Player Matchup

Fenrir
Fenrir
Dead-__-Angel666
Fenrir
Level 64
God Stats
1W - 2L
1,296 SR
Queue Stats
77W - 82L
1,447 Elo+
Party 2
Izanami
Izanami
Loliguitar
Izanami
Level 34
God Stats
17W - 17L
1,421 SR
Queue Stats
85W - 100L
1,414 Elo+
Party 3
Tiamat
Tiamat
Nagatip
Tiamat
Level 29
God Stats
12W - 8L
1,589 SR
Queue Stats
81W - 76L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
Pondusdef
Heimdallr
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 38L
1,532 Elo+
Party 3
Thoth
Thoth
cresix
Thoth
Level 29
God Stats
3W - 8L
1,409 SR
Queue Stats
83W - 80L
1,494 Elo+
Party 2
Team Averages
Level 46
1,443 SR
1,470 Elo+

VS

Team Averages
Level 49
1,535 SR
1,449 Elo+
Athena
Athena
Aqueousliz
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 174L
1,426 Elo+
Solo
Xbalanque
Xbalanque
FuriousNerds
Xbalanque
Level 29
God Stats
4W - 9L
1,325 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 1
Ra
Ra
StoLeYouBike
Ra
Level 103
God Stats
8W - 7L
1,751 SR
Queue Stats
128W - 136L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
TDarkMushroom
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,559 Elo+
Party 1
Tiamat
Tiamat
Whitefosli
Tiamat
Level 43
God Stats
27W - 23L
1,602 SR
Queue Stats
277W - 255L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,364
585
9,005
10,658
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Loliguitar
Izanami
13
4 / 4 / 7
8,330
521
4,639
7,999
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Nagatip
Tiamat
16
2 / 2 / 2
9,708
607
8,598
7,891
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pondusdef
Heimdallr
16
10 / 2 / 7
9,788
612
19,031
10,601
6,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
cresix
Thoth
16
11 / 3 / 4
9,844
615
15,472
10,008
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aqueousliz
Athena
11
2 / 6 / 6
7,936
496
6,963
20,489
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
FuriousNerds
Xbalanque
12
3 / 9 / 2
7,352
460
5,584
14,038
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 3
8,380
524
6,424
11,596
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TDarkMushroom
Sun Wukong
14
2 / 4 / 0
8,903
556
7,489
13,039
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Whitefosli
Tiamat
13
3 / 6 / 4
8,262
516
5,862
12,778
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
32
Kills
13
13
Deaths
32
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Aqueousliz
Athena
2
6
6
0.83
W
5
2
12
5.5
L
Xbalanque
FuriousNerds
Xbalanque
3
9
2
0.44
W
Izanami
Loliguitar
Izanami
4
4
7
1.88
W
Tiamat
Nagatip
Tiamat
2
2
2
1.5
W
Heimdallr
Pondusdef
Heimdallr
10
2
7
6.75
L
3
7
3
0.64
L
Sun Wukong
TDarkMushroom
Sun Wukong
2
4
0
0.5
L
Tiamat
Whitefosli
Tiamat
3
6
4
0.83
W
Thoth
cresix
Thoth
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
32,322
47,157
Taken
71,940
24,011
Mitigated
30,439
13,115
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aqueousliz
Athena
6,963
1,517
0
6,585
20,489
9,700
0
4,358
15,981
25,797
0
W
9,005
1,529
342
3,822
10,658
5,211
0
4,622
6,036
0
45,665
L
Xbalanque
FuriousNerds
Xbalanque
5,584
2,975
234
3,014
14,038
4,098
0
1,867
12,068
0
33,510
W
Izanami
Loliguitar
Izanami
4,639
2,902
0
946
7,999
2,671
107
2,364
5,635
0
38,488
W
Tiamat
Nagatip
Tiamat
8,598
1,023
0
2,456
7,891
6,122
2,316
2,050
5,841
60,268
0
W
Heimdallr
Pondusdef
Heimdallr
19,031
12,303
0
3,819
10,601
6,247
879
3,194
7,407
0
63,867
L
6,424
907
1,186
2,815
11,596
3,318
471
5,777
5,321
46,009
0
L
Sun Wukong
TDarkMushroom
Sun Wukong
7,489
1,017
0
1,968
13,039
6,592
270
5,836
6,683
10
51,032
L
Tiamat
Whitefosli
Tiamat
5,862
781
0
3,744
12,778
6,731
24
4,857
7,817
40,356
0
W
Thoth
cresix
Thoth
15,472
286
0
1,730
10,008
3,760
0
7,019
2,989
53,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
40,833
505
Minions Killed
371
0
Camps Cleared
0
1,496,577
Distance Traveled
1,614,198
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,936
496
42
3
0
423,113
8
W
Fenrir
9,364
585
68
4
0
367,742
0
L
Xbalanque
7,352
460
53
3
0
292,356
1
W
Izanami
8,330
521
76
5
0
270,176
2
W
Tiamat
9,708
607
166
10
0
262,798
1
W
Heimdallr
9,788
612
84
5
0
295,605
0
L
Ra
8,380
524
93
6
0
285,704
6
L
Sun Wukong
8,903
556
100
6
0
306,844
5
L
Tiamat
8,262
516
83
5
0
306,181
1
W
Thoth
9,844
615
111
7
0
300,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role