,514 Elo+
Party 1
Set
Set
Txic-Luke312
Set
Level 28
God Stats
6W - 5L
1,585 SR
Queue Stats
248W - 246L
1,478 Elo+
Party 1
Ares
Ares
moritter10
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 284L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Account51314
King Arthur
18
5 / 5 / 5
11,579
579
13,549
24,568
18,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
CoqtoCestTonAmi
Tsukuyomi
15
8 / 6 / 4
10,267
513
11,186
13,293
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
MaeePai212
Tiamat
15
4 / 4 / 4
10,262
513
14,378
15,710
8,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Soka-24-
Hachiman
3
0 / 3 / 0
5,895
295
262
1,772
249
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
rodrigoda
Nu Wa
16
2 / 5 / 6
10,127
506
10,846
10,901
3,237
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 7
11,817
591
15,774
14,874
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
Oossooss11
Medusa
16
2 / 4 / 10
9,932
497
7,877
11,224
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Txic-Hugo811
Cthulhu
15
1 / 5 / 2
8,966
448
8,491
14,618
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 4 / 9
11,272
564
8,330
17,969
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 4
9,168
458
4,555
12,868
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
19
Kills
23
23
Deaths
19
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Account51314
King Arthur
5
5
5
1.5
L
Tsukuyomi
CoqtoCestTonAmi
Tsukuyomi
8
6
4
1.67
W
10
3
7
4.5
L
Tiamat
MaeePai212
Tiamat
4
4
4
1.5
W
Medusa
Oossooss11
Medusa
2
4
10
1.75
L
Hachiman
Soka-24-
Hachiman
0
3
0
0
W
Cthulhu
Txic-Hugo811
Cthulhu
1
5
2
0.4
W
7
4
9
2.88
W
3
3
4
1.67
L
Nu Wa
rodrigoda
Nu Wa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,221
Damage
45,027
66,244
Taken
71,553
35,221
Mitigated
44,045
13,824
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Account51314
King Arthur
13,549
1,803
0
5,367
24,568
18,492
1,001
10,571
13,406
0
70,022
L
Tsukuyomi
CoqtoCestTonAmi
Tsukuyomi
11,186
2,810
0
2,008
13,293
4,774
2,357
4,429
8,638
0
48,695
W
15,774
2,116
0
4,297
14,874
5,549
232
5,701
9,173
79,619
0
L
Tiamat
MaeePai212
Tiamat
14,378
2,716
0
5,101
15,710
8,469
1,618
7,923
7,545
53,453
0
W
Medusa
Oossooss11
Medusa
7,877
4,055
0
1,910
11,224
4,063
5,342
6,640
4,584
0
63,580
L
Hachiman
Soka-24-
Hachiman
262
262
0
0
1,772
249
0
223
1,549
0
1,103
W
Cthulhu
Txic-Hugo811
Cthulhu
8,491
193
285
3,733
14,618
14,786
322
2,229
12,389
44,838
0
W
8,330
3,157
0
5,330
17,969
9,709
0
4,389
13,388
0
54,617
W
4,555
603
0
1,056
12,868
9,938
457
6,265
6,603
33,570
0
L
Nu Wa
rodrigoda
Nu Wa
10,846
2,701
0
1,348
10,901
3,237
1,116
4,377
6,286
63,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
51,155
429
Minions Killed
478
0
Camps Cleared
0
1,377,958
Distance Traveled
1,763,409
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,579
579
154
8
0
294,895
1
L
Tsukuyomi
10,267
513
74
4
0
377,279
1
W
Scylla
11,817
591
134
7
0
354,260
5
L
Tiamat
10,262
513
93
5
0
311,106
4
W
Medusa
9,932
497
106
5
0
359,454
0
L
Hachiman
5,895
295
4
0
0
48,383
1
W
Cthulhu
8,966
448
92
5
0
291,169
0
W
Set
11,272
564
103
5
0
397,804
3
W
Ares
9,168
458
43
2
0
360,722
2
L
Nu Wa
10,127
506
104
5
0
346,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role